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	<title>Comments on: </title>
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	<link>https://mm.soldat.pl/development-log/1222</link>
	<description>Michał Marcinkowski&#039;s: Gamedev Log &#38; Articles</description>
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		<title>By: Rayza</title>
		<link>https://mm.soldat.pl/development-log/1222/comment-page-1#comment-172574</link>
		<dc:creator><![CDATA[Rayza]]></dc:creator>
		<pubDate>Fri, 10 Sep 2010 02:48:06 +0000</pubDate>
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		<description><![CDATA[Lovingly crafted?]]></description>
		<content:encoded><![CDATA[<p>Lovingly crafted?</p>
]]></content:encoded>
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		<title>By: MM</title>
		<link>https://mm.soldat.pl/development-log/1222/comment-page-1#comment-172521</link>
		<dc:creator><![CDATA[MM]]></dc:creator>
		<pubDate>Thu, 09 Sep 2010 19:12:45 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1222#comment-172521</guid>
		<description><![CDATA[They don&#039;t use bit arrays but a different approach where you have a byte array simultaneously with a bit mask. It&#039;s slightly faster but more confusing for the developer.]]></description>
		<content:encoded><![CDATA[<p>They don&#8217;t use bit arrays but a different approach where you have a byte array simultaneously with a bit mask. It&#8217;s slightly faster but more confusing for the developer.</p>
]]></content:encoded>
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		<title>By: Andrew</title>
		<link>https://mm.soldat.pl/development-log/1222/comment-page-1#comment-172428</link>
		<dc:creator><![CDATA[Andrew]]></dc:creator>
		<pubDate>Thu, 09 Sep 2010 10:06:08 +0000</pubDate>
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		<description><![CDATA[I&#039;d check out the Quake source code (etc) to see if they have done anything really fancy :)]]></description>
		<content:encoded><![CDATA[<p>I&#8217;d check out the Quake source code (etc) to see if they have done anything really fancy <img src="https://mm.soldat.pl/wp-includes/images/smilies/simple-smile.png" alt=":)" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
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