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	<title>Comments on: </title>
	<atom:link href="https://mm.soldat.pl/development-log/1033/feed" rel="self" type="application/rss+xml" />
	<link>https://mm.soldat.pl/development-log/1033</link>
	<description>Michał Marcinkowski&#039;s: Gamedev Log &#38; Articles</description>
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		<title>By: Matt</title>
		<link>https://mm.soldat.pl/development-log/1033/comment-page-1#comment-147621</link>
		<dc:creator><![CDATA[Matt]]></dc:creator>
		<pubDate>Mon, 29 Mar 2010 19:02:21 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1033#comment-147621</guid>
		<description><![CDATA[this is looking great, so any guess on next test release? id like to kill me some bots XP]]></description>
		<content:encoded><![CDATA[<p>this is looking great, so any guess on next test release? id like to kill me some bots XP</p>
]]></content:encoded>
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		<title>By: MM</title>
		<link>https://mm.soldat.pl/development-log/1033/comment-page-1#comment-147209</link>
		<dc:creator><![CDATA[MM]]></dc:creator>
		<pubDate>Fri, 26 Mar 2010 09:55:33 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1033#comment-147209</guid>
		<description><![CDATA[&lt;i&gt;Is the bot already able to handle multiple enemies at once? How does it work? &lt;/i&gt;
Not specifically. He does pick the closest target and then focuses on it. If another enemy comes into his line of sight or shoots at him he&#039;ll switch target. But he does not take multiple enemies into account for path-finding, tactics and hiding. Not yet.

Clive Jericho: I can&#039;t answer all the questions about modding. Right now you can edit all the graphics and use config files for weapons, game rules and map configs. In the future I want the game to be fully scripted and/or partially open source.]]></description>
		<content:encoded><![CDATA[<p><i>Is the bot already able to handle multiple enemies at once? How does it work? </i><br />
Not specifically. He does pick the closest target and then focuses on it. If another enemy comes into his line of sight or shoots at him he&#8217;ll switch target. But he does not take multiple enemies into account for path-finding, tactics and hiding. Not yet.</p>
<p>Clive Jericho: I can&#8217;t answer all the questions about modding. Right now you can edit all the graphics and use config files for weapons, game rules and map configs. In the future I want the game to be fully scripted and/or partially open source.</p>
]]></content:encoded>
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	<item>
		<title>By: Tenshi</title>
		<link>https://mm.soldat.pl/development-log/1033/comment-page-1#comment-147204</link>
		<dc:creator><![CDATA[Tenshi]]></dc:creator>
		<pubDate>Fri, 26 Mar 2010 07:51:04 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1033#comment-147204</guid>
		<description><![CDATA[There is one thing that made us humans such incredibly efficient pray animals, and wolves, and velociraptors, and every other small feared predator. It&#039;s one of nature&#039;s neatest tricks: Teamplay. 
The bot is now smart enough to be able to survive on its own, but how will it act in a team? 
1)Will the bots split up or form small attack-groups? 
2)Will they vary their weapons depending on their co-players? 
3)Will they try to surround an enemy position? 
4)Will they be smart enough to quicky run past a dangerous fire-zone (e.g. flag-zone in CTF) while getting support-fire from team-mates?
5)Will they even know how and when to give support fire?]]></description>
		<content:encoded><![CDATA[<p>There is one thing that made us humans such incredibly efficient pray animals, and wolves, and velociraptors, and every other small feared predator. It&#8217;s one of nature&#8217;s neatest tricks: Teamplay.<br />
The bot is now smart enough to be able to survive on its own, but how will it act in a team?<br />
1)Will the bots split up or form small attack-groups?<br />
2)Will they vary their weapons depending on their co-players?<br />
3)Will they try to surround an enemy position?<br />
4)Will they be smart enough to quicky run past a dangerous fire-zone (e.g. flag-zone in CTF) while getting support-fire from team-mates?<br />
5)Will they even know how and when to give support fire?</p>
]]></content:encoded>
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	<item>
		<title>By: Gnoblar</title>
		<link>https://mm.soldat.pl/development-log/1033/comment-page-1#comment-147203</link>
		<dc:creator><![CDATA[Gnoblar]]></dc:creator>
		<pubDate>Fri, 26 Mar 2010 07:27:12 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1033#comment-147203</guid>
		<description><![CDATA[Team of FFA?

