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	<title>Comments on: </title>
	<atom:link href="https://mm.soldat.pl/development-log/1063/feed" rel="self" type="application/rss+xml" />
	<link>https://mm.soldat.pl/development-log/1063</link>
	<description>Michał Marcinkowski&#039;s: Gamedev Log &#38; Articles</description>
	<lastBuildDate>Tue, 24 Mar 2026 04:51:11 +0000</lastBuildDate>
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	<item>
		<title>By: MM</title>
		<link>https://mm.soldat.pl/development-log/1063/comment-page-1#comment-150059</link>
		<dc:creator><![CDATA[MM]]></dc:creator>
		<pubDate>Fri, 09 Apr 2010 19:02:45 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1063#comment-150059</guid>
		<description><![CDATA[Tenshi: yes I plan to do separate animations of the player jumping downwards from an edge. It will give an advantage because you might not fall to death if properly climbed down.]]></description>
		<content:encoded><![CDATA[<p>Tenshi: yes I plan to do separate animations of the player jumping downwards from an edge. It will give an advantage because you might not fall to death if properly climbed down.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tenshi</title>
		<link>https://mm.soldat.pl/development-log/1063/comment-page-1#comment-149952</link>
		<dc:creator><![CDATA[Tenshi]]></dc:creator>
		<pubDate>Fri, 09 Apr 2010 11:23:58 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1063#comment-149952</guid>
		<description><![CDATA[Man, I really like the way the stairs turned out! The way the light produces those shadows rocks, and the way you can shoot through a couple of platforms but not through all is really great! Gives a real &quot;should I risk looking out?&quot; feeling in a stairway. Ragdoll rocks as well, of course.

I also like it that the gun-hits don&#039;t produce those cheap little smoke-turds anymore, instead they produce real smoke now. 

Oh, one thing: Could you allow the player to climb down when standing on the edge? Right now, this is only possible when standing on horizontal platforms. Don&#039;t know if it will bring any advantage gameplay-wise, but who knows...]]></description>
		<content:encoded><![CDATA[<p>Man, I really like the way the stairs turned out! The way the light produces those shadows rocks, and the way you can shoot through a couple of platforms but not through all is really great! Gives a real &#8220;should I risk looking out?&#8221; feeling in a stairway. Ragdoll rocks as well, of course.</p>
<p>I also like it that the gun-hits don&#8217;t produce those cheap little smoke-turds anymore, instead they produce real smoke now. </p>
<p>Oh, one thing: Could you allow the player to climb down when standing on the edge? Right now, this is only possible when standing on horizontal platforms. Don&#8217;t know if it will bring any advantage gameplay-wise, but who knows&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: woops</title>
		<link>https://mm.soldat.pl/development-log/1063/comment-page-1#comment-149892</link>
		<dc:creator><![CDATA[woops]]></dc:creator>
		<pubDate>Fri, 09 Apr 2010 05:31:42 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1063#comment-149892</guid>
		<description><![CDATA[Can you add videos for those of us who cannot experience this feat? Perhaps its my graffics card. LD has never worked for me.]]></description>
		<content:encoded><![CDATA[<p>Can you add videos for those of us who cannot experience this feat? Perhaps its my graffics card. LD has never worked for me.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chutem</title>
		<link>https://mm.soldat.pl/development-log/1063/comment-page-1#comment-149859</link>
		<dc:creator><![CDATA[Chutem]]></dc:creator>
		<pubDate>Fri, 09 Apr 2010 00:18:11 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1063#comment-149859</guid>
		<description><![CDATA[Nothing beats a good ragdoll.
Ty MM.]]></description>
		<content:encoded><![CDATA[<p>Nothing beats a good ragdoll.<br />
Ty MM.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Makron666</title>
		<link>https://mm.soldat.pl/development-log/1063/comment-page-1#comment-149855</link>
		<dc:creator><![CDATA[Makron666]]></dc:creator>
		<pubDate>Thu, 08 Apr 2010 23:30:21 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1063#comment-149855</guid>
		<description><![CDATA[When you put that in a patch... I will worship you.]]></description>
		<content:encoded><![CDATA[<p>When you put that in a patch&#8230; I will worship you.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mmankt</title>
		<link>https://mm.soldat.pl/development-log/1063/comment-page-1#comment-149844</link>
		<dc:creator><![CDATA[mmankt]]></dc:creator>
		<pubDate>Thu, 08 Apr 2010 22:14:24 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1063#comment-149844</guid>
		<description><![CDATA[also i miss some post describing how some stuff works inside the engine, like the particles, those ragdoll etc. would be nice to see some posts on that]]></description>
		<content:encoded><![CDATA[<p>also i miss some post describing how some stuff works inside the engine, like the particles, those ragdoll etc. would be nice to see some posts on that</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Silverfish</title>
		<link>https://mm.soldat.pl/development-log/1063/comment-page-1#comment-149843</link>
		<dc:creator><![CDATA[Silverfish]]></dc:creator>
		<pubDate>Thu, 08 Apr 2010 22:06:05 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1063#comment-149843</guid>
		<description><![CDATA[Yay! Can&#039;t wait to check them out!]]></description>
		<content:encoded><![CDATA[<p>Yay! Can&#8217;t wait to check them out!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mmankt</title>
		<link>https://mm.soldat.pl/development-log/1063/comment-page-1#comment-149842</link>
		<dc:creator><![CDATA[mmankt]]></dc:creator>
		<pubDate>Thu, 08 Apr 2010 22:03:42 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1063#comment-149842</guid>
		<description><![CDATA[FUCK YEAH! video:D patch! when?:)]]></description>
		<content:encoded><![CDATA[<p>FUCK YEAH! video:D patch! when?:)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sarge.</title>
		<link>https://mm.soldat.pl/development-log/1063/comment-page-1#comment-149837</link>
		<dc:creator><![CDATA[Sarge.]]></dc:creator>
		<pubDate>Thu, 08 Apr 2010 21:31:30 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1063#comment-149837</guid>
		<description><![CDATA[finally! i was waiting for that]]></description>
		<content:encoded><![CDATA[<p>finally! i was waiting for that</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tenshi</title>
		<link>https://mm.soldat.pl/development-log/1063/comment-page-1#comment-149835</link>
		<dc:creator><![CDATA[Tenshi]]></dc:creator>
		<pubDate>Thu, 08 Apr 2010 21:10:11 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1063#comment-149835</guid>
		<description><![CDATA[HOAH!!]]></description>
		<content:encoded><![CDATA[<p>HOAH!!</p>
]]></content:encoded>
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