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	<title>Comments on: </title>
	<atom:link href="https://mm.soldat.pl/development-log/565/feed" rel="self" type="application/rss+xml" />
	<link>https://mm.soldat.pl/development-log/565</link>
	<description>Michał Marcinkowski&#039;s: Gamedev Log &#38; Articles</description>
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	<item>
		<title>By: Покер скачать бесплатно</title>
		<link>https://mm.soldat.pl/development-log/565/comment-page-1#comment-111053</link>
		<dc:creator><![CDATA[Покер скачать бесплатно]]></dc:creator>
		<pubDate>Mon, 05 Oct 2009 19:30:08 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=565#comment-111053</guid>
		<description><![CDATA[Спасибо. было познавательно.]]></description>
		<content:encoded><![CDATA[<p>Спасибо. было познавательно.</p>
]]></content:encoded>
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	<item>
		<title>By: XX</title>
		<link>https://mm.soldat.pl/development-log/565/comment-page-1#comment-109944</link>
		<dc:creator><![CDATA[XX]]></dc:creator>
		<pubDate>Tue, 29 Sep 2009 11:27:56 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=565#comment-109944</guid>
		<description><![CDATA[revised ETA for link-dead: Q3 2017]]></description>
		<content:encoded><![CDATA[<p>revised ETA for link-dead: Q3 2017</p>
]]></content:encoded>
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	<item>
		<title>By: DARK_AVENGER</title>
		<link>https://mm.soldat.pl/development-log/565/comment-page-1#comment-109919</link>
		<dc:creator><![CDATA[DARK_AVENGER]]></dc:creator>
		<pubDate>Tue, 29 Sep 2009 08:33:26 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=565#comment-109919</guid>
		<description><![CDATA[Yeah , Michal is probably starting to be pragmatic and practical]]></description>
		<content:encoded><![CDATA[<p>Yeah , Michal is probably starting to be pragmatic and practical</p>
]]></content:encoded>
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	<item>
		<title>By: MM</title>
		<link>https://mm.soldat.pl/development-log/565/comment-page-1#comment-109905</link>
		<dc:creator><![CDATA[MM]]></dc:creator>
		<pubDate>Tue, 29 Sep 2009 07:15:49 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=565#comment-109905</guid>
		<description><![CDATA[Of course a human can do what a computer can do: counting large equations for fractals will just take a couple thousand years, why be lazy? In the context of games: I can of course make Link-Dead using Lego and a careful arrangement of strings and bb guns. But why? A computer was invented to do things for you. EVERYTHING, think about that. Think of every aspect of a game, and why not make the computer do that for you. (and fuck any aspect of art and human touch).]]></description>
		<content:encoded><![CDATA[<p>Of course a human can do what a computer can do: counting large equations for fractals will just take a couple thousand years, why be lazy? In the context of games: I can of course make Link-Dead using Lego and a careful arrangement of strings and bb guns. But why? A computer was invented to do things for you. EVERYTHING, think about that. Think of every aspect of a game, and why not make the computer do that for you. (and fuck any aspect of art and human touch).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: niko šveikovsky</title>
		<link>https://mm.soldat.pl/development-log/565/comment-page-1#comment-109868</link>
		<dc:creator><![CDATA[niko šveikovsky]]></dc:creator>
		<pubDate>Tue, 29 Sep 2009 03:01:34 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=565#comment-109868</guid>
		<description><![CDATA[“Computer can do everything a human can do.”

More accurately, “A human can do everything a computer can do.”

Michal, this was a bad postulate. If you are capable of doing something, then why not do it? Why be lazy? I understand that a more efficient and automated algorithm is a better idea than a process that requires human input, but this is not necessarily the same thing as a computer doing the work for you.]]></description>
		<content:encoded><![CDATA[<p>“Computer can do everything a human can do.”</p>
<p>More accurately, “A human can do everything a computer can do.”</p>
<p>Michal, this was a bad postulate. If you are capable of doing something, then why not do it? Why be lazy? I understand that a more efficient and automated algorithm is a better idea than a process that requires human input, but this is not necessarily the same thing as a computer doing the work for you.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Krops</title>
		<link>https://mm.soldat.pl/development-log/565/comment-page-1#comment-109832</link>
		<dc:creator><![CDATA[Krops]]></dc:creator>
		<pubDate>Mon, 28 Sep 2009 22:00:54 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=565#comment-109832</guid>
		<description><![CDATA[does not conflict with number 2 has the computer cant really invent anything for you....

Keep up the good work michal ! If you really transform everything you showed us into gameplay this game is gonna be the bomb !]]></description>
		<content:encoded><![CDATA[<p>does not conflict with number 2 has the computer cant really invent anything for you&#8230;.</p>
<p>Keep up the good work michal ! If you really transform everything you showed us into gameplay this game is gonna be the bomb !</p>
]]></content:encoded>
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	<item>
		<title>By: Anonymous</title>
		<link>https://mm.soldat.pl/development-log/565/comment-page-1#comment-109818</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Mon, 28 Sep 2009 19:57:16 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=565#comment-109818</guid>
		<description><![CDATA[&quot;Computer can do everything a human can do.&quot;

You wish.]]></description>
		<content:encoded><![CDATA[<p>&#8220;Computer can do everything a human can do.&#8221;</p>
<p>You wish.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>https://mm.soldat.pl/development-log/565/comment-page-1#comment-109814</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Mon, 28 Sep 2009 19:08:05 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=565#comment-109814</guid>
		<description><![CDATA[Computer can do everything a human can do. You just need to write the software. (and get special hardware/robotics for physical activities)]]></description>
		<content:encoded><![CDATA[<p>Computer can do everything a human can do. You just need to write the software. (and get special hardware/robotics for physical activities)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Wolfmilf</title>
		<link>https://mm.soldat.pl/development-log/565/comment-page-1#comment-109801</link>
		<dc:creator><![CDATA[Wolfmilf]]></dc:creator>
		<pubDate>Mon, 28 Sep 2009 17:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=565#comment-109801</guid>
		<description><![CDATA[@Wolfmilf Nothing wrong with that.

Besides, look at your name.]]></description>
		<content:encoded><![CDATA[<p>@Wolfmilf Nothing wrong with that.</p>
<p>Besides, look at your name.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dickpickle</title>
		<link>https://mm.soldat.pl/development-log/565/comment-page-1#comment-109794</link>
		<dc:creator><![CDATA[dickpickle]]></dc:creator>
		<pubDate>Mon, 28 Sep 2009 16:34:06 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=565#comment-109794</guid>
		<description><![CDATA[&quot;Besides, some people enjoy them.&quot;
i bet that u&#039;re enjoying yourself quite often]]></description>
		<content:encoded><![CDATA[<p>&#8220;Besides, some people enjoy them.&#8221;<br />
i bet that u&#8217;re enjoying yourself quite often</p>
]]></content:encoded>
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