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	<title>Comments on: Update report #20</title>
	<atom:link href="https://mm.soldat.pl/development-log/update-report-20/feed" rel="self" type="application/rss+xml" />
	<link>https://mm.soldat.pl/development-log/update-report-20</link>
	<description>Michał Marcinkowski&#039;s: Gamedev Log &#38; Articles</description>
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		<title>By: I like chocolate ice cream</title>
		<link>https://mm.soldat.pl/development-log/update-report-20/comment-page-1#comment-88685</link>
		<dc:creator><![CDATA[I like chocolate ice cream]]></dc:creator>
		<pubDate>Mon, 06 Apr 2009 06:59:40 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=243#comment-88685</guid>
		<description><![CDATA[Maybe make the bots remember how they died last time?

Like if a bot walks over a minefield, and explodes, he wouldn&#039;t try going there again, without a metal detector or hovercraft.]]></description>
		<content:encoded><![CDATA[<p>Maybe make the bots remember how they died last time?</p>
<p>Like if a bot walks over a minefield, and explodes, he wouldn&#8217;t try going there again, without a metal detector or hovercraft.</p>
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	<item>
		<title>By: niko šveikovsky</title>
		<link>https://mm.soldat.pl/development-log/update-report-20/comment-page-1#comment-88657</link>
		<dc:creator><![CDATA[niko šveikovsky]]></dc:creator>
		<pubDate>Mon, 06 Apr 2009 01:19:53 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=243#comment-88657</guid>
		<description><![CDATA[i really do hope you get some intelligence packed into the bots. ie, it&#039;d be nice if bots actually stuck around areas that they knew had hidden enemies instead of hopping away once one hides behind a wall.]]></description>
		<content:encoded><![CDATA[<p>i really do hope you get some intelligence packed into the bots. ie, it&#8217;d be nice if bots actually stuck around areas that they knew had hidden enemies instead of hopping away once one hides behind a wall.</p>
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		<title>By: Riccardo</title>
		<link>https://mm.soldat.pl/development-log/update-report-20/comment-page-1#comment-88627</link>
		<dc:creator><![CDATA[Riccardo]]></dc:creator>
		<pubDate>Sun, 05 Apr 2009 17:02:30 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=243#comment-88627</guid>
		<description><![CDATA[Once the game is ready, and many people are playing online (or before, or when you prefer or whatever), would you consider building some population of automadet-bot playing, governed by a neural network based AI instead of a standard one, and using the artificial life paradigm to evolve this neural network, or any other kind of genetic algorithm?]]></description>
		<content:encoded><![CDATA[<p>Once the game is ready, and many people are playing online (or before, or when you prefer or whatever), would you consider building some population of automadet-bot playing, governed by a neural network based AI instead of a standard one, and using the artificial life paradigm to evolve this neural network, or any other kind of genetic algorithm?</p>
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		<title>By: TLD</title>
		<link>https://mm.soldat.pl/development-log/update-report-20/comment-page-1#comment-88587</link>
		<dc:creator><![CDATA[TLD]]></dc:creator>
		<pubDate>Sat, 04 Apr 2009 23:28:14 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=243#comment-88587</guid>
		<description><![CDATA[@some stranger

i already wrote the fuckin code and i put the idea up the MM site for more then a couple of months, so stfu.
The engine me and my friend made , was something that recorded player movement and responses to bot actions, creating an human-kind reaction and movement to the bot.]]></description>
		<content:encoded><![CDATA[<p>@some stranger</p>
<p>i already wrote the fuckin code and i put the idea up the MM site for more then a couple of months, so stfu.<br />
The engine me and my friend made , was something that recorded player movement and responses to bot actions, creating an human-kind reaction and movement to the bot.</p>
]]></content:encoded>
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		<title>By: iDante</title>
		<link>https://mm.soldat.pl/development-log/update-report-20/comment-page-1#comment-88585</link>
		<dc:creator><![CDATA[iDante]]></dc:creator>
		<pubDate>Sat, 04 Apr 2009 21:36:45 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=243#comment-88585</guid>
		<description><![CDATA[Some awesome bot intelligence would help make it more interesting to play than soldat. Maybe make them remember where you are or something, so that if you hide behind something for instance they wouldn&#039;t just hop away following a waypoint. Instead they could run at you.

