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	<title>Comments on: New faster particles</title>
	<atom:link href="https://mm.soldat.pl/development-log/new-faster-particles/feed" rel="self" type="application/rss+xml" />
	<link>https://mm.soldat.pl/development-log/new-faster-particles</link>
	<description>Michał Marcinkowski&#039;s: Gamedev Log &#38; Articles</description>
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	<item>
		<title>By: illu</title>
		<link>https://mm.soldat.pl/development-log/new-faster-particles/comment-page-1#comment-170031</link>
		<dc:creator><![CDATA[illu]]></dc:creator>
		<pubDate>Fri, 20 Aug 2010 13:49:09 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/new-faster-particles#comment-170031</guid>
		<description><![CDATA[lol, it&#039;s like flubber!

good job, now go for weapons again :D]]></description>
		<content:encoded><![CDATA[<p>lol, it&#8217;s like flubber!</p>
<p>good job, now go for weapons again 😀</p>
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	<item>
		<title>By: error</title>
		<link>https://mm.soldat.pl/development-log/new-faster-particles/comment-page-1#comment-170028</link>
		<dc:creator><![CDATA[error]]></dc:creator>
		<pubDate>Fri, 20 Aug 2010 13:23:30 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/new-faster-particles#comment-170028</guid>
		<description><![CDATA[allocate enough memory yourself before running anything, its cheap these days :)]]></description>
		<content:encoded><![CDATA[<p>allocate enough memory yourself before running anything, its cheap these days <img src="https://mm.soldat.pl/wp-includes/images/smilies/simple-smile.png" alt=":)" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
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	<item>
		<title>By: mmankt</title>
		<link>https://mm.soldat.pl/development-log/new-faster-particles/comment-page-1#comment-169881</link>
		<dc:creator><![CDATA[mmankt]]></dc:creator>
		<pubDate>Thu, 19 Aug 2010 13:18:29 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/new-faster-particles#comment-169881</guid>
		<description><![CDATA[thx. will particles be moddable in a script file so we can pretty much compose our own explosions and special effects and particle behavior?]]></description>
		<content:encoded><![CDATA[<p>thx. will particles be moddable in a script file so we can pretty much compose our own explosions and special effects and particle behavior?</p>
]]></content:encoded>
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	<item>
		<title>By: Winterous</title>
		<link>https://mm.soldat.pl/development-log/new-faster-particles/comment-page-1#comment-169870</link>
		<dc:creator><![CDATA[Winterous]]></dc:creator>
		<pubDate>Thu, 19 Aug 2010 12:07:28 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/new-faster-particles#comment-169870</guid>
		<description><![CDATA[I have to say, those smoke effects looked amazing!]]></description>
		<content:encoded><![CDATA[<p>I have to say, those smoke effects looked amazing!</p>
]]></content:encoded>
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	<item>
		<title>By: Makron666</title>
		<link>https://mm.soldat.pl/development-log/new-faster-particles/comment-page-1#comment-169849</link>
		<dc:creator><![CDATA[Makron666]]></dc:creator>
		<pubDate>Thu, 19 Aug 2010 09:11:26 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/new-faster-particles#comment-169849</guid>
		<description><![CDATA[It is nice, but there are a few minor issues, if particles are not affected by player, then destroy particles that are completly overlapping, also, fix that fire, and shit sticking/going through walls. Then your particle engine would be sweet.]]></description>
		<content:encoded><![CDATA[<p>It is nice, but there are a few minor issues, if particles are not affected by player, then destroy particles that are completly overlapping, also, fix that fire, and shit sticking/going through walls. Then your particle engine would be sweet.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MM</title>
		<link>https://mm.soldat.pl/development-log/new-faster-particles/comment-page-1#comment-169833</link>
		<dc:creator><![CDATA[MM]]></dc:creator>
		<pubDate>Thu, 19 Aug 2010 06:56:17 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/new-faster-particles#comment-169833</guid>
		<description><![CDATA[&lt;i&gt;Are you virgin?&lt;/i&gt;
Have you ever optimized particles?

&lt;i&gt;awesomeness. could you tell something more about the collision detection here?&lt;/i&gt;
It&#039;s raycasting. The lines are packed into tiles. Broadphase is detecting if a tile collided, if yes then the narrow phase is line to line collision algorithm.

&lt;i&gt;Do they all support collisions with players too, or are they just eye candy?&lt;/i&gt;
No, cause they would be impossible to sync through network.]]></description>
		<content:encoded><![CDATA[<p><i>Are you virgin?</i><br />
Have you ever optimized particles?</p>
<p><i>awesomeness. could you tell something more about the collision detection here?</i><br />
It&#8217;s raycasting. The lines are packed into tiles. Broadphase is detecting if a tile collided, if yes then the narrow phase is line to line collision algorithm.</p>
<p><i>Do they all support collisions with players too, or are they just eye candy?</i><br />
No, cause they would be impossible to sync through network.</p>
]]></content:encoded>
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	<item>
		<title>By: Andrew</title>
		<link>https://mm.soldat.pl/development-log/new-faster-particles/comment-page-1#comment-169821</link>
		<dc:creator><![CDATA[Andrew]]></dc:creator>
		<pubDate>Thu, 19 Aug 2010 05:14:38 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/new-faster-particles#comment-169821</guid>
		<description><![CDATA[You could make some really awesome weapons with this :)

Do they all support collisions with players too, or are they just eye candy?]]></description>
		<content:encoded><![CDATA[<p>You could make some really awesome weapons with this <img src="https://mm.soldat.pl/wp-includes/images/smilies/simple-smile.png" alt=":)" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
<p>Do they all support collisions with players too, or are they just eye candy?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Clawbug</title>
		<link>https://mm.soldat.pl/development-log/new-faster-particles/comment-page-1#comment-169786</link>
		<dc:creator><![CDATA[Clawbug]]></dc:creator>
		<pubDate>Wed, 18 Aug 2010 23:58:45 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/new-faster-particles#comment-169786</guid>
		<description><![CDATA[What the fuck is this girly shit? Where is METAL?]]></description>
		<content:encoded><![CDATA[<p>What the fuck is this girly shit? Where is METAL?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: xmRipper</title>
		<link>https://mm.soldat.pl/development-log/new-faster-particles/comment-page-1#comment-169784</link>
		<dc:creator><![CDATA[xmRipper]]></dc:creator>
		<pubDate>Wed, 18 Aug 2010 23:45:56 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/new-faster-particles#comment-169784</guid>
		<description><![CDATA[Wow that flames are great at 2:25]]></description>
		<content:encoded><![CDATA[<p>Wow that flames are great at 2:25</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Underline</title>
		<link>https://mm.soldat.pl/development-log/new-faster-particles/comment-page-1#comment-169782</link>
		<dc:creator><![CDATA[Underline]]></dc:creator>
		<pubDate>Wed, 18 Aug 2010 23:37:51 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/new-faster-particles#comment-169782</guid>
		<description><![CDATA[MAN!
GREAT! 
I doubt that you need to render more then 5000 particles at the same time! :P]]></description>
		<content:encoded><![CDATA[<p>MAN!<br />
GREAT!<br />
I doubt that you need to render more then 5000 particles at the same time! 😛</p>
]]></content:encoded>
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