<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>Comments on: Test Box</title>
	<atom:link href="https://mm.soldat.pl/development-log/test-box/feed" rel="self" type="application/rss+xml" />
	<link>https://mm.soldat.pl/development-log/test-box</link>
	<description>Michał Marcinkowski&#039;s: Gamedev Log &#38; Articles</description>
	<lastBuildDate>Tue, 24 Mar 2026 04:51:11 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>https://wordpress.org/?v=4.2.39</generator>
	<item>
		<title>By: Rémy le francais</title>
		<link>https://mm.soldat.pl/development-log/test-box/comment-page-2#comment-60317</link>
		<dc:creator><![CDATA[Rémy le francais]]></dc:creator>
		<pubDate>Mon, 08 Dec 2008 17:49:13 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=209#comment-60317</guid>
		<description><![CDATA[Yeah good en francais serieux c&#039;est bien foutu :-D]]></description>
		<content:encoded><![CDATA[<p>Yeah good en francais serieux c&#8217;est bien foutu 😀</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ext</title>
		<link>https://mm.soldat.pl/development-log/test-box/comment-page-2#comment-59423</link>
		<dc:creator><![CDATA[Ext]]></dc:creator>
		<pubDate>Wed, 26 Nov 2008 15:24:48 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=209#comment-59423</guid>
		<description><![CDATA[Im talking just abaout a feature of box2d that increaes the performance by ignoring inactive object in the physics, this should make the demo more useable as the framerate should stay above 100fps]]></description>
		<content:encoded><![CDATA[<p>Im talking just abaout a feature of box2d that increaes the performance by ignoring inactive object in the physics, this should make the demo more useable as the framerate should stay above 100fps</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TLD</title>
		<link>https://mm.soldat.pl/development-log/test-box/comment-page-2#comment-59379</link>
		<dc:creator><![CDATA[TLD]]></dc:creator>
		<pubDate>Tue, 25 Nov 2008 23:30:32 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=209#comment-59379</guid>
		<description><![CDATA[rio and ext, i honestly think these concepts have been thought off and are or are not being worked on. MM said the concept is done, and they are basicly working on graphics (and maxing out the engine?), 

takes me to a thought lol, MM you said that once you had the engine running you&#039;d show us some eyecandy :)]]></description>
		<content:encoded><![CDATA[<p>rio and ext, i honestly think these concepts have been thought off and are or are not being worked on. MM said the concept is done, and they are basicly working on graphics (and maxing out the engine?), </p>
<p>takes me to a thought lol, MM you said that once you had the engine running you&#8217;d show us some eyecandy <img src="https://mm.soldat.pl/wp-includes/images/smilies/simple-smile.png" alt=":)" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ext</title>
		<link>https://mm.soldat.pl/development-log/test-box/comment-page-2#comment-59373</link>
		<dc:creator><![CDATA[Ext]]></dc:creator>
		<pubDate>Tue, 25 Nov 2008 21:21:59 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=209#comment-59373</guid>
		<description><![CDATA[Seems like you dont use the allow-sleep für all the bullets? I think this would increase the framerate massivly for bigger ammounts of bodys.]]></description>
		<content:encoded><![CDATA[<p>Seems like you dont use the allow-sleep für all the bullets? I think this would increase the framerate massivly for bigger ammounts of bodys.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rio</title>
		<link>https://mm.soldat.pl/development-log/test-box/comment-page-1#comment-58369</link>
		<dc:creator><![CDATA[Rio]]></dc:creator>
		<pubDate>Wed, 12 Nov 2008 01:27:59 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=209#comment-58369</guid>
		<description><![CDATA[It&#039;s a cool physics ragdoll, and stuff... I&#039;m mostly wondering how close you are to giving out a full version of Link-Dead?

