<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>Comments on: Next release design changes</title>
	<atom:link href="https://mm.soldat.pl/development-log/next-release-design-changes/feed" rel="self" type="application/rss+xml" />
	<link>https://mm.soldat.pl/development-log/next-release-design-changes</link>
	<description>Michał Marcinkowski&#039;s: Gamedev Log &#38; Articles</description>
	<lastBuildDate>Tue, 24 Mar 2026 04:51:11 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>https://wordpress.org/?v=4.2.39</generator>
	<item>
		<title>By: tao_taier</title>
		<link>https://mm.soldat.pl/development-log/next-release-design-changes/comment-page-1#comment-230257</link>
		<dc:creator><![CDATA[tao_taier]]></dc:creator>
		<pubDate>Tue, 24 May 2011 05:40:56 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=1687#comment-230257</guid>
		<description><![CDATA[Smaller sizes will help the pace of development all round.
Though hopefully not as small as soldat. As long as its all mod-able in the end I&#039;m not worried about the sizes longterm. 

[Still, soldat sprites were bad. In all honesty the arms were gimped. They looked ridiculous when holding pistols. And looking from to one side from the other made everything look different in ways that made modding it irritating.
Just saying. Don&#039;t any fanboy diehards get all in a fuss over me saying that... face reality, they stunk. Though not without &quot;charm&quot;.]

Regarding cameras, &quot;i am worried though that they would be too easily destructible, and may not even be worth taking the time to repair due to being destroyed so quickly.&quot;

Just make them very small &amp; discrete, hard to hit and see. 
Like the size of a cut-in-half marker in terms of width &amp; length.
Or small scope, in terms of size. Then give it a &quot;crescent-y&quot; shape for the base of it that connects to walls. 
When activated you could use the mouse to set its direction?  

Also a (disposable? ) tool to disable them would give you an option other than having to shoot them (giving you away). And/or a single use distortion device that you can place in an area....er... scratch that,  EMP grenades would make more sense for that since they would already be a multi-role item.]]></description>
		<content:encoded><![CDATA[<p>Smaller sizes will help the pace of development all round.<br />
Though hopefully not as small as soldat. As long as its all mod-able in the end I&#8217;m not worried about the sizes longterm. </p>
<p>[Still, soldat sprites were bad. In all honesty the arms were gimped. They looked ridiculous when holding pistols. And looking from to one side from the other made everything look different in ways that made modding it irritating.<br />
Just saying. Don&#8217;t any fanboy diehards get all in a fuss over me saying that&#8230; face reality, they stunk. Though not without &#8220;charm&#8221;.]</p>
<p>Regarding cameras, &#8220;i am worried though that they would be too easily destructible, and may not even be worth taking the time to repair due to being destroyed so quickly.&#8221;</p>
<p>Just make them very small &amp; discrete, hard to hit and see.<br />
Like the size of a cut-in-half marker in terms of width &amp; length.<br />
Or small scope, in terms of size. Then give it a &#8220;crescent-y&#8221; shape for the base of it that connects to walls.<br />
When activated you could use the mouse to set its direction?  </p>
<p>Also a (disposable? ) tool to disable them would give you an option other than having to shoot them (giving you away). And/or a single use distortion device that you can place in an area&#8230;.er&#8230; scratch that,  EMP grenades would make more sense for that since they would already be a multi-role item.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tenshi</title>
		<link>https://mm.soldat.pl/development-log/next-release-design-changes/comment-page-1#comment-225584</link>
		<dc:creator><![CDATA[Tenshi]]></dc:creator>
		<pubDate>Thu, 05 May 2011 13:12:01 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=1687#comment-225584</guid>
		<description><![CDATA[@illu that&#039;s what she said.]]></description>
		<content:encoded><![CDATA[<p>@illu that&#8217;s what she said.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Monsteri</title>
		<link>https://mm.soldat.pl/development-log/next-release-design-changes/comment-page-1#comment-225362</link>
		<dc:creator><![CDATA[Monsteri]]></dc:creator>
		<pubDate>Wed, 04 May 2011 18:26:56 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=1687#comment-225362</guid>
		<description><![CDATA[He&#039;s at least alive, I saw him on Soldat Forums today.]]></description>
		<content:encoded><![CDATA[<p>He&#8217;s at least alive, I saw him on Soldat Forums today.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: woops</title>
		<link>https://mm.soldat.pl/development-log/next-release-design-changes/comment-page-1#comment-225336</link>
		<dc:creator><![CDATA[woops]]></dc:creator>
		<pubDate>Wed, 04 May 2011 16:56:49 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=1687#comment-225336</guid>
		<description><![CDATA[update... it&#039;s been 2 weeks.]]></description>
		<content:encoded><![CDATA[<p>update&#8230; it&#8217;s been 2 weeks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: illu</title>
		<link>https://mm.soldat.pl/development-log/next-release-design-changes/comment-page-1#comment-225146</link>
		<dc:creator><![CDATA[illu]]></dc:creator>
		<pubDate>Wed, 04 May 2011 05:06:57 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=1687#comment-225146</guid>
		<description><![CDATA[I&#039;m hoping the best and expecting something huge! :)]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m hoping the best and expecting something huge! <img src="https://mm.soldat.pl/wp-includes/images/smilies/simple-smile.png" alt=":)" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Underline</title>
		<link>https://mm.soldat.pl/development-log/next-release-design-changes/comment-page-1#comment-225131</link>
		<dc:creator><![CDATA[Underline]]></dc:creator>
		<pubDate>Wed, 04 May 2011 04:06:39 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=1687#comment-225131</guid>
		<description><![CDATA[This is strange,
Longer time ever without hearing from you.. =/]]></description>
		<content:encoded><![CDATA[<p>This is strange,<br />
Longer time ever without hearing from you.. =/</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: kit</title>
		<link>https://mm.soldat.pl/development-log/next-release-design-changes/comment-page-1#comment-223994</link>
		<dc:creator><![CDATA[kit]]></dc:creator>
		<pubDate>Sat, 30 Apr 2011 19:10:37 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=1687#comment-223994</guid>
		<description><![CDATA[Don&#039;t know where to post this, can&#039;t seem to remember my soldat forum username as well but....

