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	<title>Comments on: </title>
	<atom:link href="https://mm.soldat.pl/development-log/411/feed" rel="self" type="application/rss+xml" />
	<link>https://mm.soldat.pl/development-log/411</link>
	<description>Michał Marcinkowski&#039;s: Gamedev Log &#38; Articles</description>
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		<title>By: Kosa</title>
		<link>https://mm.soldat.pl/development-log/411/comment-page-1#comment-103671</link>
		<dc:creator><![CDATA[Kosa]]></dc:creator>
		<pubDate>Wed, 19 Aug 2009 17:03:26 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=411#comment-103671</guid>
		<description><![CDATA[archont adressing dark_avenger - FUCK YEAH!! ;)]]></description>
		<content:encoded><![CDATA[<p>archont adressing dark_avenger &#8211; FUCK YEAH!! 😉</p>
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		<title>By: m!nus</title>
		<link>https://mm.soldat.pl/development-log/411/comment-page-1#comment-103651</link>
		<dc:creator><![CDATA[m!nus]]></dc:creator>
		<pubDate>Wed, 19 Aug 2009 11:44:23 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=411#comment-103651</guid>
		<description><![CDATA[Michał: So how did that experiment with the P2P netcode turn out?

I don&#039;t think he has done something in that direction yet since it&#039;s a lot of (engineering) work and since he rapidly wants to get the game working it will have to wait.]]></description>
		<content:encoded><![CDATA[<p>Michał: So how did that experiment with the P2P netcode turn out?</p>
<p>I don&#8217;t think he has done something in that direction yet since it&#8217;s a lot of (engineering) work and since he rapidly wants to get the game working it will have to wait.</p>
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		<title>By: archont</title>
		<link>https://mm.soldat.pl/development-log/411/comment-page-1#comment-103641</link>
		<dc:creator><![CDATA[archont]]></dc:creator>
		<pubDate>Wed, 19 Aug 2009 08:17:02 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=411#comment-103641</guid>
		<description><![CDATA[Michał: So how did that experiment with the P2P netcode turn out?

Dark_avenger: That&#039;s a ł you dickwad, and if there&#039;s one thing I can assure you, is that one day your children or the children of your children will be sitting in school and will be taught that in the One, Correct Alphabet &quot;ł&quot; comes after &quot;l&quot; and before &quot;m&quot;.

Today, we liberate London (by flooding it with immigrants). Tomorrow - America!

Also MM feel free to give me a poke when you&#039;ve got an alpha ready. I&#039;d be glad to hurt, maim and/or otherwise mutilate you.]]></description>
		<content:encoded><![CDATA[<p>Michał: So how did that experiment with the P2P netcode turn out?</p>
<p>Dark_avenger: That&#8217;s a ł you dickwad, and if there&#8217;s one thing I can assure you, is that one day your children or the children of your children will be sitting in school and will be taught that in the One, Correct Alphabet &#8220;ł&#8221; comes after &#8220;l&#8221; and before &#8220;m&#8221;.</p>
<p>Today, we liberate London (by flooding it with immigrants). Tomorrow &#8211; America!</p>
<p>Also MM feel free to give me a poke when you&#8217;ve got an alpha ready. I&#8217;d be glad to hurt, maim and/or otherwise mutilate you.</p>
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		<title>By: ZeroG001</title>
		<link>https://mm.soldat.pl/development-log/411/comment-page-1#comment-103620</link>
		<dc:creator><![CDATA[ZeroG001]]></dc:creator>
		<pubDate>Wed, 19 Aug 2009 04:12:20 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=411#comment-103620</guid>
		<description><![CDATA[as far as reloading animations, alot of 3D FPS games have some good reloading animations. As far as 2D reloading animation, the best that I can think of off the top of my head would be the realoading on metal slug]]></description>
		<content:encoded><![CDATA[<p>as far as reloading animations, alot of 3D FPS games have some good reloading animations. As far as 2D reloading animation, the best that I can think of off the top of my head would be the realoading on metal slug</p>
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		<title>By: ZeroG001</title>
		<link>https://mm.soldat.pl/development-log/411/comment-page-1#comment-103600</link>
		<dc:creator><![CDATA[ZeroG001]]></dc:creator>
		<pubDate>Wed, 19 Aug 2009 01:02:56 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=411#comment-103600</guid>
		<description><![CDATA[lol, I dont look at the reload animations...this game is starting to sould like the shiz-diz-widdle bo-diddle. (thats a good thing)]]></description>
		<content:encoded><![CDATA[<p>lol, I dont look at the reload animations&#8230;this game is starting to sould like the shiz-diz-widdle bo-diddle. (thats a good thing)</p>
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		<title>By: BlueThen</title>
		<link>https://mm.soldat.pl/development-log/411/comment-page-1#comment-103587</link>
		<dc:creator><![CDATA[BlueThen]]></dc:creator>
		<pubDate>Tue, 18 Aug 2009 22:58:52 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=411#comment-103587</guid>
		<description><![CDATA[Good job, Michał. Take your time and try to make it as smooth and seamless as possible!