W/e I&#039;m just bored of soldat bots.]]></description>
		<content:encoded><![CDATA[<p>Some awesome bot intelligence would help make it more interesting to play than soldat. Maybe make them remember where you are or something, so that if you hide behind something for instance they wouldn&#8217;t just hop away following a waypoint. Instead they could run at you.</p>
<p>W/e I&#8217;m just bored of soldat bots.</p>
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		<title>By: SOme stranger</title>
		<link>https://mm.soldat.pl/development-log/update-report-20/comment-page-1#comment-88583</link>
		<dc:creator><![CDATA[SOme stranger]]></dc:creator>
		<pubDate>Sat, 04 Apr 2009 18:05:12 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=243#comment-88583</guid>
		<description><![CDATA[@TLD 
he may have (not) stoled your idea,but he at least is capable of writing some fucking code to put it in practice whereas you can hang on to your idea which is practically useless without code]]></description>
		<content:encoded><![CDATA[<p>@TLD<br />
he may have (not) stoled your idea,but he at least is capable of writing some fucking code to put it in practice whereas you can hang on to your idea which is practically useless without code</p>
]]></content:encoded>
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	<item>
		<title>By: SOme stranger</title>
		<link>https://mm.soldat.pl/development-log/update-report-20/comment-page-1#comment-88582</link>
		<dc:creator><![CDATA[SOme stranger]]></dc:creator>
		<pubDate>Sat, 04 Apr 2009 18:03:26 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=243#comment-88582</guid>
		<description><![CDATA[this looks promising,at least he started writing some fucking code for a change.
way to go Michal , keep it up !]]></description>
		<content:encoded><![CDATA[<p>this looks promising,at least he started writing some fucking code for a change.<br />
way to go Michal , keep it up !</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Underline</title>
		<link>https://mm.soldat.pl/development-log/update-report-20/comment-page-1#comment-88576</link>
		<dc:creator><![CDATA[Underline]]></dc:creator>
		<pubDate>Sat, 04 Apr 2009 16:35:06 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=243#comment-88576</guid>
		<description><![CDATA[#  Awesome!  Says:
April 4th, 2009 at 10:40 am

cant wait for 1.5.0
_______________________________
LOL!!!!!
Its not for soldat im afraid! :P

sucess]]></description>
		<content:encoded><![CDATA[<p>#  Awesome!  Says:<br />
April 4th, 2009 at 10:40 am</p>
<p>cant wait for 1.5.0<br />
_______________________________<br />
LOL!!!!!<br />
Its not for soldat im afraid! 😛</p>
<p>sucess</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TLD</title>
		<link>https://mm.soldat.pl/development-log/update-report-20/comment-page-1#comment-88575</link>
		<dc:creator><![CDATA[TLD]]></dc:creator>
		<pubDate>Sat, 04 Apr 2009 16:09:01 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=243#comment-88575</guid>
		<description><![CDATA[what else are the bots capable of doing?

like when you move a path to a machine gun, will they continuously mount it? ( this way you kind off, team move to a certain area and camp there, and the bots will be smart enough to stick together and move along with you )]]></description>
		<content:encoded><![CDATA[<p>what else are the bots capable of doing?</p>
<p>like when you move a path to a machine gun, will they continuously mount it? ( this way you kind off, team move to a certain area and camp there, and the bots will be smart enough to stick together and move along with you )</p>
]]></content:encoded>
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	<item>
		<title>By: Awesome!</title>
		<link>https://mm.soldat.pl/development-log/update-report-20/comment-page-1#comment-88569</link>
		<dc:creator><![CDATA[Awesome!]]></dc:creator>
		<pubDate>Sat, 04 Apr 2009 14:40:25 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=243#comment-88569</guid>
		<description><![CDATA[cant wait for 1.5.0]]></description>
		<content:encoded><![CDATA[<p>cant wait for 1.5.0</p>
]]></content:encoded>
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