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	<title>Comments on: </title>
	<atom:link href="https://mm.soldat.pl/development-log/976/feed" rel="self" type="application/rss+xml" />
	<link>https://mm.soldat.pl/development-log/976</link>
	<description>Michał Marcinkowski&#039;s: Gamedev Log &#38; Articles</description>
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		<title>By: Itachi_93</title>
		<link>https://mm.soldat.pl/development-log/976/comment-page-1#comment-132772</link>
		<dc:creator><![CDATA[Itachi_93]]></dc:creator>
		<pubDate>Fri, 12 Feb 2010 01:05:39 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/976#comment-132772</guid>
		<description><![CDATA[It&#039;s a small step for the player, but a big step for MM. Or vice versa.lol]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s a small step for the player, but a big step for MM. Or vice versa.lol</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MM</title>
		<link>https://mm.soldat.pl/development-log/976/comment-page-1#comment-132322</link>
		<dc:creator><![CDATA[MM]]></dc:creator>
		<pubDate>Thu, 11 Feb 2010 07:51:38 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/976#comment-132322</guid>
		<description><![CDATA[Predictions would be nice. I can definitely do that although it will need a lot more computational power.]]></description>
		<content:encoded><![CDATA[<p>Predictions would be nice. I can definitely do that although it will need a lot more computational power.</p>
]]></content:encoded>
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	<item>
		<title>By: Gnoblar</title>
		<link>https://mm.soldat.pl/development-log/976/comment-page-1#comment-131928</link>
		<dc:creator><![CDATA[Gnoblar]]></dc:creator>
		<pubDate>Wed, 10 Feb 2010 10:17:46 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/976#comment-131928</guid>
		<description><![CDATA[Make the bot predict if you&#039;re going somewhere and shoots the way it thinks you&#039;re going (aka if you are about to run through a door, it shoots the door entrance or if you&#039;re about to drop into it&#039;s line of sight via a second story, it shoots the air you&#039;re about to fall into.

But the reatreat sounds very good.]]></description>
		<content:encoded><![CDATA[<p>Make the bot predict if you&#8217;re going somewhere and shoots the way it thinks you&#8217;re going (aka if you are about to run through a door, it shoots the door entrance or if you&#8217;re about to drop into it&#8217;s line of sight via a second story, it shoots the air you&#8217;re about to fall into.</p>
<p>But the reatreat sounds very good.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: shaheen</title>
		<link>https://mm.soldat.pl/development-log/976/comment-page-1#comment-131644</link>
		<dc:creator><![CDATA[shaheen]]></dc:creator>
		<pubDate>Tue, 09 Feb 2010 20:45:09 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/976#comment-131644</guid>
		<description><![CDATA[awesome ,man
good luck with ur game]]></description>
		<content:encoded><![CDATA[<p>awesome ,man<br />
good luck with ur game</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Underline</title>
		<link>https://mm.soldat.pl/development-log/976/comment-page-1#comment-131609</link>
		<dc:creator><![CDATA[Underline]]></dc:creator>
		<pubDate>Tue, 09 Feb 2010 15:17:40 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/976#comment-131609</guid>
		<description><![CDATA[Now you have to do two things:
- taking advantage of enemies weaknesses (enemies worse position, health, shooting obstructed when climbing)
-sometimes he miscalculates if he is visible to the enemy

Good luck =)]]></description>
		<content:encoded><![CDATA[<p>Now you have to do two things:<br />
&#8211; taking advantage of enemies weaknesses (enemies worse position, health, shooting obstructed when climbing)<br />
-sometimes he miscalculates if he is visible to the enemy</p>
<p>Good luck =)</p>
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