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	<title>Comments on: </title>
	<atom:link href="https://mm.soldat.pl/development-log/804/feed" rel="self" type="application/rss+xml" />
	<link>https://mm.soldat.pl/development-log/804</link>
	<description>Michał Marcinkowski&#039;s: Gamedev Log &#38; Articles</description>
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		<title>By: http://www.gayfromgaylord.com/</title>
		<link>https://mm.soldat.pl/development-log/804/comment-page-1#comment-2084327</link>
		<dc:creator><![CDATA[http://www.gayfromgaylord.com/]]></dc:creator>
		<pubDate>Tue, 17 May 2016 09:32:45 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=804#comment-2084327</guid>
		<description><![CDATA[&#171;&#160;Mais il y a des personnes (surtout des gars) qui ont peur de lâ€™intimitÃ©! (le pur sexe nâ€™en Ã©tant pas)&#160;&#187; Bon point de rÃ©flexion ca&#8230;.]]></description>
		<content:encoded><![CDATA[<p>&laquo;&nbsp;Mais il y a des personnes (surtout des gars) qui ont peur de lâ€™intimitÃ©! (le pur sexe nâ€™en Ã©tant pas)&nbsp;&raquo; Bon point de rÃ©flexion ca&#8230;.</p>
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	<item>
		<title>By: Mira</title>
		<link>https://mm.soldat.pl/development-log/804/comment-page-1#comment-2074134</link>
		<dc:creator><![CDATA[Mira]]></dc:creator>
		<pubDate>Thu, 12 May 2016 23:14:28 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=804#comment-2074134</guid>
		<description><![CDATA[That&#039;s a smart way of loikong at the world.]]></description>
		<content:encoded><![CDATA[<p>That&#8217;s a smart way of loikong at the world.</p>
]]></content:encoded>
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		<title>By: Clawbug</title>
		<link>https://mm.soldat.pl/development-log/804/comment-page-1#comment-121730</link>
		<dc:creator><![CDATA[Clawbug]]></dc:creator>
		<pubDate>Fri, 11 Dec 2009 13:19:55 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=804#comment-121730</guid>
		<description><![CDATA[I don&#039;t like this &quot;oh, I&#039;ll add this and this feature into the game while I am at it&quot; development. Release early, release often and you&#039;ve got it right.

MM, can you honestly say you can keeo your promises?]]></description>
		<content:encoded><![CDATA[<p>I don&#8217;t like this &#8220;oh, I&#8217;ll add this and this feature into the game while I am at it&#8221; development. Release early, release often and you&#8217;ve got it right.</p>
<p>MM, can you honestly say you can keeo your promises?</p>
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		<title>By: MM</title>
		<link>https://mm.soldat.pl/development-log/804/comment-page-1#comment-121718</link>
		<dc:creator><![CDATA[MM]]></dc:creator>
		<pubDate>Fri, 11 Dec 2009 12:09:42 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=804#comment-121718</guid>
		<description><![CDATA[I think there should be lots of paths to a given destination. So that a camper won&#039;t block a passage and can be sneaked from behind, or mortared/naded from above. Camping is just sniping its a legitimate war tactic, it must be included in this game.]]></description>
		<content:encoded><![CDATA[<p>I think there should be lots of paths to a given destination. So that a camper won&#8217;t block a passage and can be sneaked from behind, or mortared/naded from above. Camping is just sniping its a legitimate war tactic, it must be included in this game.</p>
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		<title>By: Cerv</title>
		<link>https://mm.soldat.pl/development-log/804/comment-page-1#comment-121567</link>
		<dc:creator><![CDATA[Cerv]]></dc:creator>
		<pubDate>Thu, 10 Dec 2009 18:33:42 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=804#comment-121567</guid>
		<description><![CDATA[Snow: completely agree with you: camping is a legitimate tactic, but can&#039;t be abused. Every tactic should have it&#039;s ups and downs, and camping is no exception. The secret is: make it possible to camp, but not easy. You must be a good player to know how to camp, as you must be a good player to do anything. The idea of having classes pretty much solves this problem, I think: we know the snipers will camp, but if their camping spot is discovered, they&#039;ll be pretty much dead, since they won&#039;t have good weapons to fight head-to-head. So this balances things out.]]></description>
		<content:encoded><![CDATA[<p>Snow: completely agree with you: camping is a legitimate tactic, but can&#8217;t be abused. Every tactic should have it&#8217;s ups and downs, and camping is no exception. The secret is: make it possible to camp, but not easy. You must be a good player to know how to camp, as you must be a good player to do anything. The idea of having classes pretty much solves this problem, I think: we know the snipers will camp, but if their camping spot is discovered, they&#8217;ll be pretty much dead, since they won&#8217;t have good weapons to fight head-to-head. So this balances things out.</p>
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		<title>By: Snow</title>
		<link>https://mm.soldat.pl/development-log/804/comment-page-1#comment-121536</link>
		<dc:creator><![CDATA[Snow]]></dc:creator>
		<pubDate>Thu, 10 Dec 2009 15:52:19 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=804#comment-121536</guid>
		<description><![CDATA[@NooMoahk, yeah, I actually agree. Camping is a legitimate tactic as I camp sometimes myself too. As long as camping is not abused in a sense. There is the odd ctf game in Soldat, where the entire enemy team camps out in the grass and bushes next to their flag. 

