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	<title>Comments on: </title>
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	<link>https://mm.soldat.pl/development-log/641</link>
	<description>Michał Marcinkowski&#039;s: Gamedev Log &#38; Articles</description>
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	<item>
		<title>By: MM</title>
		<link>https://mm.soldat.pl/development-log/641/comment-page-1#comment-115381</link>
		<dc:creator><![CDATA[MM]]></dc:creator>
		<pubDate>Tue, 03 Nov 2009 11:48:22 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=641#comment-115381</guid>
		<description><![CDATA[ALLAHAKBAR tididididi BAM!
Fuck Persian Gulf Inferno is brilliant!! Why havent I heard of this game before??

LD is gonna be something like that game.]]></description>
		<content:encoded><![CDATA[<p>ALLAHAKBAR tididididi BAM!<br />
Fuck Persian Gulf Inferno is brilliant!! Why havent I heard of this game before??</p>
<p>LD is gonna be something like that game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MM</title>
		<link>https://mm.soldat.pl/development-log/641/comment-page-1#comment-115372</link>
		<dc:creator><![CDATA[MM]]></dc:creator>
		<pubDate>Tue, 03 Nov 2009 11:29:04 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=641#comment-115372</guid>
		<description><![CDATA[Yeah the patapan or whatever you call it style was my first bet. Still I&#039;m experimenting with textures, I want the engine to be at least capable of handling them. Anyway this screenshot is far from the final effect I want to achieve. I&#039;m planning to use high contrast shaders to achieve the patapan effect.]]></description>
		<content:encoded><![CDATA[<p>Yeah the patapan or whatever you call it style was my first bet. Still I&#8217;m experimenting with textures, I want the engine to be at least capable of handling them. Anyway this screenshot is far from the final effect I want to achieve. I&#8217;m planning to use high contrast shaders to achieve the patapan effect.</p>
]]></content:encoded>
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	<item>
		<title>By: yv3</title>
		<link>https://mm.soldat.pl/development-log/641/comment-page-1#comment-115347</link>
		<dc:creator><![CDATA[yv3]]></dc:creator>
		<pubDate>Tue, 03 Nov 2009 08:44:55 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=641#comment-115347</guid>
		<description><![CDATA[reminds me of
http://www.youtube.com/watch?v=vQgqCtIEsjk
Less detail enables more space for imagination.]]></description>
		<content:encoded><![CDATA[<p>reminds me of<br />
<a href="http://www.youtube.com/watch?v=vQgqCtIEsjk" rel="nofollow">http://www.youtube.com/watch?v=vQgqCtIEsjk</a><br />
Less detail enables more space for imagination.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TLD</title>
		<link>https://mm.soldat.pl/development-log/641/comment-page-1#comment-115257</link>
		<dc:creator><![CDATA[TLD]]></dc:creator>
		<pubDate>Mon, 02 Nov 2009 22:11:33 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=641#comment-115257</guid>
		<description><![CDATA[BTW , ive got a nice suggestion ( sorry for double post )

instead of making it all textured and stuff, why not make some kind of black and white temp graphics? kind of like the patapon style, i think it would fit the first version of the game pretty well, especially if youre going to make it dark and shady, also, it should be a hell lot of easier to implement SFX with an awesome effect ( no more worrying about background or such ).

you know the FOW or LOS video you made? that kind of graphics would fit L D good i think( for now ).]]></description>
		<content:encoded><![CDATA[<p>BTW , ive got a nice suggestion ( sorry for double post )</p>
<p>instead of making it all textured and stuff, why not make some kind of black and white temp graphics? kind of like the patapon style, i think it would fit the first version of the game pretty well, especially if youre going to make it dark and shady, also, it should be a hell lot of easier to implement SFX with an awesome effect ( no more worrying about background or such ).</p>
<p>you know the FOW or LOS video you made? that kind of graphics would fit L D good i think( for now ).</p>
]]></content:encoded>
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	<item>
		<title>By: TLD</title>
		<link>https://mm.soldat.pl/development-log/641/comment-page-1#comment-115256</link>
		<dc:creator><![CDATA[TLD]]></dc:creator>
		<pubDate>Mon, 02 Nov 2009 22:09:30 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=641#comment-115256</guid>
		<description><![CDATA[you really should get a new artist for the graphics, i love what you are making, but, i dunno, somewhere im still a graphics maniac]]></description>
		<content:encoded><![CDATA[<p>you really should get a new artist for the graphics, i love what you are making, but, i dunno, somewhere im still a graphics maniac</p>
]]></content:encoded>
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