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	<title>Comments on: </title>
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	<link>https://mm.soldat.pl/development-log/387</link>
	<description>Michał Marcinkowski&#039;s: Gamedev Log &#38; Articles</description>
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		<title>By: danyukhin</title>
		<link>https://mm.soldat.pl/development-log/387/comment-page-1#comment-100662</link>
		<dc:creator><![CDATA[danyukhin]]></dc:creator>
		<pubDate>Sun, 26 Jul 2009 23:05:06 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=387#comment-100662</guid>
		<description><![CDATA[Yup. Agree with the guys, there must be WARS, and not just battles. Like, planned, cooperated, long-lasting, where every loss is important, and at least 150 players on one serv. I know I&#039;m asking too much, but hey man, it&#039;s my birthday, no less=)]]></description>
		<content:encoded><![CDATA[<p>Yup. Agree with the guys, there must be WARS, and not just battles. Like, planned, cooperated, long-lasting, where every loss is important, and at least 150 players on one serv. I know I&#8217;m asking too much, but hey man, it&#8217;s my birthday, no less=)</p>
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	<item>
		<title>By: MM</title>
		<link>https://mm.soldat.pl/development-log/387/comment-page-1#comment-100601</link>
		<dc:creator><![CDATA[MM]]></dc:creator>
		<pubDate>Sun, 26 Jul 2009 09:37:59 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=387#comment-100601</guid>
		<description><![CDATA[I don&#039;t think ID worked on deadlines in those times. They had time to think.]]></description>
		<content:encoded><![CDATA[<p>I don&#8217;t think ID worked on deadlines in those times. They had time to think.</p>
]]></content:encoded>
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	<item>
		<title>By: whitdemon</title>
		<link>https://mm.soldat.pl/development-log/387/comment-page-1#comment-100568</link>
		<dc:creator><![CDATA[whitdemon]]></dc:creator>
		<pubDate>Sat, 25 Jul 2009 23:52:56 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=387#comment-100568</guid>
		<description><![CDATA[that would mean real WAR! bring it in!]]></description>
		<content:encoded><![CDATA[<p>that would mean real WAR! bring it in!</p>
]]></content:encoded>
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		<title>By: TLD</title>
		<link>https://mm.soldat.pl/development-log/387/comment-page-1#comment-100556</link>
		<dc:creator><![CDATA[TLD]]></dc:creator>
		<pubDate>Sat, 25 Jul 2009 22:45:17 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=387#comment-100556</guid>
		<description><![CDATA[mm just make sure it support over 1000+ players per game lol, atleast u got enough players to make the 15 x 15 screen maps fun]]></description>
		<content:encoded><![CDATA[<p>mm just make sure it support over 1000+ players per game lol, atleast u got enough players to make the 15 x 15 screen maps fun</p>
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	<item>
		<title>By: Diego</title>
		<link>https://mm.soldat.pl/development-log/387/comment-page-1#comment-100523</link>
		<dc:creator><![CDATA[Diego]]></dc:creator>
		<pubDate>Sat, 25 Jul 2009 15:50:36 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=387#comment-100523</guid>
		<description><![CDATA[Remember Michale in design or video game making &quot;Less is more&quot; this means the more simple the code can be, the more it will work for a long time.]]></description>
		<content:encoded><![CDATA[<p>Remember Michale in design or video game making &#8220;Less is more&#8221; this means the more simple the code can be, the more it will work for a long time.</p>
]]></content:encoded>
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	<item>
		<title>By: hmm</title>
		<link>https://mm.soldat.pl/development-log/387/comment-page-1#comment-100520</link>
		<dc:creator><![CDATA[hmm]]></dc:creator>
		<pubDate>Sat, 25 Jul 2009 14:54:46 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=387#comment-100520</guid>
		<description><![CDATA[Of course you can. Carmack, thogugh ID&#039;s co-owner has some real deadlines and you don&#039;t.]]></description>
		<content:encoded><![CDATA[<p>Of course you can. Carmack, thogugh ID&#8217;s co-owner has some real deadlines and you don&#8217;t.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Underline</title>
		<link>https://mm.soldat.pl/development-log/387/comment-page-1#comment-100515</link>
		<dc:creator><![CDATA[Underline]]></dc:creator>
		<pubDate>Sat, 25 Jul 2009 13:34:31 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=387#comment-100515</guid>
		<description><![CDATA[Do the simple, after the simple is working, improve it.]]></description>
		<content:encoded><![CDATA[<p>Do the simple, after the simple is working, improve it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MM</title>
		<link>https://mm.soldat.pl/development-log/387/comment-page-1#comment-100514</link>
		<dc:creator><![CDATA[MM]]></dc:creator>
		<pubDate>Sat, 25 Jul 2009 12:48:57 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=387#comment-100514</guid>
		<description><![CDATA[Yes that&#039;s the fun of multiplayer games isn&#039;t it!?]]></description>
		<content:encoded><![CDATA[<p>Yes that&#8217;s the fun of multiplayer games isn&#8217;t it!?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: archont</title>
		<link>https://mm.soldat.pl/development-log/387/comment-page-1#comment-100509</link>
		<dc:creator><![CDATA[archont]]></dc:creator>
		<pubDate>Sat, 25 Jul 2009 11:44:10 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=387#comment-100509</guid>
		<description><![CDATA[You mean better at losing data, desychronizing clients, hogging memory and crashing?

I believe you can!]]></description>
		<content:encoded><![CDATA[<p>You mean better at losing data, desychronizing clients, hogging memory and crashing?</p>
<p>I believe you can!</p>
]]></content:encoded>
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