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	<title>Comments on: Character animations and physics</title>
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	<link>https://mm.soldat.pl/development-log/character-animations-and-physics</link>
	<description>Michał Marcinkowski&#039;s: Gamedev Log &#38; Articles</description>
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		<title>By: Azah</title>
		<link>https://mm.soldat.pl/development-log/character-animations-and-physics/comment-page-1#comment-1261680</link>
		<dc:creator><![CDATA[Azah]]></dc:creator>
		<pubDate>Fri, 02 Oct 2015 10:52:38 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=99#comment-1261680</guid>
		<description><![CDATA[Hello, je vous envoie un petit mot dpeuis Marseille. Je faisais quelques recherches sur Google pour un site web dedie au prix des maisons enbois, et j&#039;ai atterisur votre blog . C&#039;est l&#039;un des sites les plus inte9ressants que j&#039;ai visite recemment sur le sujet et c&#039;est la raison pour laquelle j&#039;ai decide de le mettre dans mes favoris sur Stumbleupon.com en utilisant JoshRegister.com    Blog Archive     Coolest animation series ever! comme titre de re9fe9rence. Ainsi, mes contacts persos et pros concernes par le sujet pourront de9couvrir votre site et en apprendre davantage. Un grand merci a vous pour nous permettre de decouvrir ce contenu,le partager ainsi et felicitations pour laqualite du travail realise.]]></description>
		<content:encoded><![CDATA[<p>Hello, je vous envoie un petit mot dpeuis Marseille. Je faisais quelques recherches sur Google pour un site web dedie au prix des maisons enbois, et j&#8217;ai atterisur votre blog . C&#8217;est l&#8217;un des sites les plus inte9ressants que j&#8217;ai visite recemment sur le sujet et c&#8217;est la raison pour laquelle j&#8217;ai decide de le mettre dans mes favoris sur Stumbleupon.com en utilisant JoshRegister.com    Blog Archive     Coolest animation series ever! comme titre de re9fe9rence. Ainsi, mes contacts persos et pros concernes par le sujet pourront de9couvrir votre site et en apprendre davantage. Un grand merci a vous pour nous permettre de decouvrir ce contenu,le partager ainsi et felicitations pour laqualite du travail realise.</p>
]]></content:encoded>
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	<item>
		<title>By: Furek</title>
		<link>https://mm.soldat.pl/development-log/character-animations-and-physics/comment-page-1#comment-50014</link>
		<dc:creator><![CDATA[Furek]]></dc:creator>
		<pubDate>Sun, 27 Jul 2008 19:55:08 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=99#comment-50014</guid>
		<description><![CDATA[The best thing there is changing player`s physical abilities. It would be great to include some medicine, changing stamina, movement speed, or accuracy as example. Also, they&#039;d better to dicrease them after the effect. IMO, it`s a special part of gameplay, but I really have no idea how to enclude em in the game.]]></description>
		<content:encoded><![CDATA[<p>The best thing there is changing player`s physical abilities. It would be great to include some medicine, changing stamina, movement speed, or accuracy as example. Also, they&#8217;d better to dicrease them after the effect. IMO, it`s a special part of gameplay, but I really have no idea how to enclude em in the game.</p>
]]></content:encoded>
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	<item>
		<title>By: kizza</title>
		<link>https://mm.soldat.pl/development-log/character-animations-and-physics/comment-page-1#comment-27531</link>
		<dc:creator><![CDATA[kizza]]></dc:creator>
		<pubDate>Tue, 18 Mar 2008 06:07:19 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=99#comment-27531</guid>
		<description><![CDATA[thats awesome. He bounces a fair bit but its obviously not complete.
