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	<title>Comments on: </title>
	<atom:link href="https://mm.soldat.pl/development-log/912/feed" rel="self" type="application/rss+xml" />
	<link>https://mm.soldat.pl/development-log/912</link>
	<description>Michał Marcinkowski&#039;s: Gamedev Log &#38; Articles</description>
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	<item>
		<title>By: curious</title>
		<link>https://mm.soldat.pl/development-log/912/comment-page-1#comment-125733</link>
		<dc:creator><![CDATA[curious]]></dc:creator>
		<pubDate>Sun, 03 Jan 2010 12:47:39 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/912#comment-125733</guid>
		<description><![CDATA[But that might be me imagining things.]]></description>
		<content:encoded><![CDATA[<p>But that might be me imagining things.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: curious</title>
		<link>https://mm.soldat.pl/development-log/912/comment-page-1#comment-125732</link>
		<dc:creator><![CDATA[curious]]></dc:creator>
		<pubDate>Sun, 03 Jan 2010 12:45:29 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/912#comment-125732</guid>
		<description><![CDATA[You should fix your privacy policy page it&#039;s a bit of a pain to read.

And when I meant that it loads slower than the 1st version I meant:
Launch 1st-&gt;black screen-&gt;...-&gt;crash
Launch 2nd-&gt;black screen-&gt;.......................-&gt;crash
Launch 3rd-&gt;black screen-&gt;...............-&gt;crash]]></description>
		<content:encoded><![CDATA[<p>You should fix your privacy policy page it&#8217;s a bit of a pain to read.</p>
<p>And when I meant that it loads slower than the 1st version I meant:<br />
Launch 1st-&gt;black screen-&gt;&#8230;-&gt;crash<br />
Launch 2nd-&gt;black screen-&gt;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;..-&gt;crash<br />
Launch 3rd-&gt;black screen-&gt;&#8230;&#8230;&#8230;&#8230;&#8230;-&gt;crash</p>
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	</item>
	<item>
		<title>By: Weedy</title>
		<link>https://mm.soldat.pl/development-log/912/comment-page-1#comment-125694</link>
		<dc:creator><![CDATA[Weedy]]></dc:creator>
		<pubDate>Sun, 03 Jan 2010 07:05:35 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/912#comment-125694</guid>
		<description><![CDATA[in future versions? sry for double post.]]></description>
		<content:encoded><![CDATA[<p>in future versions? sry for double post.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Weedy</title>
		<link>https://mm.soldat.pl/development-log/912/comment-page-1#comment-125692</link>
		<dc:creator><![CDATA[Weedy]]></dc:creator>
		<pubDate>Sun, 03 Jan 2010 07:03:42 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/912#comment-125692</guid>
		<description><![CDATA[MM, will the game will be playable with 31 fps (with shaders) with my gforce 8500?]]></description>
		<content:encoded><![CDATA[<p>MM, will the game will be playable with 31 fps (with shaders) with my gforce 8500?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Georg Pichler (grand_diablo)</title>
		<link>https://mm.soldat.pl/development-log/912/comment-page-1#comment-125683</link>
		<dc:creator><![CDATA[Georg Pichler (grand_diablo)]]></dc:creator>
		<pubDate>Sun, 03 Jan 2010 05:32:22 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/912#comment-125683</guid>
		<description><![CDATA[Specs:
Intel Core2 @ 2.2 Ghz
4 GB RAM
NVidia Geforce 9800M GTS
Win7 Ultimate x64

Techdemo runs without crashes so far.

The only things I can report by now:
- when you go close to a wall and jump then, you get &quot;stuck&quot; to the wall and can just get way by jumping up and then pressing a key left or right, away from the wall.
- jumping and then pressing the right mouse button in mid-air makes the player levitate.]]></description>
		<content:encoded><![CDATA[<p>Specs:<br />
Intel Core2 @ 2.2 Ghz<br />
4 GB RAM<br />
NVidia Geforce 9800M GTS<br />
Win7 Ultimate x64</p>
<p>Techdemo runs without crashes so far.</p>
<p>The only things I can report by now:<br />
&#8211; when you go close to a wall and jump then, you get &#8220;stuck&#8221; to the wall and can just get way by jumping up and then pressing a key left or right, away from the wall.<br />
&#8211; jumping and then pressing the right mouse button in mid-air makes the player levitate.</p>
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	</item>
	<item>
		<title>By: Makron666</title>
		<link>https://mm.soldat.pl/development-log/912/comment-page-1#comment-125654</link>
		<dc:creator><![CDATA[Makron666]]></dc:creator>
		<pubDate>Sun, 03 Jan 2010 00:50:52 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/912#comment-125654</guid>
		<description><![CDATA[What about block commenting EG.  /*, */]]></description>
		<content:encoded><![CDATA[<p>What about block commenting EG.  /*, */</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hubis</title>
		<link>https://mm.soldat.pl/development-log/912/comment-page-1#comment-125651</link>
		<dc:creator><![CDATA[Hubis]]></dc:creator>
		<pubDate>Sun, 03 Jan 2010 00:20:50 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/912#comment-125651</guid>
		<description><![CDATA[I still had no luck, to get a window opened. I was waiting for it so long ;(  

#include suicide.h]]></description>
		<content:encoded><![CDATA[<p>I still had no luck, to get a window opened. I was waiting for it so long ;(  </p>
<p>#include suicide.h</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MM</title>
		<link>https://mm.soldat.pl/development-log/912/comment-page-1#comment-125602</link>
		<dc:creator><![CDATA[MM]]></dc:creator>
		<pubDate>Sat, 02 Jan 2010 18:32:33 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/912#comment-125602</guid>
		<description><![CDATA[comment = add // before lines.
Nevermind it doesn&#039;t work. This bug seems memory related I had it on my older laptop but I don&#039;t have it right now to see what&#039;s happening.]]></description>
		<content:encoded><![CDATA[<p>comment = add // before lines.<br />
Nevermind it doesn&#8217;t work. This bug seems memory related I had it on my older laptop but I don&#8217;t have it right now to see what&#8217;s happening.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Clawbug</title>
		<link>https://mm.soldat.pl/development-log/912/comment-page-1#comment-125601</link>
		<dc:creator><![CDATA[Clawbug]]></dc:creator>
		<pubDate>Sat, 02 Jan 2010 18:28:10 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/912#comment-125601</guid>
		<description><![CDATA[Diego, MM means that you comment out the lines by adding (usually) either # or // before the lines. I don&#039;t have the requied file anywhere available, but I guess you can figure it out by looking for other comments in the file.]]></description>
		<content:encoded><![CDATA[<p>Diego, MM means that you comment out the lines by adding (usually) either # or // before the lines. I don&#8217;t have the requied file anywhere available, but I guess you can figure it out by looking for other comments in the file.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: xmRipper</title>
		<link>https://mm.soldat.pl/development-log/912/comment-page-1#comment-125593</link>
		<dc:creator><![CDATA[xmRipper]]></dc:creator>
		<pubDate>Sat, 02 Jan 2010 17:33:35 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/912#comment-125593</guid>
		<description><![CDATA[@MM:
I have added double-slash before every line except
mapAddRespawn( &quot;soldier&quot;, 83.0f, 86.0f, 0 );

Nothing is changed. It is still crashing.]]></description>
		<content:encoded><![CDATA[<p>@MM:<br />
I have added double-slash before every line except<br />
mapAddRespawn( &#8220;soldier&#8221;, 83.0f, 86.0f, 0 );</p>
<p>Nothing is changed. It is still crashing.</p>
]]></content:encoded>
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