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	<title>Comments on: </title>
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	<link>https://mm.soldat.pl/development-log/843</link>
	<description>Michał Marcinkowski&#039;s: Gamedev Log &#38; Articles</description>
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		<title>By: mman</title>
		<link>https://mm.soldat.pl/development-log/843/comment-page-1#comment-123686</link>
		<dc:creator><![CDATA[mman]]></dc:creator>
		<pubDate>Tue, 22 Dec 2009 15:43:31 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=843#comment-123686</guid>
		<description><![CDATA[well your dust wont make up for good sparks and other fancy stuff]]></description>
		<content:encoded><![CDATA[<p>well your dust wont make up for good sparks and other fancy stuff</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: curious</title>
		<link>https://mm.soldat.pl/development-log/843/comment-page-1#comment-123665</link>
		<dc:creator><![CDATA[curious]]></dc:creator>
		<pubDate>Tue, 22 Dec 2009 13:23:14 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=843#comment-123665</guid>
		<description><![CDATA[this wordpress thing is stupid]]></description>
		<content:encoded><![CDATA[<p>this wordpress thing is stupid</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MM</title>
		<link>https://mm.soldat.pl/development-log/843/comment-page-1#comment-123645</link>
		<dc:creator><![CDATA[MM]]></dc:creator>
		<pubDate>Tue, 22 Dec 2009 10:16:35 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=843#comment-123645</guid>
		<description><![CDATA[The particle engine is not designed for being visually impressive. I have the dust processor for that. It is built for speed. I want to have 10000&#039;s of flying objects in the game.

&lt;i&gt;isn’t this your third particle engine so far?&lt;/i&gt;
Good counting :). I&#039;ve gotten good at it, I can make a particle engine in 1 day.]]></description>
		<content:encoded><![CDATA[<p>The particle engine is not designed for being visually impressive. I have the dust processor for that. It is built for speed. I want to have 10000&#8217;s of flying objects in the game.</p>
<p><i>isn’t this your third particle engine so far?</i><br />
Good counting :). I&#8217;ve gotten good at it, I can make a particle engine in 1 day.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: niko šveikovsky</title>
		<link>https://mm.soldat.pl/development-log/843/comment-page-1#comment-123629</link>
		<dc:creator><![CDATA[niko šveikovsky]]></dc:creator>
		<pubDate>Tue, 22 Dec 2009 03:02:38 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=843#comment-123629</guid>
		<description><![CDATA[isn&#039;t this your third particle engine so far?]]></description>
		<content:encoded><![CDATA[<p>isn&#8217;t this your third particle engine so far?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sinpol</title>
		<link>https://mm.soldat.pl/development-log/843/comment-page-1#comment-123608</link>
		<dc:creator><![CDATA[Sinpol]]></dc:creator>
		<pubDate>Mon, 21 Dec 2009 21:57:40 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=843#comment-123608</guid>
		<description><![CDATA[What resolution will the game?
in previous videos that showed the effects of smoke, took too long to dissipate. the truth is that it only looks bad the dust produced when walking, that take long to dissipate. The shooting and grenades give it does not matter much emotion to play with light effects and flashes =)]]></description>
		<content:encoded><![CDATA[<p>What resolution will the game?<br />
in previous videos that showed the effects of smoke, took too long to dissipate. the truth is that it only looks bad the dust produced when walking, that take long to dissipate. The shooting and grenades give it does not matter much emotion to play with light effects and flashes =)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mman</title>
		<link>https://mm.soldat.pl/development-log/843/comment-page-1#comment-123604</link>
		<dc:creator><![CDATA[mman]]></dc:creator>
		<pubDate>Mon, 21 Dec 2009 21:46:40 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=843#comment-123604</guid>
		<description><![CDATA[tell something more, im into particle engines and i&#039;d love to see more variety in effects u can make with it then in mine.]]></description>
		<content:encoded><![CDATA[<p>tell something more, im into particle engines and i&#8217;d love to see more variety in effects u can make with it then in mine.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>https://mm.soldat.pl/development-log/843/comment-page-1#comment-123593</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Mon, 21 Dec 2009 20:30:38 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=843#comment-123593</guid>
		<description><![CDATA[a lot of bullet shells sounds great. Will there still be boxes and other pysic objects you can use?]]></description>
		<content:encoded><![CDATA[<p>a lot of bullet shells sounds great. Will there still be boxes and other pysic objects you can use?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: curious</title>
		<link>https://mm.soldat.pl/development-log/843/comment-page-1#comment-123591</link>
		<dc:creator><![CDATA[curious]]></dc:creator>
		<pubDate>Mon, 21 Dec 2009 20:17:48 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=843#comment-123591</guid>
		<description><![CDATA[wtf]]></description>
		<content:encoded><![CDATA[<p>wtf</p>
]]></content:encoded>
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