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	<title>Comments on: Update report #5</title>
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	<link>https://mm.soldat.pl/development-log/update-report-5</link>
	<description>Michał Marcinkowski&#039;s: Gamedev Log &#38; Articles</description>
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		<title>By: Anonymous</title>
		<link>https://mm.soldat.pl/development-log/update-report-5/comment-page-1#comment-88709</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Mon, 06 Apr 2009 10:07:27 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=218#comment-88709</guid>
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		<content:encoded><![CDATA[<p>%20AND%201=1</p>
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		<title>By: TLD</title>
		<link>https://mm.soldat.pl/development-log/update-report-5/comment-page-1#comment-81862</link>
		<dc:creator><![CDATA[TLD]]></dc:creator>
		<pubDate>Tue, 10 Feb 2009 15:43:11 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=218#comment-81862</guid>
		<description><![CDATA[archont: 

Mods will be available in single player in most games, aswell as in Link Dead

But its always the server who decides What mod will be played on that specific server.

And, like michal said, the client will basicly just Download the mod, and after thats done, no desync :)]]></description>
		<content:encoded><![CDATA[<p>archont: </p>
<p>Mods will be available in single player in most games, aswell as in Link Dead</p>
<p>But its always the server who decides What mod will be played on that specific server.</p>
<p>And, like michal said, the client will basicly just Download the mod, and after thats done, no desync <img src="https://mm.soldat.pl/wp-includes/images/smilies/simple-smile.png" alt=":)" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
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		<title>By: Michal</title>
		<link>https://mm.soldat.pl/development-log/update-report-5/comment-page-1#comment-81399</link>
		<dc:creator><![CDATA[Michal]]></dc:creator>
		<pubDate>Sat, 07 Feb 2009 00:24:22 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=218#comment-81399</guid>
		<description><![CDATA[archont: isn&#039;t it sufficient to check if the server and client scripts match? If not client downloads server version. No way of desyncing unless it is hacked.]]></description>
		<content:encoded><![CDATA[<p>archont: isn&#8217;t it sufficient to check if the server and client scripts match? If not client downloads server version. No way of desyncing unless it is hacked.</p>
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	<item>
		<title>By: Cosmin</title>
		<link>https://mm.soldat.pl/development-log/update-report-5/comment-page-1#comment-81380</link>
		<dc:creator><![CDATA[Cosmin]]></dc:creator>
		<pubDate>Fri, 06 Feb 2009 18:43:40 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=218#comment-81380</guid>
		<description><![CDATA[just dont rush it. Make it highly and easily moddable, take your time. I&#039;d rather play an awesome game after a long wait than a shitty one anytime. And i suppose i&#039;m not the only one to think so, right guys?]]></description>
		<content:encoded><![CDATA[<p>just dont rush it. Make it highly and easily moddable, take your time. I&#8217;d rather play an awesome game after a long wait than a shitty one anytime. And i suppose i&#8217;m not the only one to think so, right guys?</p>
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		<title>By: teh_ham</title>
		<link>https://mm.soldat.pl/development-log/update-report-5/comment-page-1#comment-81368</link>
		<dc:creator><![CDATA[teh_ham]]></dc:creator>
		<pubDate>Fri, 06 Feb 2009 16:03:04 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=218#comment-81368</guid>
		<description><![CDATA[I think a system where you can just edit certain weapon variables like you did with soldat is sufficient. But take it to a bigger level so that it can affect player movement and so forth.]]></description>
		<content:encoded><![CDATA[<p>I think a system where you can just edit certain weapon variables like you did with soldat is sufficient. But take it to a bigger level so that it can affect player movement and so forth.</p>
]]></content:encoded>
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	<item>
		<title>By: archont</title>
		<link>https://mm.soldat.pl/development-log/update-report-5/comment-page-1#comment-81351</link>
		<dc:creator><![CDATA[archont]]></dc:creator>
		<pubDate>Fri, 06 Feb 2009 12:50:09 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=218#comment-81351</guid>
		<description><![CDATA[Adding different guns would be cool IF a system to synchronize the mods would be developed first.

