<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>Comments on: </title>
	<atom:link href="https://mm.soldat.pl/development-log/1508/feed" rel="self" type="application/rss+xml" />
	<link>https://mm.soldat.pl/development-log/1508</link>
	<description>Michał Marcinkowski&#039;s: Gamedev Log &#38; Articles</description>
	<lastBuildDate>Tue, 24 Mar 2026 04:51:11 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>https://wordpress.org/?v=4.2.39</generator>
	<item>
		<title>By: Monsteri</title>
		<link>https://mm.soldat.pl/development-log/1508/comment-page-1#comment-199565</link>
		<dc:creator><![CDATA[Monsteri]]></dc:creator>
		<pubDate>Fri, 04 Feb 2011 22:54:03 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1508#comment-199565</guid>
		<description><![CDATA[Can players roll under obstacles to cover? For now it&#039;s quite slow event, that would be just awesome. (please answer)]]></description>
		<content:encoded><![CDATA[<p>Can players roll under obstacles to cover? For now it&#8217;s quite slow event, that would be just awesome. (please answer)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: snowden</title>
		<link>https://mm.soldat.pl/development-log/1508/comment-page-1#comment-197716</link>
		<dc:creator><![CDATA[snowden]]></dc:creator>
		<pubDate>Sun, 23 Jan 2011 23:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1508#comment-197716</guid>
		<description><![CDATA[intenstine is pure energy]]></description>
		<content:encoded><![CDATA[<p>intenstine is pure energy</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TLD</title>
		<link>https://mm.soldat.pl/development-log/1508/comment-page-1#comment-197711</link>
		<dc:creator><![CDATA[TLD]]></dc:creator>
		<pubDate>Sun, 23 Jan 2011 22:04:19 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1508#comment-197711</guid>
		<description><![CDATA[how about some armour attachments/upgrades in the inventory ??]]></description>
		<content:encoded><![CDATA[<p>how about some armour attachments/upgrades in the inventory ??</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Grimbad</title>
		<link>https://mm.soldat.pl/development-log/1508/comment-page-1#comment-197590</link>
		<dc:creator><![CDATA[Grimbad]]></dc:creator>
		<pubDate>Sat, 22 Jan 2011 21:06:25 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1508#comment-197590</guid>
		<description><![CDATA[#4: What I always thought Soldat realistic needed. Awesomes.]]></description>
		<content:encoded><![CDATA[<p>#4: What I always thought Soldat realistic needed. Awesomes.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: darDar</title>
		<link>https://mm.soldat.pl/development-log/1508/comment-page-1#comment-197584</link>
		<dc:creator><![CDATA[darDar]]></dc:creator>
		<pubDate>Sat, 22 Jan 2011 20:11:01 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1508#comment-197584</guid>
		<description><![CDATA[sounds like a good thing ;)]]></description>
		<content:encoded><![CDATA[<p>sounds like a good thing 😉</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Blacksheepboy</title>
		<link>https://mm.soldat.pl/development-log/1508/comment-page-1#comment-197580</link>
		<dc:creator><![CDATA[Blacksheepboy]]></dc:creator>
		<pubDate>Sat, 22 Jan 2011 18:56:01 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1508#comment-197580</guid>
		<description><![CDATA[//I hope that it will replace that ridiculous hopping when fighting close-quarters.

I wish I knew... sounds humorous.]]></description>
		<content:encoded><![CDATA[<p>//I hope that it will replace that ridiculous hopping when fighting close-quarters.</p>
<p>I wish I knew&#8230; sounds humorous.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Blacksheepboy</title>
		<link>https://mm.soldat.pl/development-log/1508/comment-page-1#comment-197579</link>
		<dc:creator><![CDATA[Blacksheepboy]]></dc:creator>
		<pubDate>Sat, 22 Jan 2011 18:54:56 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1508#comment-197579</guid>
		<description><![CDATA[When rolling, I think of Gears of War... very practical.]]></description>
		<content:encoded><![CDATA[<p>When rolling, I think of Gears of War&#8230; very practical.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: FinDude</title>
		<link>https://mm.soldat.pl/development-log/1508/comment-page-1#comment-197433</link>
		<dc:creator><![CDATA[FinDude]]></dc:creator>
		<pubDate>Fri, 21 Jan 2011 16:42:27 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1508#comment-197433</guid>
		<description><![CDATA[Don&#039;t get carried away. Light ubers are already a pain to fight.]]></description>
		<content:encoded><![CDATA[<p>Don&#8217;t get carried away. Light ubers are already a pain to fight.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: fgg02</title>
		<link>https://mm.soldat.pl/development-log/1508/comment-page-1#comment-197370</link>
		<dc:creator><![CDATA[fgg02]]></dc:creator>
		<pubDate>Fri, 21 Jan 2011 08:25:33 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1508#comment-197370</guid>
		<description><![CDATA[I started playing soldat late in devlopement. When I looked at really old video, I couldnt believe all the feature the game didnt have at first.

Soldat without roll, backflip, and superman just aint soldat anymore.
Keep adding to movement, i&#039;m sure its improving the game a lot.

Movement in soldat are incredible. I dont think you thought of those poly jumps on paper (maybe i&#039;m wrong). Its one of those thing that happens through devlopement.]]></description>
		<content:encoded><![CDATA[<p>I started playing soldat late in devlopement. When I looked at really old video, I couldnt believe all the feature the game didnt have at first.</p>
<p>Soldat without roll, backflip, and superman just aint soldat anymore.<br />
Keep adding to movement, i&#8217;m sure its improving the game a lot.</p>
<p>Movement in soldat are incredible. I dont think you thought of those poly jumps on paper (maybe i&#8217;m wrong). Its one of those thing that happens through devlopement.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: woops</title>
		<link>https://mm.soldat.pl/development-log/1508/comment-page-1#comment-197352</link>
		<dc:creator><![CDATA[woops]]></dc:creator>
		<pubDate>Fri, 21 Jan 2011 04:47:26 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1508#comment-197352</guid>
		<description><![CDATA[@ HT

What practical use?

Parkour.]]></description>
		<content:encoded><![CDATA[<p>@ HT</p>
<p>What practical use?</p>
<p>Parkour.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