Nice work on allowing him to walk up steps like that.]]></description>
		<content:encoded><![CDATA[<p>thats awesome. He bounces a fair bit but its obviously not complete.<br />
Nice work on allowing him to walk up steps like that.</p>
]]></content:encoded>
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		<title>By: 12345yon</title>
		<link>https://mm.soldat.pl/development-log/character-animations-and-physics/comment-page-1#comment-10600</link>
		<dc:creator><![CDATA[12345yon]]></dc:creator>
		<pubDate>Thu, 29 Nov 2007 02:48:25 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=99#comment-10600</guid>
		<description><![CDATA[its cool, but needs improvements, what you can do is that the player can handle layers,it could be good]]></description>
		<content:encoded><![CDATA[<p>its cool, but needs improvements, what you can do is that the player can handle layers,it could be good</p>
]]></content:encoded>
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	<item>
		<title>By: Wrongfire</title>
		<link>https://mm.soldat.pl/development-log/character-animations-and-physics/comment-page-1#comment-9956</link>
		<dc:creator><![CDATA[Wrongfire]]></dc:creator>
		<pubDate>Fri, 23 Nov 2007 02:57:20 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=99#comment-9956</guid>
		<description><![CDATA[cool, needs tweaking but ultimate very next gen right there.
your 2d game has some techniques 3d pro games made by 100+ people still dont have.. Indie gamers are the ultimate risk takers.
Go Indie gamers]]></description>
		<content:encoded><![CDATA[<p>cool, needs tweaking but ultimate very next gen right there.<br />
your 2d game has some techniques 3d pro games made by 100+ people still dont have.. Indie gamers are the ultimate risk takers.<br />
Go Indie gamers</p>
]]></content:encoded>
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		<title>By: raven</title>
		<link>https://mm.soldat.pl/development-log/character-animations-and-physics/comment-page-1#comment-5789</link>
		<dc:creator><![CDATA[raven]]></dc:creator>
		<pubDate>Sat, 20 Oct 2007 10:30:01 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=99#comment-5789</guid>
		<description><![CDATA[forgive me, i noob]]></description>
		<content:encoded><![CDATA[<p>forgive me, i noob</p>
]]></content:encoded>
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	<item>
		<title>By: Michal</title>
		<link>https://mm.soldat.pl/development-log/character-animations-and-physics/comment-page-1#comment-5785</link>
		<dc:creator><![CDATA[Michal]]></dc:creator>
		<pubDate>Sat, 20 Oct 2007 09:35:30 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=99#comment-5785</guid>
		<description><![CDATA[It&#039;s written in c++, it&#039;s based on my engine which I released open source: http://mm.soldat.pl/?p=57]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s written in c++, it&#8217;s based on my engine which I released open source: <a href="http://mm.soldat.pl/?p=57" rel="nofollow">http://mm.soldat.pl/?p=57</a></p>
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	<item>
		<title>By: raven</title>
		<link>https://mm.soldat.pl/development-log/character-animations-and-physics/comment-page-1#comment-5680</link>
		<dc:creator><![CDATA[raven]]></dc:creator>
		<pubDate>Fri, 19 Oct 2007 07:57:39 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=99#comment-5680</guid>
		<description><![CDATA[[quote]He codes the game in C++[/quote]
Good, very good. This is true? i do not believe in this.
Will wait, that says Michal about this.]]></description>
		<content:encoded><![CDATA[<p>[quote]He codes the game in C++[/quote]<br />
Good, very good. This is true? i do not believe in this.<br />
Will wait, that says Michal about this.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: rfreak</title>
		<link>https://mm.soldat.pl/development-log/character-animations-and-physics/comment-page-1#comment-5643</link>
		<dc:creator><![CDATA[rfreak]]></dc:creator>
		<pubDate>Fri, 19 Oct 2007 00:48:47 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=99#comment-5643</guid>
		<description><![CDATA[He codes the game in C++]]></description>
		<content:encoded><![CDATA[<p>He codes the game in C++</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: raven</title>
		<link>https://mm.soldat.pl/development-log/character-animations-and-physics/comment-page-1#comment-5442</link>
		<dc:creator><![CDATA[raven]]></dc:creator>
		<pubDate>Tue, 16 Oct 2007 10:45:35 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=99#comment-5442</guid>
		<description><![CDATA[Main question: what you use the programming language for writing this game ?

if i bad write this comment, it&#039;s because i very bad speak english :(]]></description>
		<content:encoded><![CDATA[<p>Main question: what you use the programming language for writing this game ?</p>
<p>if i bad write this comment, it&#8217;s because i very bad speak english <img src="https://mm.soldat.pl/wp-includes/images/smilies/frownie.png" alt=":(" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
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