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	<title>Comments on: Ledge climbing 2</title>
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	<link>https://mm.soldat.pl/development-log/ledge-climbing-2</link>
	<description>Michał Marcinkowski&#039;s: Gamedev Log &#38; Articles</description>
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		<title>By: mike</title>
		<link>https://mm.soldat.pl/development-log/ledge-climbing-2/comment-page-1#comment-114546</link>
		<dc:creator><![CDATA[mike]]></dc:creator>
		<pubDate>Thu, 29 Oct 2009 20:57:09 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=362#comment-114546</guid>
		<description><![CDATA[i think a grappling hook would be awesome and popular, look at the popularity of Worms, mainly because of the rope]]></description>
		<content:encoded><![CDATA[<p>i think a grappling hook would be awesome and popular, look at the popularity of Worms, mainly because of the rope</p>
]]></content:encoded>
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	<item>
		<title>By: BinaryPsycho</title>
		<link>https://mm.soldat.pl/development-log/ledge-climbing-2/comment-page-1#comment-97601</link>
		<dc:creator><![CDATA[BinaryPsycho]]></dc:creator>
		<pubDate>Tue, 07 Jul 2009 15:35:10 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=362#comment-97601</guid>
		<description><![CDATA[Insert  *STOMP - CRUSH* *AAAAAAAAAAAAAAAAAAAAAA*

Would be nice to stomp on some fingers as it would be nice to
see someone falling and screaming like in the first Prince of Persias lol. 

Boot people from cliffs would be cool too... =)]]></description>
		<content:encoded><![CDATA[<p>Insert  *STOMP &#8211; CRUSH* *AAAAAAAAAAAAAAAAAAAAAA*</p>
<p>Would be nice to stomp on some fingers as it would be nice to<br />
see someone falling and screaming like in the first Prince of Persias lol. </p>
<p>Boot people from cliffs would be cool too&#8230; =)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ~Cremator}</title>
		<link>https://mm.soldat.pl/development-log/ledge-climbing-2/comment-page-1#comment-96257</link>
		<dc:creator><![CDATA[~Cremator}]]></dc:creator>
		<pubDate>Sun, 28 Jun 2009 09:42:53 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=362#comment-96257</guid>
		<description><![CDATA[MM! I think this morning about your game and idea come to me :)
 What you think about special equipment, for instance &quot;cat&quot;(rope) or parachute?? it make game more intresting and give more &quot;tactical&quot; things..]]></description>
		<content:encoded><![CDATA[<p>MM! I think this morning about your game and idea come to me <img src="https://mm.soldat.pl/wp-includes/images/smilies/simple-smile.png" alt=":)" class="wp-smiley" style="height: 1em; max-height: 1em;" /><br />
 What you think about special equipment, for instance &#8220;cat&#8221;(rope) or parachute?? it make game more intresting and give more &#8220;tactical&#8221; things..</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: C'o's'm'i'n</title>
		<link>https://mm.soldat.pl/development-log/ledge-climbing-2/comment-page-1#comment-96037</link>
		<dc:creator><![CDATA[C'o's'm'i'n]]></dc:creator>
		<pubDate>Fri, 26 Jun 2009 19:06:34 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=362#comment-96037</guid>
		<description><![CDATA[I think the physics look great.

