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	<title>Comments on: </title>
	<atom:link href="https://mm.soldat.pl/development-log/817/feed" rel="self" type="application/rss+xml" />
	<link>https://mm.soldat.pl/development-log/817</link>
	<description>Michał Marcinkowski&#039;s: Gamedev Log &#38; Articles</description>
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		<title>By: mman</title>
		<link>https://mm.soldat.pl/development-log/817/comment-page-1#comment-122747</link>
		<dc:creator><![CDATA[mman]]></dc:creator>
		<pubDate>Thu, 17 Dec 2009 12:21:24 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=817#comment-122747</guid>
		<description><![CDATA[u still need foot - ground collision, also ik is a way of simulating of physics mr pasta]]></description>
		<content:encoded><![CDATA[<p>u still need foot &#8211; ground collision, also ik is a way of simulating of physics mr pasta</p>
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	</item>
	<item>
		<title>By: MM</title>
		<link>https://mm.soldat.pl/development-log/817/comment-page-1#comment-122715</link>
		<dc:creator><![CDATA[MM]]></dc:creator>
		<pubDate>Thu, 17 Dec 2009 09:57:15 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=817#comment-122715</guid>
		<description><![CDATA[&lt;i&gt;Will the character’s legs try to align with terrain ? &lt;/i&gt;
Yes they will. Although it is not endorphin and I&#039;m not going to the level of gta iv. It looked bad in previous versions cause the animations were shitty.]]></description>
		<content:encoded><![CDATA[<p><i>Will the character’s legs try to align with terrain ? </i><br />
Yes they will. Although it is not endorphin and I&#8217;m not going to the level of gta iv. It looked bad in previous versions cause the animations were shitty.</p>
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	<item>
		<title>By: Makron666</title>
		<link>https://mm.soldat.pl/development-log/817/comment-page-1#comment-122630</link>
		<dc:creator><![CDATA[Makron666]]></dc:creator>
		<pubDate>Wed, 16 Dec 2009 23:24:38 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=817#comment-122630</guid>
		<description><![CDATA[I was guessing that, but there is no hurt in asking.
@mman: foot placement doesn&#039;t need to be done with physics, just inverse kinematics or simple rotations based off terrain angle.]]></description>
		<content:encoded><![CDATA[<p>I was guessing that, but there is no hurt in asking.<br />
@mman: foot placement doesn&#8217;t need to be done with physics, just inverse kinematics or simple rotations based off terrain angle.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mman</title>
		<link>https://mm.soldat.pl/development-log/817/comment-page-1#comment-122617</link>
		<dc:creator><![CDATA[mman]]></dc:creator>
		<pubDate>Wed, 16 Dec 2009 22:12:03 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=817#comment-122617</guid>
		<description><![CDATA[he had foot placement correction earlier but it was working pretty shitty and now with his own shitty physics we don&#039;t know;p]]></description>
		<content:encoded><![CDATA[<p>he had foot placement correction earlier but it was working pretty shitty and now with his own shitty physics we don&#8217;t know;p</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Silver</title>
		<link>https://mm.soldat.pl/development-log/817/comment-page-1#comment-122611</link>
		<dc:creator><![CDATA[Silver]]></dc:creator>
		<pubDate>Wed, 16 Dec 2009 21:24:34 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=817#comment-122611</guid>
		<description><![CDATA[Hmm, i have an question. Will the character&#039;s legs try to align with terrain ? Look like they do in Gta IV, legs try to be on terrain, on slope 1 leg bends realisticly and stuff... :D will you try to do this on Link-Dead ? because standing on a slope will look retarded without it. ( 1 leg floating, 1 leg inside terrain)]]></description>
		<content:encoded><![CDATA[<p>Hmm, i have an question. Will the character&#8217;s legs try to align with terrain ? Look like they do in Gta IV, legs try to be on terrain, on slope 1 leg bends realisticly and stuff&#8230; 😀 will you try to do this on Link-Dead ? because standing on a slope will look retarded without it. ( 1 leg floating, 1 leg inside terrain)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MM</title>
		<link>https://mm.soldat.pl/development-log/817/comment-page-1#comment-122531</link>
		<dc:creator><![CDATA[MM]]></dc:creator>
		<pubDate>Wed, 16 Dec 2009 11:17:24 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=817#comment-122531</guid>
		<description><![CDATA[Yes I&#039;ve actually tried it and have video footage :). I might release it when I have some free time.]]></description>
		<content:encoded><![CDATA[<p>Yes I&#8217;ve actually tried it and have video footage :). I might release it when I have some free time.</p>
]]></content:encoded>
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	<item>
		<title>By: curious</title>
		<link>https://mm.soldat.pl/development-log/817/comment-page-1#comment-122524</link>
		<dc:creator><![CDATA[curious]]></dc:creator>
		<pubDate>Wed, 16 Dec 2009 10:25:53 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=817#comment-122524</guid>
		<description><![CDATA[@Makron666

Because he did this for the development of the game so he could implement the animation better/more realistically and it could even affect gameplay.]]></description>
		<content:encoded><![CDATA[<p>@Makron666</p>
<p>Because he did this for the development of the game so he could implement the animation better/more realistically and it could even affect gameplay.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Makron666</title>
		<link>https://mm.soldat.pl/development-log/817/comment-page-1#comment-122511</link>
		<dc:creator><![CDATA[Makron666]]></dc:creator>
		<pubDate>Wed, 16 Dec 2009 07:43:15 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=817#comment-122511</guid>
		<description><![CDATA[Try running next time. BTW Why is this under dev log, shouldn&#039;t it be under manliness?]]></description>
		<content:encoded><![CDATA[<p>Try running next time. BTW Why is this under dev log, shouldn&#8217;t it be under manliness?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ID</title>
		<link>https://mm.soldat.pl/development-log/817/comment-page-1#comment-122445</link>
		<dc:creator><![CDATA[ID]]></dc:creator>
		<pubDate>Tue, 15 Dec 2009 20:34:01 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=817#comment-122445</guid>
		<description><![CDATA[Have you broken something, MM?]]></description>
		<content:encoded><![CDATA[<p>Have you broken something, MM?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: curious</title>
		<link>https://mm.soldat.pl/development-log/817/comment-page-1#comment-122442</link>
		<dc:creator><![CDATA[curious]]></dc:creator>
		<pubDate>Tue, 15 Dec 2009 20:18:31 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=817#comment-122442</guid>
		<description><![CDATA[@Vectorious

Based on what we&#039;ve seen so far he probably did it himself and found it a not too comfortable way to travel.]]></description>
		<content:encoded><![CDATA[<p>@Vectorious</p>
<p>Based on what we&#8217;ve seen so far he probably did it himself and found it a not too comfortable way to travel.</p>
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