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	<title>Comments on: </title>
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	<link>https://mm.soldat.pl/development-log/1472</link>
	<description>Michał Marcinkowski&#039;s: Gamedev Log &#38; Articles</description>
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		<title>By: MM</title>
		<link>https://mm.soldat.pl/development-log/1472/comment-page-1#comment-195632</link>
		<dc:creator><![CDATA[MM]]></dc:creator>
		<pubDate>Mon, 10 Jan 2011 08:33:12 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1472#comment-195632</guid>
		<description><![CDATA[Krack: that&#039;s exactly how I made it :)

Soldat FOV is far from perfect, wait and see how it works in Link-Dead.]]></description>
		<content:encoded><![CDATA[<p>Krack: that&#8217;s exactly how I made it <img src="https://mm.soldat.pl/wp-includes/images/smilies/simple-smile.png" alt=":)" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
<p>Soldat FOV is far from perfect, wait and see how it works in Link-Dead.</p>
]]></content:encoded>
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	<item>
		<title>By: fgg02</title>
		<link>https://mm.soldat.pl/development-log/1472/comment-page-1#comment-195561</link>
		<dc:creator><![CDATA[fgg02]]></dc:creator>
		<pubDate>Sun, 09 Jan 2011 18:38:51 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1472#comment-195561</guid>
		<description><![CDATA[@thepessimist:

ARE YOU CRAZY !? SOLDAT REALISTIC MODE FOV PERFECT... WTF ?!? 
I see why they call you the pessimist :).

Anyway, I guess the type of Fog of war will be a player option so everyone can enjoy what they like.

But seriously, I would like to know what you like in the soldat non identified fov zone. Maybe I missed something.]]></description>
		<content:encoded><![CDATA[<p>@thepessimist:</p>
<p>ARE YOU CRAZY !? SOLDAT REALISTIC MODE FOV PERFECT&#8230; WTF ?!?<br />
I see why they call you the pessimist :).</p>
<p>Anyway, I guess the type of Fog of war will be a player option so everyone can enjoy what they like.</p>
<p>But seriously, I would like to know what you like in the soldat non identified fov zone. Maybe I missed something.</p>
]]></content:encoded>
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	<item>
		<title>By: thepessimist</title>
		<link>https://mm.soldat.pl/development-log/1472/comment-page-1#comment-195525</link>
		<dc:creator><![CDATA[thepessimist]]></dc:creator>
		<pubDate>Sun, 09 Jan 2011 10:42:56 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1472#comment-195525</guid>
		<description><![CDATA[If you make things outside FOV be dark, it doesn&#039;t look right. The way its done in Soldat (realistic mode) is perfect.]]></description>
		<content:encoded><![CDATA[<p>If you make things outside FOV be dark, it doesn&#8217;t look right. The way its done in Soldat (realistic mode) is perfect.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Krack</title>
		<link>https://mm.soldat.pl/development-log/1472/comment-page-1#comment-195478</link>
		<dc:creator><![CDATA[Krack]]></dc:creator>
		<pubDate>Sat, 08 Jan 2011 22:21:53 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1472#comment-195478</guid>
		<description><![CDATA[idea for FOV: sorry if i suggest this in the wrong place
maybe make an optional shader to blur the out of view area and maybe make it a little darker than the area in view]]></description>
		<content:encoded><![CDATA[<p>idea for FOV: sorry if i suggest this in the wrong place<br />
maybe make an optional shader to blur the out of view area and maybe make it a little darker than the area in view</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Underline</title>
		<link>https://mm.soldat.pl/development-log/1472/comment-page-1#comment-195423</link>
		<dc:creator><![CDATA[Underline]]></dc:creator>
		<pubDate>Sat, 08 Jan 2011 15:08:50 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1472#comment-195423</guid>
		<description><![CDATA[Take your time!
=)]]></description>
		<content:encoded><![CDATA[<p>Take your time!<br />
=)</p>
]]></content:encoded>
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