What would be cool, if at big jumps (example min 0:47) or drops from a big height, the gostek would roll (and not be able to shoot).]]></description>
		<content:encoded><![CDATA[<p>I think the physics look great.</p>
<p>What would be cool, if at big jumps (example min 0:47) or drops from a big height, the gostek would roll (and not be able to shoot).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: xstyle</title>
		<link>https://mm.soldat.pl/development-log/ledge-climbing-2/comment-page-1#comment-96035</link>
		<dc:creator><![CDATA[xstyle]]></dc:creator>
		<pubDate>Fri, 26 Jun 2009 18:36:16 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=362#comment-96035</guid>
		<description><![CDATA[Ragdoll physics look weird]]></description>
		<content:encoded><![CDATA[<p>Ragdoll physics look weird</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: kristhefer</title>
		<link>https://mm.soldat.pl/development-log/ledge-climbing-2/comment-page-1#comment-95960</link>
		<dc:creator><![CDATA[kristhefer]]></dc:creator>
		<pubDate>Fri, 26 Jun 2009 05:36:26 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=362#comment-95960</guid>
		<description><![CDATA[is it going to be when you grab onto a long vertical wall does he just keep (like in the video) keep playing that climb up onto ledge animation till hes on the top of it? and also did you have to push a button to climb up or did he do it automaticly?]]></description>
		<content:encoded><![CDATA[<p>is it going to be when you grab onto a long vertical wall does he just keep (like in the video) keep playing that climb up onto ledge animation till hes on the top of it? and also did you have to push a button to climb up or did he do it automaticly?</p>
]]></content:encoded>
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	<item>
		<title>By: Fish Fart</title>
		<link>https://mm.soldat.pl/development-log/ledge-climbing-2/comment-page-1#comment-95905</link>
		<dc:creator><![CDATA[Fish Fart]]></dc:creator>
		<pubDate>Thu, 25 Jun 2009 22:04:45 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=362#comment-95905</guid>
		<description><![CDATA[Grappling Hook, Grappling Hook, Grappling Hook]]></description>
		<content:encoded><![CDATA[<p>Grappling Hook, Grappling Hook, Grappling Hook</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: C'o's'm'i'n</title>
		<link>https://mm.soldat.pl/development-log/ledge-climbing-2/comment-page-1#comment-95897</link>
		<dc:creator><![CDATA[C'o's'm'i'n]]></dc:creator>
		<pubDate>Thu, 25 Jun 2009 21:07:19 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=362#comment-95897</guid>
		<description><![CDATA[Oh, hey, for everybody interested:
Paxil is the name of that medicine in the USA, in Europe (except for England) it&#039;s called Seroxat.]]></description>
		<content:encoded><![CDATA[<p>Oh, hey, for everybody interested:<br />
Paxil is the name of that medicine in the USA, in Europe (except for England) it&#8217;s called Seroxat.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Diego_Lemos</title>
		<link>https://mm.soldat.pl/development-log/ledge-climbing-2/comment-page-1#comment-95895</link>
		<dc:creator><![CDATA[Diego_Lemos]]></dc:creator>
		<pubDate>Thu, 25 Jun 2009 20:45:08 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=362#comment-95895</guid>
		<description><![CDATA[Hey michal, i´m from Argentina, my english sucks to much and i can say that i´m impressed how fast you are codding that fucking game. My only experience in coding games, was in allegro XD.


I don´t know what to say, just only that.

I read all the days this development blog and i´m learning english from here, HELL YEAH :D

P.D: i hear Heavy Metal Too, fucking good music ;)

aaahhh, SNOW, that dream that you had under the effects of holy-shit drugs let me thinking... and i learn a few words from that narration.


I hope that you can understand what i saying, Keep working MM.]]></description>
		<content:encoded><![CDATA[<p>Hey michal, i´m from Argentina, my english sucks to much and i can say that i´m impressed how fast you are codding that fucking game. My only experience in coding games, was in allegro XD.</p>
<p>I don´t know what to say, just only that.</p>
<p>I read all the days this development blog and i´m learning english from here, HELL YEAH 😀</p>
<p>P.D: i hear Heavy Metal Too, fucking good music 😉</p>
<p>aaahhh, SNOW, that dream that you had under the effects of holy-shit drugs let me thinking&#8230; and i learn a few words from that narration.</p>
<p>I hope that you can understand what i saying, Keep working MM.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MM</title>
		<link>https://mm.soldat.pl/development-log/ledge-climbing-2/comment-page-1#comment-95888</link>
		<dc:creator><![CDATA[MM]]></dc:creator>
		<pubDate>Thu, 25 Jun 2009 20:00:06 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=362#comment-95888</guid>
		<description><![CDATA[C&#039;o&#039;s&#039;m&#039;i&#039;n: yeah thats generally a good idea.]]></description>
		<content:encoded><![CDATA[<p>C&#8217;o&#8217;s&#8217;m&#8217;i&#8217;n: yeah thats generally a good idea.</p>
]]></content:encoded>
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