Bots can handle multiple enemies?]]></description>
		<content:encoded><![CDATA[<p>Team of FFA?</p>
<p>Bots can handle multiple enemies?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Clive Jericho</title>
		<link>https://mm.soldat.pl/development-log/1033/comment-page-1#comment-147098</link>
		<dc:creator><![CDATA[Clive Jericho]]></dc:creator>
		<pubDate>Thu, 25 Mar 2010 20:59:32 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1033#comment-147098</guid>
		<description><![CDATA[lol, most bots can&#039;t deal with grenades at the best of times. I&#039;d like to see hot this turns out.

I have some q&#039;s about modding link dead

what will the modding be like?

will it be simply editing text files and images?

how flexible will it be?

will a registered version be required to mod it?

how seperate will mods be from the full game?]]></description>
		<content:encoded><![CDATA[<p>lol, most bots can&#8217;t deal with grenades at the best of times. I&#8217;d like to see hot this turns out.</p>
<p>I have some q&#8217;s about modding link dead</p>
<p>what will the modding be like?</p>
<p>will it be simply editing text files and images?</p>
<p>how flexible will it be?</p>
<p>will a registered version be required to mod it?</p>
<p>how seperate will mods be from the full game?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tenshi</title>
		<link>https://mm.soldat.pl/development-log/1033/comment-page-1#comment-147038</link>
		<dc:creator><![CDATA[Tenshi]]></dc:creator>
		<pubDate>Thu, 25 Mar 2010 15:58:17 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1033#comment-147038</guid>
		<description><![CDATA[Man, every time you announce a realease, the waiting starts getting harder and harder. Post another vid with the new randomized-bot until the release, if it&#039;ll take long until then...]]></description>
		<content:encoded><![CDATA[<p>Man, every time you announce a realease, the waiting starts getting harder and harder. Post another vid with the new randomized-bot until the release, if it&#8217;ll take long until then&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: FinDude</title>
		<link>https://mm.soldat.pl/development-log/1033/comment-page-1#comment-147016</link>
		<dc:creator><![CDATA[FinDude]]></dc:creator>
		<pubDate>Thu, 25 Mar 2010 13:19:53 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1033#comment-147016</guid>
		<description><![CDATA[If they&#039;re are going to be named frag grenades,
add in actual fragmentation.]]></description>
		<content:encoded><![CDATA[<p>If they&#8217;re are going to be named frag grenades,<br />
add in actual fragmentation.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: AnonGamer2620</title>
		<link>https://mm.soldat.pl/development-log/1033/comment-page-1#comment-146902</link>
		<dc:creator><![CDATA[AnonGamer2620]]></dc:creator>
		<pubDate>Wed, 24 Mar 2010 23:47:41 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1033#comment-146902</guid>
		<description><![CDATA[Another test release? Cool. Looking forward to it.  Hey any have   info on the minimum specs needed to run this game? I know my integrated wont work but I would seriously get a new computer just to play this game. I finally got a hold of computer with an older nVidia graphics card and I was barely able to play. But the game was still great.]]></description>
		<content:encoded><![CDATA[<p>Another test release? Cool. Looking forward to it.  Hey any have   info on the minimum specs needed to run this game? I know my integrated wont work but I would seriously get a new computer just to play this game. I finally got a hold of computer with an older nVidia graphics card and I was barely able to play. But the game was still great.</p>
]]></content:encoded>
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	<item>
		<title>By: darDar</title>
		<link>https://mm.soldat.pl/development-log/1033/comment-page-1#comment-146879</link>
		<dc:creator><![CDATA[darDar]]></dc:creator>
		<pubDate>Wed, 24 Mar 2010 21:55:38 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1033#comment-146879</guid>
		<description><![CDATA[yeh im quite excited too ;) .. spam facebook so that i will not forget about it :)]]></description>
		<content:encoded><![CDATA[<p>yeh im quite excited too 😉 .. spam facebook so that i will not forget about it <img src="https://mm.soldat.pl/wp-includes/images/smilies/simple-smile.png" alt=":)" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Underline</title>
		<link>https://mm.soldat.pl/development-log/1033/comment-page-1#comment-146873</link>
		<dc:creator><![CDATA[Underline]]></dc:creator>
		<pubDate>Wed, 24 Mar 2010 21:30:28 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1033#comment-146873</guid>
		<description><![CDATA[Why do ragdolls now? its not necessary.. you can play normally without it.
IMO you should add it in the beta release.]]></description>
		<content:encoded><![CDATA[<p>Why do ragdolls now? its not necessary.. you can play normally without it.<br />
IMO you should add it in the beta release.</p>
]]></content:encoded>
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