Also, I keep forgetting that this is aimed at being a 1 vs 1 game, so if someone is camping through an entire match... they&#039;re going to be alone quick. :P]]></description>
		<content:encoded><![CDATA[<p>@NooMoahk, yeah, I actually agree. Camping is a legitimate tactic as I camp sometimes myself too. As long as camping is not abused in a sense. There is the odd ctf game in Soldat, where the entire enemy team camps out in the grass and bushes next to their flag. </p>
<p>Also, I keep forgetting that this is aimed at being a 1 vs 1 game, so if someone is camping through an entire match&#8230; they&#8217;re going to be alone quick. 😛</p>
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	<item>
		<title>By: MM</title>
		<link>https://mm.soldat.pl/development-log/804/comment-page-1#comment-121534</link>
		<dc:creator><![CDATA[MM]]></dc:creator>
		<pubDate>Thu, 10 Dec 2009 15:45:20 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=804#comment-121534</guid>
		<description><![CDATA[I think now that scouts should be able to climb whatever they like. Regular soldiers should use hooks and lines, that will work awesome for teamplay.]]></description>
		<content:encoded><![CDATA[<p>I think now that scouts should be able to climb whatever they like. Regular soldiers should use hooks and lines, that will work awesome for teamplay.</p>
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		<title>By: TLD</title>
		<link>https://mm.soldat.pl/development-log/804/comment-page-1#comment-121524</link>
		<dc:creator><![CDATA[TLD]]></dc:creator>
		<pubDate>Thu, 10 Dec 2009 14:25:32 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=804#comment-121524</guid>
		<description><![CDATA[kosa, if correct, its under consideration for the primary release, not for the beta.]]></description>
		<content:encoded><![CDATA[<p>kosa, if correct, its under consideration for the primary release, not for the beta.</p>
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	<item>
		<title>By: Kosa</title>
		<link>https://mm.soldat.pl/development-log/804/comment-page-1#comment-121514</link>
		<dc:creator><![CDATA[Kosa]]></dc:creator>
		<pubDate>Thu, 10 Dec 2009 13:17:32 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=804#comment-121514</guid>
		<description><![CDATA[How about not only climbing wall but shooting through them :D ?]]></description>
		<content:encoded><![CDATA[<p>How about not only climbing wall but shooting through them 😀 ?</p>
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	<item>
		<title>By: Gnoblar</title>
		<link>https://mm.soldat.pl/development-log/804/comment-page-1#comment-121483</link>
		<dc:creator><![CDATA[Gnoblar]]></dc:creator>
		<pubDate>Thu, 10 Dec 2009 07:56:22 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=804#comment-121483</guid>
		<description><![CDATA[If it&#039;s post apocalyptic, I doubt they&#039;d have enough gear to share around climbing gear, so make it an unlock, or a snipers-only class or I think it should be an assault  only thing as scouts/snipers would need to be light and agile and not have big heavy hooks. Assault class is the main infantry and the shock troopers, they&#039;d need to get the the enemy as fast as possible and kill them, so climbing gear would work for them.

Maybe give them grappelling hooks instead? Like the one is &quot;Lost Planet&quot; which is a terrible game, but I like the &#039;hook in it.]]></description>
		<content:encoded><![CDATA[<p>If it&#8217;s post apocalyptic, I doubt they&#8217;d have enough gear to share around climbing gear, so make it an unlock, or a snipers-only class or I think it should be an assault  only thing as scouts/snipers would need to be light and agile and not have big heavy hooks. Assault class is the main infantry and the shock troopers, they&#8217;d need to get the the enemy as fast as possible and kill them, so climbing gear would work for them.</p>
<p>Maybe give them grappelling hooks instead? Like the one is &#8220;Lost Planet&#8221; which is a terrible game, but I like the &#8216;hook in it.</p>
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