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	<title>Comments on: Update report #14</title>
	<atom:link href="https://mm.soldat.pl/development-log/update-report-14/feed" rel="self" type="application/rss+xml" />
	<link>https://mm.soldat.pl/development-log/update-report-14</link>
	<description>Michał Marcinkowski&#039;s: Gamedev Log &#38; Articles</description>
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		<title>By: http://carinsurancenos.org/gtaonlinehowtogetinsuranceonanycari.html</title>
		<link>https://mm.soldat.pl/development-log/update-report-14/comment-page-1#comment-1218332</link>
		<dc:creator><![CDATA[http://carinsurancenos.org/gtaonlinehowtogetinsuranceonanycari.html]]></dc:creator>
		<pubDate>Mon, 07 Sep 2015 09:51:59 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=230#comment-1218332</guid>
		<description><![CDATA[TYVM you&#039;ve solved all my problems]]></description>
		<content:encoded><![CDATA[<p>TYVM you&#8217;ve solved all my problems</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: http://drugwatchcom.com/propecia_advice.html</title>
		<link>https://mm.soldat.pl/development-log/update-report-14/comment-page-1#comment-1210419</link>
		<dc:creator><![CDATA[http://drugwatchcom.com/propecia_advice.html]]></dc:creator>
		<pubDate>Thu, 03 Sep 2015 14:17:29 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=230#comment-1210419</guid>
		<description><![CDATA[I can&#039;t believe you&#039;re not playing with me--that was so helpful.]]></description>
		<content:encoded><![CDATA[<p>I can&#8217;t believe you&#8217;re not playing with me&#8211;that was so helpful.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: http://prednisonecom.org/howtoloseweightwhileonprednisone.html</title>
		<link>https://mm.soldat.pl/development-log/update-report-14/comment-page-1#comment-1210373</link>
		<dc:creator><![CDATA[http://prednisonecom.org/howtoloseweightwhileonprednisone.html]]></dc:creator>
		<pubDate>Thu, 03 Sep 2015 13:37:35 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=230#comment-1210373</guid>
		<description><![CDATA[IJWTS wow! Why can&#039;t I think of things like that?]]></description>
		<content:encoded><![CDATA[<p>IJWTS wow! Why can&#8217;t I think of things like that?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: sildenafil</title>
		<link>https://mm.soldat.pl/development-log/update-report-14/comment-page-1#comment-1012173</link>
		<dc:creator><![CDATA[sildenafil]]></dc:creator>
		<pubDate>Fri, 17 Apr 2015 10:11:20 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=230#comment-1012173</guid>
		<description><![CDATA[Heh. I had a good laugh, but then I thought about it.Solarian SDs are simply targets for GA wallers, but if they can manage to sneak up on lighter units and get into their missile range before the light units know they&#8217;re there, they&#8217;ll probably obliterate destroyers and light cruisers without taking significant damage &#8211;  and those are going to be the preferred commerce raiders.Now whether the ISLN will realize that and get out of its institutional mindset to make it happen soon enough to make a difference is a completely different question.]]></description>
		<content:encoded><![CDATA[<p>Heh. I had a good laugh, but then I thought about it.Solarian SDs are simply targets for GA wallers, but if they can manage to sneak up on lighter units and get into their missile range before the light units know they&#8217;re there, they&#8217;ll probably obliterate destroyers and light cruisers without taking significant damage &#8211;  and those are going to be the preferred commerce raiders.Now whether the ISLN will realize that and get out of its institutional mindset to make it happen soon enough to make a difference is a completely different question.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Divyansh</title>
		<link>https://mm.soldat.pl/development-log/update-report-14/comment-page-1#comment-983479</link>
		<dc:creator><![CDATA[Divyansh]]></dc:creator>
		<pubDate>Sat, 14 Mar 2015 10:04:47 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=230#comment-983479</guid>
		<description><![CDATA[This &quot;free sharing&quot; of inmofration seems too good to be true. Like communism.]]></description>
		<content:encoded><![CDATA[<p>This &#8220;free sharing&#8221; of inmofration seems too good to be true. Like communism.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Сучков</title>
		<link>https://mm.soldat.pl/development-log/update-report-14/comment-page-1#comment-86988</link>
		<dc:creator><![CDATA[Сучков]]></dc:creator>
		<pubDate>Thu, 12 Mar 2009 13:28:42 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=230#comment-86988</guid>
		<description><![CDATA[Побольше б таких штук]]></description>
		<content:encoded><![CDATA[<p>Побольше б таких штук</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>https://mm.soldat.pl/development-log/update-report-14/comment-page-1#comment-86764</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Sat, 07 Mar 2009 13:54:02 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=230#comment-86764</guid>
		<description><![CDATA[And all this will run natively under Linux, with OpenGL?]]></description>
		<content:encoded><![CDATA[<p>And all this will run natively under Linux, with OpenGL?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mman</title>
		<link>https://mm.soldat.pl/development-log/update-report-14/comment-page-1#comment-86763</link>
		<dc:creator><![CDATA[mman]]></dc:creator>
		<pubDate>Sat, 07 Mar 2009 13:47:33 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=230#comment-86763</guid>
		<description><![CDATA[Great to hear that the game is going to look even better. are u planning to make any vids showing how your rendering looks right now? also i remember that youve been an enemy to all eyecandy if it&#039;s not affecting the gameplay(total bullshit imo) what has changed?

for particle effects it would be totally awesome if all particles where reacting to wind and shock waves(like in Crysis or Killzone 2)it would be also nice to see real sparks flying around. 

keep us posted and good luck.]]></description>
		<content:encoded><![CDATA[<p>Great to hear that the game is going to look even better. are u planning to make any vids showing how your rendering looks right now? also i remember that youve been an enemy to all eyecandy if it&#8217;s not affecting the gameplay(total bullshit imo) what has changed?</p>
<p>for particle effects it would be totally awesome if all particles where reacting to wind and shock waves(like in Crysis or Killzone 2)it would be also nice to see real sparks flying around. </p>
<p>keep us posted and good luck.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: xstyle</title>
		<link>https://mm.soldat.pl/development-log/update-report-14/comment-page-1#comment-86761</link>
		<dc:creator><![CDATA[xstyle]]></dc:creator>
		<pubDate>Sat, 07 Mar 2009 12:25:17 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=230#comment-86761</guid>
		<description><![CDATA[http://blip.tv/file/1598357/ translate, someone?]]></description>
		<content:encoded><![CDATA[<p><a href="http://blip.tv/file/1598357/" rel="nofollow">http://blip.tv/file/1598357/</a> translate, someone?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: FinDude</title>
		<link>https://mm.soldat.pl/development-log/update-report-14/comment-page-1#comment-86757</link>
		<dc:creator><![CDATA[FinDude]]></dc:creator>
		<pubDate>Sat, 07 Mar 2009 10:20:11 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=230#comment-86757</guid>
		<description><![CDATA[He can&#039;t, not with the proper graphics atleast.
Siggy is too afraid that mean internet trolls say something about his artwork.]]></description>
		<content:encoded><![CDATA[<p>He can&#8217;t, not with the proper graphics atleast.<br />
Siggy is too afraid that mean internet trolls say something about his artwork.</p>
]]></content:encoded>
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