Also, Cortex Command isn&#039;t going to have online play, supposedly.]]></description>
		<content:encoded><![CDATA[<p>Good job, Michał. Take your time and try to make it as smooth and seamless as possible!</p>
<p>Also, Cortex Command isn&#8217;t going to have online play, supposedly.</p>
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	<item>
		<title>By: Tenshi</title>
		<link>https://mm.soldat.pl/development-log/411/comment-page-1#comment-103585</link>
		<dc:creator><![CDATA[Tenshi]]></dc:creator>
		<pubDate>Tue, 18 Aug 2009 22:38:12 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=411#comment-103585</guid>
		<description><![CDATA[Nice, so considering that games with reloading animations have been made in the past, say... 25 years, Link Dead will even have better animations than the games coming out in the next 1.25 years! :D]]></description>
		<content:encoded><![CDATA[<p>Nice, so considering that games with reloading animations have been made in the past, say&#8230; 25 years, Link Dead will even have better animations than the games coming out in the next 1.25 years! 😀</p>
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		<title>By: MM</title>
		<link>https://mm.soldat.pl/development-log/411/comment-page-1#comment-103578</link>
		<dc:creator><![CDATA[MM]]></dc:creator>
		<pubDate>Tue, 18 Aug 2009 21:49:36 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=411#comment-103578</guid>
		<description><![CDATA[Anonymous: wtf, have you ever looked at Soldat reload animations? They are better than 95% of the games out there. That said, Link-Dead will have better animations than 105% of the games ever made.]]></description>
		<content:encoded><![CDATA[<p>Anonymous: wtf, have you ever looked at Soldat reload animations? They are better than 95% of the games out there. That said, Link-Dead will have better animations than 105% of the games ever made.</p>
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		<title>By: ZeroG001</title>
		<link>https://mm.soldat.pl/development-log/411/comment-page-1#comment-103576</link>
		<dc:creator><![CDATA[ZeroG001]]></dc:creator>
		<pubDate>Tue, 18 Aug 2009 21:33:15 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=411#comment-103576</guid>
		<description><![CDATA[I tried cortex command and its pretty hard (saying this after playing for 5 min)...but the game seems promising. Its not online (i think) but I think in the future they are going to add that feature.]]></description>
		<content:encoded><![CDATA[<p>I tried cortex command and its pretty hard (saying this after playing for 5 min)&#8230;but the game seems promising. Its not online (i think) but I think in the future they are going to add that feature.</p>
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	<item>
		<title>By: ZeroG001</title>
		<link>https://mm.soldat.pl/development-log/411/comment-page-1#comment-103573</link>
		<dc:creator><![CDATA[ZeroG001]]></dc:creator>
		<pubDate>Tue, 18 Aug 2009 21:03:49 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=411#comment-103573</guid>
		<description><![CDATA[IM SOO GLAD YOU TOLD ME ABOUT CORTEX COMMAND!! Awesome game. Its looks like its what Link dead is probably going to be.]]></description>
		<content:encoded><![CDATA[<p>IM SOO GLAD YOU TOLD ME ABOUT CORTEX COMMAND!! Awesome game. Its looks like its what Link dead is probably going to be.</p>
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