How many months away, if you kinda know how much is left to work on?
It looks like it&#039;s going to be a good game, I think you should be able to climb walls though, like use your hands and grab onto the wall, if it&#039;s flat then obviously you can&#039;t climb that wall, but if the wall has like cracks or suitable terrain I think you should be able to climb, and hang onto edges etc. And run, obviously, maybe with a stamina bar so everyone doesn&#039;t run around constantly. And ammo should not be unlimited like in Soldat etc lol]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s a cool physics ragdoll, and stuff&#8230; I&#8217;m mostly wondering how close you are to giving out a full version of Link-Dead?</p>
<p>How many months away, if you kinda know how much is left to work on?<br />
It looks like it&#8217;s going to be a good game, I think you should be able to climb walls though, like use your hands and grab onto the wall, if it&#8217;s flat then obviously you can&#8217;t climb that wall, but if the wall has like cracks or suitable terrain I think you should be able to climb, and hang onto edges etc. And run, obviously, maybe with a stamina bar so everyone doesn&#8217;t run around constantly. And ammo should not be unlimited like in Soldat etc lol</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Asder</title>
		<link>https://mm.soldat.pl/development-log/test-box/comment-page-1#comment-58204</link>
		<dc:creator><![CDATA[Asder]]></dc:creator>
		<pubDate>Sat, 08 Nov 2008 20:13:16 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=209#comment-58204</guid>
		<description><![CDATA[Players shoudn&#039;t collide on stairs while jumping on them, utill they push the jump key.]]></description>
		<content:encoded><![CDATA[<p>Players shoudn&#8217;t collide on stairs while jumping on them, utill they push the jump key.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: yv3</title>
		<link>https://mm.soldat.pl/development-log/test-box/comment-page-1#comment-58162</link>
		<dc:creator><![CDATA[yv3]]></dc:creator>
		<pubDate>Fri, 07 Nov 2008 19:19:32 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=209#comment-58162</guid>
		<description><![CDATA[No tapping! A quick reaction needs one action, not two.]]></description>
		<content:encoded><![CDATA[<p>No tapping! A quick reaction needs one action, not two.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: The Soviet Onion</title>
		<link>https://mm.soldat.pl/development-log/test-box/comment-page-1#comment-58156</link>
		<dc:creator><![CDATA[The Soviet Onion]]></dc:creator>
		<pubDate>Fri, 07 Nov 2008 17:02:13 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=209#comment-58156</guid>
		<description><![CDATA[How about tap and hold &quot;S&quot;, like dashing in a fighting game?]]></description>
		<content:encoded><![CDATA[<p>How about tap and hold &#8220;S&#8221;, like dashing in a fighting game?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kael Odran</title>
		<link>https://mm.soldat.pl/development-log/test-box/comment-page-1#comment-58147</link>
		<dc:creator><![CDATA[Kael Odran]]></dc:creator>
		<pubDate>Fri, 07 Nov 2008 05:41:19 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=209#comment-58147</guid>
		<description><![CDATA[I really enjoyed post of Michal&#039;s fan. So much fun! Guys it was only a joke! =)

By the way, In my option &quot;fall from platform&quot; can be shift and &quot;shoot&quot; space.]]></description>
		<content:encoded><![CDATA[<p>I really enjoyed post of Michal&#8217;s fan. So much fun! Guys it was only a joke! =)</p>
<p>By the way, In my option &#8220;fall from platform&#8221; can be shift and &#8220;shoot&#8221; space.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gheft</title>
		<link>https://mm.soldat.pl/development-log/test-box/comment-page-1#comment-58120</link>
		<dc:creator><![CDATA[Gheft]]></dc:creator>
		<pubDate>Thu, 06 Nov 2008 18:56:03 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=209#comment-58120</guid>
		<description><![CDATA[FREEZE IT THEEEN CUUUT IT!]]></description>
		<content:encoded><![CDATA[<p>FREEZE IT THEEEN CUUUT IT!</p>
]]></content:encoded>
	</item>
</channel>
</rss>