http://itunes.apple.com/app/doodle-army-2/id405885221?mt=8

some guy just made a &quot;soldat&quot; for iphone... too similar, think you should contact him :D]]></description>
		<content:encoded><![CDATA[<p>Don&#8217;t know where to post this, can&#8217;t seem to remember my soldat forum username as well but&#8230;.</p>
<p><a href="http://itunes.apple.com/app/doodle-army-2/id405885221?mt=8" rel="nofollow">http://itunes.apple.com/app/doodle-army-2/id405885221?mt=8</a></p>
<p>some guy just made a &#8220;soldat&#8221; for iphone&#8230; too similar, think you should contact him 😀</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Blacksheepboy</title>
		<link>https://mm.soldat.pl/development-log/next-release-design-changes/comment-page-1#comment-223765</link>
		<dc:creator><![CDATA[Blacksheepboy]]></dc:creator>
		<pubDate>Sat, 30 Apr 2011 02:35:23 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=1687#comment-223765</guid>
		<description><![CDATA[I built an up-to-date computer recently and consequently was finally able to play Link-Dead &#039;maxed out.&#039; Too bad I missed out on the rush during the first releases! Well, I enjoyed hunting down Terminator and Tron with spears and explosives :)]]></description>
		<content:encoded><![CDATA[<p>I built an up-to-date computer recently and consequently was finally able to play Link-Dead &#8216;maxed out.&#8217; Too bad I missed out on the rush during the first releases! Well, I enjoyed hunting down Terminator and Tron with spears and explosives <img src="https://mm.soldat.pl/wp-includes/images/smilies/simple-smile.png" alt=":)" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Reactorcore</title>
		<link>https://mm.soldat.pl/development-log/next-release-design-changes/comment-page-1#comment-223547</link>
		<dc:creator><![CDATA[Reactorcore]]></dc:creator>
		<pubDate>Fri, 29 Apr 2011 12:06:13 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=1687#comment-223547</guid>
		<description><![CDATA[I might the wrong, but since he said the size of the warrior was modified (30% is a big change!), it means he&#039;ll need to make or get new sprites for the warrior, all weapons, redo all maps, and do a pretty large overhaul for ingame graphics, it isn&#039;t gonna happen that fast.

Be patient, MM&#039;s hands are full and he is knee deep in work.


I&#039;m pretty excited how things will look once its done though. : )]]></description>
		<content:encoded><![CDATA[<p>I might the wrong, but since he said the size of the warrior was modified (30% is a big change!), it means he&#8217;ll need to make or get new sprites for the warrior, all weapons, redo all maps, and do a pretty large overhaul for ingame graphics, it isn&#8217;t gonna happen that fast.</p>
<p>Be patient, MM&#8217;s hands are full and he is knee deep in work.</p>
<p>I&#8217;m pretty excited how things will look once its done though. : )</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: illu</title>
		<link>https://mm.soldat.pl/development-log/next-release-design-changes/comment-page-1#comment-223478</link>
		<dc:creator><![CDATA[illu]]></dc:creator>
		<pubDate>Fri, 29 Apr 2011 04:51:37 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=1687#comment-223478</guid>
		<description><![CDATA[Gogogo MM! Suprise us with another huge update! :D
But do it nao. :(]]></description>
		<content:encoded><![CDATA[<p>Gogogo MM! Suprise us with another huge update! 😀<br />
But do it nao. <img src="https://mm.soldat.pl/wp-includes/images/smilies/frownie.png" alt=":(" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
]]></content:encoded>
	</item>
</channel>
</rss>
