<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>Comments on: </title>
	<atom:link href="https://mm.soldat.pl/development-log/407/feed" rel="self" type="application/rss+xml" />
	<link>https://mm.soldat.pl/development-log/407</link>
	<description>Michał Marcinkowski&#039;s: Gamedev Log &#38; Articles</description>
	<lastBuildDate>Tue, 24 Mar 2026 04:51:11 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>https://wordpress.org/?v=4.2.39</generator>
	<item>
		<title>By: MM</title>
		<link>https://mm.soldat.pl/development-log/407/comment-page-1#comment-103520</link>
		<dc:creator><![CDATA[MM]]></dc:creator>
		<pubDate>Tue, 18 Aug 2009 07:05:43 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=407#comment-103520</guid>
		<description><![CDATA[PSP 7. Soldat was made in it:)]]></description>
		<content:encoded><![CDATA[<p>PSP 7. Soldat was made in it:)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Georg</title>
		<link>https://mm.soldat.pl/development-log/407/comment-page-1#comment-103430</link>
		<dc:creator><![CDATA[Georg]]></dc:creator>
		<pubDate>Sun, 16 Aug 2009 19:26:17 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=407#comment-103430</guid>
		<description><![CDATA[Oh, a fellow paint shop pro user ;) (or isnt it?)]]></description>
		<content:encoded><![CDATA[<p>Oh, a fellow paint shop pro user 😉 (or isnt it?)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MM</title>
		<link>https://mm.soldat.pl/development-log/407/comment-page-1#comment-103071</link>
		<dc:creator><![CDATA[MM]]></dc:creator>
		<pubDate>Thu, 13 Aug 2009 16:44:11 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=407#comment-103071</guid>
		<description><![CDATA[It&#039;s too hard to place one by one tile in an editor. The painted map is actually just a sketch. The game then generates a map based on that.]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s too hard to place one by one tile in an editor. The painted map is actually just a sketch. The game then generates a map based on that.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TLD</title>
		<link>https://mm.soldat.pl/development-log/407/comment-page-1#comment-103066</link>
		<dc:creator><![CDATA[TLD]]></dc:creator>
		<pubDate>Thu, 13 Aug 2009 16:04:45 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=407#comment-103066</guid>
		<description><![CDATA[mmm, is it hard to implant a drag and drop function with the tiles? make a grid of some kind? i still dont really get the tile stuff &gt;.&lt; explaination plox!!!]]></description>
		<content:encoded><![CDATA[<p>mmm, is it hard to implant a drag and drop function with the tiles? make a grid of some kind? i still dont really get the tile stuff &gt;.&lt; explaination plox!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: banana</title>
		<link>https://mm.soldat.pl/development-log/407/comment-page-1#comment-103057</link>
		<dc:creator><![CDATA[banana]]></dc:creator>
		<pubDate>Thu, 13 Aug 2009 14:34:39 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=407#comment-103057</guid>
		<description><![CDATA[Since when did Soldat lack of maps?]]></description>
		<content:encoded><![CDATA[<p>Since when did Soldat lack of maps?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Clive Jericho</title>
		<link>https://mm.soldat.pl/development-log/407/comment-page-1#comment-103050</link>
		<dc:creator><![CDATA[Clive Jericho]]></dc:creator>
		<pubDate>Thu, 13 Aug 2009 12:32:21 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=407#comment-103050</guid>
		<description><![CDATA[this is great. anyone will be able to make a map!]]></description>
		<content:encoded><![CDATA[<p>this is great. anyone will be able to make a map!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MM</title>
		<link>https://mm.soldat.pl/development-log/407/comment-page-1#comment-103043</link>
		<dc:creator><![CDATA[MM]]></dc:creator>
		<pubDate>Thu, 13 Aug 2009 10:40:17 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=407#comment-103043</guid>
		<description><![CDATA[HT&#124;: one pixel is 1 tile. There can&#039;t be more details. Right now 1 tile is 32x32px. But in the final game will have finer detail: One tile will be 8x8 pixels; gostek about 72px height.]]></description>
		<content:encoded><![CDATA[<p>HT|: one pixel is 1 tile. There can&#8217;t be more details. Right now 1 tile is 32x32px. But in the final game will have finer detail: One tile will be 8&#215;8 pixels; gostek about 72px height.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Underline</title>
		<link>https://mm.soldat.pl/development-log/407/comment-page-1#comment-103038</link>
		<dc:creator><![CDATA[Underline]]></dc:creator>
		<pubDate>Thu, 13 Aug 2009 09:34:24 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=407#comment-103038</guid>
		<description><![CDATA[Great work.]]></description>
		<content:encoded><![CDATA[<p>Great work.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: HT&#124;</title>
		<link>https://mm.soldat.pl/development-log/407/comment-page-1#comment-103032</link>
		<dc:creator><![CDATA[HT&#124;]]></dc:creator>
		<pubDate>Thu, 13 Aug 2009 08:27:03 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=407#comment-103032</guid>
		<description><![CDATA[BTW: how will you know the size of the gostek relevant to the pixels?  if i&#039;m making a map in Paint, if a gostek is only 1x2 pixels, how could I add more detail to the map other than massive slopes and/or boxes?]]></description>
		<content:encoded><![CDATA[<p>BTW: how will you know the size of the gostek relevant to the pixels?  if i&#8217;m making a map in Paint, if a gostek is only 1&#215;2 pixels, how could I add more detail to the map other than massive slopes and/or boxes?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: HT&#124;</title>
		<link>https://mm.soldat.pl/development-log/407/comment-page-1#comment-103031</link>
		<dc:creator><![CDATA[HT&#124;]]></dc:creator>
		<pubDate>Thu, 13 Aug 2009 08:21:23 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=407#comment-103031</guid>
		<description><![CDATA[This is one of the things i&#039;m looking forward to most!  good to see it working mighty fine]]></description>
		<content:encoded><![CDATA[<p>This is one of the things i&#8217;m looking forward to most!  good to see it working mighty fine</p>
]]></content:encoded>
	</item>
</channel>
</rss>
