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	<title>Comments on: How to never finish your project</title>
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	<link>http://mm.soldat.pl/inspirado/how-to-never-finish-your-project</link>
	<description>Michał Marcinkowski&#039;s: Gamedev Log &#38; Articles</description>
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		<title>By: What to do: Finish something &#124; turning*turning</title>
		<link>http://mm.soldat.pl/inspirado/how-to-never-finish-your-project/comment-page-2#comment-91233</link>
		<dc:creator>What to do: Finish something &#124; turning*turning</dc:creator>
		<pubDate>Fri, 01 May 2009 14:13:43 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=195#comment-91233</guid>
		<description>[...] Developer Michal Marcinkowski takes a reverse-psychology approach in his article How to never finish your project. I felt so guilty when I read this, it must be [...]</description>
		<content:encoded><![CDATA[<p>[...] Developer Michal Marcinkowski takes a reverse-psychology approach in his article How to never finish your project. I felt so guilty when I read this, it must be [...]</p>
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		<title>By: Carmella Bentley</title>
		<link>http://mm.soldat.pl/inspirado/how-to-never-finish-your-project/comment-page-2#comment-58429</link>
		<dc:creator>Carmella Bentley</dc:creator>
		<pubDate>Thu, 13 Nov 2008 02:00:13 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=195#comment-58429</guid>
		<description>qfuuavde109ixzcj</description>
		<content:encoded><![CDATA[<p>qfuuavde109ixzcj</p>
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		<title>By: OMG</title>
		<link>http://mm.soldat.pl/inspirado/how-to-never-finish-your-project/comment-page-2#comment-51223</link>
		<dc:creator>OMG</dc:creator>
		<pubDate>Wed, 06 Aug 2008 23:50:57 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=195#comment-51223</guid>
		<description>Being the greatest (like I am -- the most), does not require finishing anything.</description>
		<content:encoded><![CDATA[<p>Being the greatest (like I am &#8212; the most), does not require finishing anything.</p>
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		<title>By: eurasianbro</title>
		<link>http://mm.soldat.pl/inspirado/how-to-never-finish-your-project/comment-page-2#comment-47384</link>
		<dc:creator>eurasianbro</dc:creator>
		<pubDate>Thu, 17 Jul 2008 08:37:43 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=195#comment-47384</guid>
		<description>by the way, maybe it&#039;s just with me, but after a while my room gets so damn cluttered during those periods that when I clean the area around my desk, I feel like a new man! Whatever works for you of course...</description>
		<content:encoded><![CDATA[<p>by the way, maybe it&#8217;s just with me, but after a while my room gets so damn cluttered during those periods that when I clean the area around my desk, I feel like a new man! Whatever works for you of course&#8230;</p>
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	<item>
		<title>By: eurasianbro</title>
		<link>http://mm.soldat.pl/inspirado/how-to-never-finish-your-project/comment-page-2#comment-47383</link>
		<dc:creator>eurasianbro</dc:creator>
		<pubDate>Thu, 17 Jul 2008 08:33:47 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=195#comment-47383</guid>
		<description>argh, my flash game dev reminded me of what you wrote here... but it&#039;s actually helpful to know that even great programmers get these shit streaks for sometimes weeks at a time. Though I never tell other guys about it, it&#039;s always helpful to be working with other dedicated peeps or having a cheer squad every time I lay down since my laziness often gets the better of me... Seriously, when I lose motivation my mind melts.

