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	<title>Comments on: </title>
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	<link>https://mm.soldat.pl/development-log/800</link>
	<description>Michał Marcinkowski&#039;s: Gamedev Log &#38; Articles</description>
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		<title>By: MM</title>
		<link>https://mm.soldat.pl/development-log/800/comment-page-1#comment-121145</link>
		<dc:creator><![CDATA[MM]]></dc:creator>
		<pubDate>Tue, 08 Dec 2009 07:13:37 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=800#comment-121145</guid>
		<description><![CDATA[Rain will be easy to make with the dust processor. Also snow, definitely snow maps.]]></description>
		<content:encoded><![CDATA[<p>Rain will be easy to make with the dust processor. Also snow, definitely snow maps.</p>
]]></content:encoded>
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		<title>By: Cerv</title>
		<link>https://mm.soldat.pl/development-log/800/comment-page-1#comment-121132</link>
		<dc:creator><![CDATA[Cerv]]></dc:creator>
		<pubDate>Mon, 07 Dec 2009 22:43:27 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=800#comment-121132</guid>
		<description><![CDATA[I thought about posting the &quot;Contra III&quot; art, but I think it&#039;s too brown (because you know, real is brown! hehe!). And there&#039;s a nice idea in the &quot;Megaman&quot; art: weather effects. There will be rain in Link-Dead?]]></description>
		<content:encoded><![CDATA[<p>I thought about posting the &#8220;Contra III&#8221; art, but I think it&#8217;s too brown (because you know, real is brown! hehe!). And there&#8217;s a nice idea in the &#8220;Megaman&#8221; art: weather effects. There will be rain in Link-Dead?</p>
]]></content:encoded>
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	<item>
		<title>By: Makron666</title>
		<link>https://mm.soldat.pl/development-log/800/comment-page-1#comment-121128</link>
		<dc:creator><![CDATA[Makron666]]></dc:creator>
		<pubDate>Mon, 07 Dec 2009 22:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=800#comment-121128</guid>
		<description><![CDATA[Yea, that first pic is not that cool, the bottom right corner has great ambience though.]]></description>
		<content:encoded><![CDATA[<p>Yea, that first pic is not that cool, the bottom right corner has great ambience though.</p>
]]></content:encoded>
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	<item>
		<title>By: Sarge</title>
		<link>https://mm.soldat.pl/development-log/800/comment-page-1#comment-121119</link>
		<dc:creator><![CDATA[Sarge]]></dc:creator>
		<pubDate>Mon, 07 Dec 2009 19:34:31 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=800#comment-121119</guid>
		<description><![CDATA[this looks like more with Link-Dead

http://orioto.deviantart.com/art/Dogs-and-Bullets-144408498]]></description>
		<content:encoded><![CDATA[<p>this looks like more with Link-Dead</p>
<p><a href="http://orioto.deviantart.com/art/Dogs-and-Bullets-144408498" rel="nofollow">http://orioto.deviantart.com/art/Dogs-and-Bullets-144408498</a></p>
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		<title>By: curious</title>
		<link>https://mm.soldat.pl/development-log/800/comment-page-1#comment-121100</link>
		<dc:creator><![CDATA[curious]]></dc:creator>
		<pubDate>Mon, 07 Dec 2009 15:11:23 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=800#comment-121100</guid>
		<description><![CDATA[Wake up MM! *slap* Wake up! *slap*
Though maybe you should have a rest no reason to zombie around.

@Cerv
I don&#039;t like that pic.
Sure it&#039;s quality work but meh.]]></description>
		<content:encoded><![CDATA[<p>Wake up MM! *slap* Wake up! *slap*<br />
Though maybe you should have a rest no reason to zombie around.</p>
<p>@Cerv<br />
I don&#8217;t like that pic.<br />
Sure it&#8217;s quality work but meh.</p>
]]></content:encoded>
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	<item>
		<title>By: Tenshi</title>
		<link>https://mm.soldat.pl/development-log/800/comment-page-1#comment-121099</link>
		<dc:creator><![CDATA[Tenshi]]></dc:creator>
		<pubDate>Mon, 07 Dec 2009 14:49:36 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=800#comment-121099</guid>
		<description><![CDATA[WOw... if only that guy drew for link dead...]]></description>
		<content:encoded><![CDATA[<p>WOw&#8230; if only that guy drew for link dead&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: Cerv</title>
		<link>https://mm.soldat.pl/development-log/800/comment-page-1#comment-121096</link>
		<dc:creator><![CDATA[Cerv]]></dc:creator>
		<pubDate>Mon, 07 Dec 2009 14:10:41 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=800#comment-121096</guid>
		<description><![CDATA[Sorry for the double post, but just to say I actually forgot Capcom made recently a Megaman game using 8-bit graphics and it is awesome (and insanely hard, exactly how any 2d action game should be).]]></description>
		<content:encoded><![CDATA[<p>Sorry for the double post, but just to say I actually forgot Capcom made recently a Megaman game using 8-bit graphics and it is awesome (and insanely hard, exactly how any 2d action game should be).</p>
]]></content:encoded>
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	<item>
		<title>By: Cerv</title>
		<link>https://mm.soldat.pl/development-log/800/comment-page-1#comment-121095</link>
		<dc:creator><![CDATA[Cerv]]></dc:creator>
		<pubDate>Mon, 07 Dec 2009 14:06:26 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=800#comment-121095</guid>
		<description><![CDATA[MM: completely out of topic, but you should look at the art made by this guy (Orioto):
http://orioto.deviantart.com/art/City-Borders-103010889
It seems very &quot;Link-Dead-like&quot;. Plus, maybe an idea to how distinguish foreground from background?

P.S.: I miss the times when Megaman was a good game... :(]]></description>
		<content:encoded><![CDATA[<p>MM: completely out of topic, but you should look at the art made by this guy (Orioto):<br />
<a href="http://orioto.deviantart.com/art/City-Borders-103010889" rel="nofollow">http://orioto.deviantart.com/art/City-Borders-103010889</a><br />
It seems very &#8220;Link-Dead-like&#8221;. Plus, maybe an idea to how distinguish foreground from background?</p>
<p>P.S.: I miss the times when Megaman was a good game&#8230; <img src="https://mm.soldat.pl/wp-includes/images/smilies/frownie.png" alt=":(" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
]]></content:encoded>
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