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	<title>Comments on: </title>
	<atom:link href="https://mm.soldat.pl/development-log/1026/feed" rel="self" type="application/rss+xml" />
	<link>https://mm.soldat.pl/development-log/1026</link>
	<description>Michał Marcinkowski&#039;s: Gamedev Log &#38; Articles</description>
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		<title>By: SadistAtHeart</title>
		<link>https://mm.soldat.pl/development-log/1026/comment-page-1#comment-146751</link>
		<dc:creator><![CDATA[SadistAtHeart]]></dc:creator>
		<pubDate>Wed, 24 Mar 2010 06:26:55 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1026#comment-146751</guid>
		<description><![CDATA[&quot;Yes that is the MM way of making games. There will be full body massacre in LD with soldiers screaming and trying to find their blown off legs.&quot;

MM I love you]]></description>
		<content:encoded><![CDATA[<p>&#8220;Yes that is the MM way of making games. There will be full body massacre in LD with soldiers screaming and trying to find their blown off legs.&#8221;</p>
<p>MM I love you</p>
]]></content:encoded>
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	<item>
		<title>By: MM</title>
		<link>https://mm.soldat.pl/development-log/1026/comment-page-1#comment-146634</link>
		<dc:creator><![CDATA[MM]]></dc:creator>
		<pubDate>Tue, 23 Mar 2010 12:54:59 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1026#comment-146634</guid>
		<description><![CDATA[Tenshi: thanks
&lt;i&gt;I really hope you’re still considering making some destroyable objects.&lt;/i&gt;

I am considering destructible places like doors, ramps, elevators, bridges and stuff to hide like barrels and shit. I don&#039;t have a concrete vision of this yet. IT will come through testing I guess.

&lt;i&gt;@MM: What is the state of berserker development?&lt;/i&gt;

It&#039;s dead. I would do Berserker only with Sigvatr.

&lt;i&gt;Add body destructability. I want to decapitate my enemy and then beat his lifeless corpse with his severed head.&lt;/i&gt;

Yes that is the MM way of making games. There will be full body massacre in LD with soldiers screaming and trying to find their blown off legs.]]></description>
		<content:encoded><![CDATA[<p>Tenshi: thanks<br />
<i>I really hope you’re still considering making some destroyable objects.</i></p>
<p>I am considering destructible places like doors, ramps, elevators, bridges and stuff to hide like barrels and shit. I don&#8217;t have a concrete vision of this yet. IT will come through testing I guess.</p>
<p><i>@MM: What is the state of berserker development?</i></p>
<p>It&#8217;s dead. I would do Berserker only with Sigvatr.</p>
<p><i>Add body destructability. I want to decapitate my enemy and then beat his lifeless corpse with his severed head.</i></p>
<p>Yes that is the MM way of making games. There will be full body massacre in LD with soldiers screaming and trying to find their blown off legs.</p>
]]></content:encoded>
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	<item>
		<title>By: mmankt</title>
		<link>https://mm.soldat.pl/development-log/1026/comment-page-1#comment-146632</link>
		<dc:creator><![CDATA[mmankt]]></dc:creator>
		<pubDate>Tue, 23 Mar 2010 12:27:09 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1026#comment-146632</guid>
		<description><![CDATA[@archont 
play postal or soldat?]]></description>
		<content:encoded><![CDATA[<p>@archont<br />
play postal or soldat?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: archont</title>
		<link>https://mm.soldat.pl/development-log/1026/comment-page-1#comment-146631</link>
		<dc:creator><![CDATA[archont]]></dc:creator>
		<pubDate>Tue, 23 Mar 2010 12:20:54 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1026#comment-146631</guid>
		<description><![CDATA[Add body destructability. I want to decapitate my enemy and then beat his lifeless corpse with his severed head. And then urinate on the remains and play ball with the aformentioned severed head.]]></description>
		<content:encoded><![CDATA[<p>Add body destructability. I want to decapitate my enemy and then beat his lifeless corpse with his severed head. And then urinate on the remains and play ball with the aformentioned severed head.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Makron666</title>
		<link>https://mm.soldat.pl/development-log/1026/comment-page-1#comment-146627</link>
		<dc:creator><![CDATA[Makron666]]></dc:creator>
		<pubDate>Tue, 23 Mar 2010 11:27:21 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1026#comment-146627</guid>
		<description><![CDATA[Yea, please make destructability. And are you still doing beserker, or was that a sig thing.]]></description>
		<content:encoded><![CDATA[<p>Yea, please make destructability. And are you still doing beserker, or was that a sig thing.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: wesz</title>
		<link>https://mm.soldat.pl/development-log/1026/comment-page-1#comment-146561</link>
		<dc:creator><![CDATA[wesz]]></dc:creator>
		<pubDate>Mon, 22 Mar 2010 22:01:30 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1026#comment-146561</guid>
		<description><![CDATA[@MM: What is the state of berserker development?

@Tenshi: barrels like these? http://www.youtube.com/watch?v=V7vYtfoK9zs]]></description>
		<content:encoded><![CDATA[<p>@MM: What is the state of berserker development?</p>
<p>@Tenshi: barrels like these? <a href="http://www.youtube.com/watch?v=V7vYtfoK9zs" rel="nofollow">http://www.youtube.com/watch?v=V7vYtfoK9zs</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tenshi</title>
		<link>https://mm.soldat.pl/development-log/1026/comment-page-1#comment-146552</link>
		<dc:creator><![CDATA[Tenshi]]></dc:creator>
		<pubDate>Mon, 22 Mar 2010 21:05:22 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1026#comment-146552</guid>
		<description><![CDATA[The progress you&#039;re making is amazing, the last couple of months were full of innovation. Keep it up like this, and you&#039;ll have the great game you wished for and everything that comes with that.

On another note (for the future), I really hope you&#039;re still considering making some destroyable objects. Even if physics are not involved (although you know we all want that, this is the biggest next thing that all players are dying for), make it possible to blow a certain type of wall up. Or possible to put holes in it. 
Oh yeah, and when the time is right, make explosive barrels and such.]]></description>
		<content:encoded><![CDATA[<p>The progress you&#8217;re making is amazing, the last couple of months were full of innovation. Keep it up like this, and you&#8217;ll have the great game you wished for and everything that comes with that.</p>
<p>On another note (for the future), I really hope you&#8217;re still considering making some destroyable objects. Even if physics are not involved (although you know we all want that, this is the biggest next thing that all players are dying for), make it possible to blow a certain type of wall up. Or possible to put holes in it.<br />
Oh yeah, and when the time is right, make explosive barrels and such.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: woops</title>
		<link>https://mm.soldat.pl/development-log/1026/comment-page-1#comment-146543</link>
		<dc:creator><![CDATA[woops]]></dc:creator>
		<pubDate>Mon, 22 Mar 2010 19:58:34 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1026#comment-146543</guid>
		<description><![CDATA[Way cool.]]></description>
		<content:encoded><![CDATA[<p>Way cool.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Underline</title>
		<link>https://mm.soldat.pl/development-log/1026/comment-page-1#comment-146535</link>
		<dc:creator><![CDATA[Underline]]></dc:creator>
		<pubDate>Mon, 22 Mar 2010 18:50:55 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1026#comment-146535</guid>
		<description><![CDATA[Cool. 

Almost done?
=D]]></description>
		<content:encoded><![CDATA[<p>Cool. </p>
<p>Almost done?<br />
=D</p>
]]></content:encoded>
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