Anyways, if I can say one thing to you MM, it would be something about talking to the close people around you to get a fresh rest and a new perspective on your mission. Break a leg!</description>
		<content:encoded><![CDATA[<p>argh, my flash game dev reminded me of what you wrote here&#8230; but it&#8217;s actually helpful to know that even great programmers get these shit streaks for sometimes weeks at a time. Though I never tell other guys about it, it&#8217;s always helpful to be working with other dedicated peeps or having a cheer squad every time I lay down since my laziness often gets the better of me&#8230; Seriously, when I lose motivation my mind melts.</p>
<p>Anyways, if I can say one thing to you MM, it would be something about talking to the close people around you to get a fresh rest and a new perspective on your mission. Break a leg!</p>
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		<title>By: Makron666</title>
		<link>http://mm.soldat.pl/inspirado/how-to-never-finish-your-project/comment-page-2#comment-44902</link>
		<dc:creator>Makron666</dc:creator>
		<pubDate>Thu, 03 Jul 2008 23:04:10 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=195#comment-44902</guid>
		<description>We don&#039;t care if you release a buggy game. Soldat was also a buggy game when it was released, but you release patches and fix those bugs and then you can shape it more towards our liking and in the end you will release a kick ass game.</description>
		<content:encoded><![CDATA[<p>We don&#8217;t care if you release a buggy game. Soldat was also a buggy game when it was released, but you release patches and fix those bugs and then you can shape it more towards our liking and in the end you will release a kick ass game.</p>
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		<title>By: rfreak</title>
		<link>http://mm.soldat.pl/inspirado/how-to-never-finish-your-project/comment-page-2#comment-44287</link>
		<dc:creator>rfreak</dc:creator>
		<pubDate>Tue, 01 Jul 2008 12:47:11 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=195#comment-44287</guid>
		<description>It&#039;s the same when you experience something great you want to tell everyone they wont lissen. Then you fill that theres something missing, even if you experience the greatest thing in the world you would like only one person to lissen to your story to make it complete...</description>
		<content:encoded><![CDATA[<p>It&#8217;s the same when you experience something great you want to tell everyone they wont lissen. Then you fill that theres something missing, even if you experience the greatest thing in the world you would like only one person to lissen to your story to make it complete&#8230;</p>
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		<title>By: Anonymous</title>
		<link>http://mm.soldat.pl/inspirado/how-to-never-finish-your-project/comment-page-2#comment-43798</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Sat, 28 Jun 2008 23:55:47 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=195#comment-43798</guid>
		<description>&quot;Expose your development fully.&quot;

This is sort of funny to me, because of Dwarf Fortress. Toady (the Dev) makes a post to his dev-log every day that he codes Dwarf Fortress. The thing about his dev-log is that he often doesn&#039;t post more than 2-3 sentances. 

You seem to be a long-winded person with lots of thoughts and things to say. I can relate, because I&#039;m quite the same way. I&#039;m trying to teach myself to be more focused on what I want to do rather than telling everyone about it, and it&#039;s really hard when you feel strongly about something, and want to tell others, hoping they&#039;ll feel the same way. The truth is, though, that they often don&#039;t. 

Anyway, I feel your pain. You don&#039;t necessarily have to refrain from writing altogether if you can limit yourself to short notes pertaining to what you&#039;ve done. Do whatever you want, just a suggestion.</description>
		<content:encoded><![CDATA[<p>&#8220;Expose your development fully.&#8221;</p>
<p>This is sort of funny to me, because of Dwarf Fortress. Toady (the Dev) makes a post to his dev-log every day that he codes Dwarf Fortress. The thing about his dev-log is that he often doesn&#8217;t post more than 2-3 sentances. </p>
<p>You seem to be a long-winded person with lots of thoughts and things to say. I can relate, because I&#8217;m quite the same way. I&#8217;m trying to teach myself to be more focused on what I want to do rather than telling everyone about it, and it&#8217;s really hard when you feel strongly about something, and want to tell others, hoping they&#8217;ll feel the same way. The truth is, though, that they often don&#8217;t. </p>
<p>Anyway, I feel your pain. You don&#8217;t necessarily have to refrain from writing altogether if you can limit yourself to short notes pertaining to what you&#8217;ve done. Do whatever you want, just a suggestion.</p>
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		<title>By: Avis</title>
		<link>http://mm.soldat.pl/inspirado/how-to-never-finish-your-project/comment-page-2#comment-41930</link>
		<dc:creator>Avis</dc:creator>
		<pubDate>Mon, 16 Jun 2008 13:50:30 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=195#comment-41930</guid>
		<description>Correct. Deadlines are just putting pressure on you. Why should you work under pressure if you won&#039;t really get an appropriate reward?</description>
		<content:encoded><![CDATA[<p>Correct. Deadlines are just putting pressure on you. Why should you work under pressure if you won&#8217;t really get an appropriate reward?</p>
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		<title>By: Snow</title>
		<link>http://mm.soldat.pl/inspirado/how-to-never-finish-your-project/comment-page-2#comment-41922</link>
		<dc:creator>Snow</dc:creator>
		<pubDate>Mon, 16 Jun 2008 12:42:27 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=195#comment-41922</guid>
		<description>True but you can still be in that state of mind, even if your time is limited. It may just take  longer to produce something. However, no one set a solid deadline, so that&#039;s totally ok.</description>
		<content:encoded><![CDATA[<p>True but you can still be in that state of mind, even if your time is limited. It may just take  longer to produce something. However, no one set a solid deadline, so that&#8217;s totally ok.</p>
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