And that is a lot of workk, mind you.

Developing a lua scripting environment for single-player gameplay is rather easy, but when it goes multiplayer, desync usually follows. Just look at SupCom - a much larger game, developed by a serious studio that was INTENDED for being modded with extensive mod support. And yet it&#039;s very easy for lua scripts to desync the game.]]></description>
		<content:encoded><![CDATA[<p>Adding different guns would be cool IF a system to synchronize the mods would be developed first.</p>
<p>And that is a lot of workk, mind you.</p>
<p>Developing a lua scripting environment for single-player gameplay is rather easy, but when it goes multiplayer, desync usually follows. Just look at SupCom &#8211; a much larger game, developed by a serious studio that was INTENDED for being modded with extensive mod support. And yet it&#8217;s very easy for lua scripts to desync the game.</p>
]]></content:encoded>
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	<item>
		<title>By: TLD</title>
		<link>https://mm.soldat.pl/development-log/update-report-5/comment-page-1#comment-81346</link>
		<dc:creator><![CDATA[TLD]]></dc:creator>
		<pubDate>Fri, 06 Feb 2009 12:03:17 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=218#comment-81346</guid>
		<description><![CDATA[so progress is getting on :)
nice

good luck michal and siggy
this is gonna be one Awesome game.

dunt forget, if u ever need something, just tell us.]]></description>
		<content:encoded><![CDATA[<p>so progress is getting on <img src="https://mm.soldat.pl/wp-includes/images/smilies/simple-smile.png" alt=":)" class="wp-smiley" style="height: 1em; max-height: 1em;" /><br />
nice</p>
<p>good luck michal and siggy<br />
this is gonna be one Awesome game.</p>
<p>dunt forget, if u ever need something, just tell us.</p>
]]></content:encoded>
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	<item>
		<title>By: FinDude</title>
		<link>https://mm.soldat.pl/development-log/update-report-5/comment-page-1#comment-81342</link>
		<dc:creator><![CDATA[FinDude]]></dc:creator>
		<pubDate>Fri, 06 Feb 2009 11:21:10 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=218#comment-81342</guid>
		<description><![CDATA[Oooo, controversy. Call it ISP-Ban This Game.

Anyways, if you someday start adding in that Lua, making different guns shouldn&#039;t be that bad.
I&#039;m just talking out of a tree here tho. Keep it up! ^^]]></description>
		<content:encoded><![CDATA[<p>Oooo, controversy. Call it ISP-Ban This Game.</p>
<p>Anyways, if you someday start adding in that Lua, making different guns shouldn&#8217;t be that bad.<br />
I&#8217;m just talking out of a tree here tho. Keep it up! ^^</p>
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	<item>
		<title>By: archont</title>
		<link>https://mm.soldat.pl/development-log/update-report-5/comment-page-1#comment-81240</link>
		<dc:creator><![CDATA[archont]]></dc:creator>
		<pubDate>Thu, 05 Feb 2009 17:09:56 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=218#comment-81240</guid>
		<description><![CDATA[Box2D. I love that physics engine. Well, the AS3 port of it anyway - haven&#039;t had any good reason to go back to C++ - even though I miss pointers and memory management. 

I&#039;m actually thinking about developing a little flash game with it. Think linkdead, but single-player, much simpler, and with a storyline of resurrected Hitler fighting Jews, Homosexuals and Afroamericans, in each of the three episodes.]]></description>
		<content:encoded><![CDATA[<p>Box2D. I love that physics engine. Well, the AS3 port of it anyway &#8211; haven&#8217;t had any good reason to go back to C++ &#8211; even though I miss pointers and memory management. </p>
<p>I&#8217;m actually thinking about developing a little flash game with it. Think linkdead, but single-player, much simpler, and with a storyline of resurrected Hitler fighting Jews, Homosexuals and Afroamericans, in each of the three episodes.</p>
]]></content:encoded>
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