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	<title>Comments on: </title>
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	<link>https://mm.soldat.pl/development-log/1555</link>
	<description>Michał Marcinkowski&#039;s: Gamedev Log &#38; Articles</description>
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	<item>
		<title>By: Monsteri</title>
		<link>https://mm.soldat.pl/development-log/1555/comment-page-1#comment-200703</link>
		<dc:creator><![CDATA[Monsteri]]></dc:creator>
		<pubDate>Tue, 15 Feb 2011 16:20:07 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1555#comment-200703</guid>
		<description><![CDATA[(Went to wrong place)]]></description>
		<content:encoded><![CDATA[<p>(Went to wrong place)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Monsteri</title>
		<link>https://mm.soldat.pl/development-log/1555/comment-page-1#comment-200701</link>
		<dc:creator><![CDATA[Monsteri]]></dc:creator>
		<pubDate>Tue, 15 Feb 2011 16:17:14 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1555#comment-200701</guid>
		<description><![CDATA[Looking really nice :) Can we have moving platforms, like elevators and doors in the future too?]]></description>
		<content:encoded><![CDATA[<p>Looking really nice <img src="https://mm.soldat.pl/wp-includes/images/smilies/simple-smile.png" alt=":)" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Can we have moving platforms, like elevators and doors in the future too?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: White Bear</title>
		<link>https://mm.soldat.pl/development-log/1555/comment-page-1#comment-200602</link>
		<dc:creator><![CDATA[White Bear]]></dc:creator>
		<pubDate>Mon, 14 Feb 2011 22:45:01 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1555#comment-200602</guid>
		<description><![CDATA[OMG! GLASS WALL! Holy sh*t! How did you do that!? Amazing!]]></description>
		<content:encoded><![CDATA[<p>OMG! GLASS WALL! Holy sh*t! How did you do that!? Amazing!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: illu</title>
		<link>https://mm.soldat.pl/development-log/1555/comment-page-1#comment-200590</link>
		<dc:creator><![CDATA[illu]]></dc:creator>
		<pubDate>Mon, 14 Feb 2011 21:14:08 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1555#comment-200590</guid>
		<description><![CDATA[Glass wall !? Transparent Glass wall !? A Glass wall where you can look through !?
OMAGAAD! :D]]></description>
		<content:encoded><![CDATA[<p>Glass wall !? Transparent Glass wall !? A Glass wall where you can look through !?<br />
OMAGAAD! 😀</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: fgg02</title>
		<link>https://mm.soldat.pl/development-log/1555/comment-page-1#comment-200568</link>
		<dc:creator><![CDATA[fgg02]]></dc:creator>
		<pubDate>Mon, 14 Feb 2011 18:52:19 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1555#comment-200568</guid>
		<description><![CDATA[Glass wall !? Breakable Glass wall !?]]></description>
		<content:encoded><![CDATA[<p>Glass wall !? Breakable Glass wall !?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Underline</title>
		<link>https://mm.soldat.pl/development-log/1555/comment-page-1#comment-200557</link>
		<dc:creator><![CDATA[Underline]]></dc:creator>
		<pubDate>Mon, 14 Feb 2011 16:12:19 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1555#comment-200557</guid>
		<description><![CDATA[glass wall?]]></description>
		<content:encoded><![CDATA[<p>glass wall?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: FinDude</title>
		<link>https://mm.soldat.pl/development-log/1555/comment-page-1#comment-200539</link>
		<dc:creator><![CDATA[FinDude]]></dc:creator>
		<pubDate>Mon, 14 Feb 2011 12:01:05 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1555#comment-200539</guid>
		<description><![CDATA[Skylight window go!

How are breakable map elements going to work?
I fear that everyone will just first trash the map, leaving little interactivity left.]]></description>
		<content:encoded><![CDATA[<p>Skylight window go!</p>
<p>How are breakable map elements going to work?<br />
I fear that everyone will just first trash the map, leaving little interactivity left.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: darDar</title>
		<link>https://mm.soldat.pl/development-log/1555/comment-page-1#comment-200538</link>
		<dc:creator><![CDATA[darDar]]></dc:creator>
		<pubDate>Mon, 14 Feb 2011 11:21:03 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1555#comment-200538</guid>
		<description><![CDATA[can you give some more info about the &quot;glass wall&quot;

Whats it attributes ?]]></description>
		<content:encoded><![CDATA[<p>can you give some more info about the &#8220;glass wall&#8221;</p>
<p>Whats it attributes ?</p>
]]></content:encoded>
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