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	<title>Comments on: Update report #6</title>
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	<link>https://mm.soldat.pl/development-log/update-report-6</link>
	<description>Michał Marcinkowski&#039;s: Gamedev Log &#38; Articles</description>
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		<title>By: Rock</title>
		<link>https://mm.soldat.pl/development-log/update-report-6/comment-page-1#comment-2074313</link>
		<dc:creator><![CDATA[Rock]]></dc:creator>
		<pubDate>Fri, 13 May 2016 01:07:07 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=219#comment-2074313</guid>
		<description><![CDATA[Full of salient points. Don&#039;t stop bevlniieg or writing!]]></description>
		<content:encoded><![CDATA[<p>Full of salient points. Don&#8217;t stop bevlniieg or writing!</p>
]]></content:encoded>
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	<item>
		<title>By: Shirleen Milon</title>
		<link>https://mm.soldat.pl/development-log/update-report-6/comment-page-1#comment-224137</link>
		<dc:creator><![CDATA[Shirleen Milon]]></dc:creator>
		<pubDate>Sun, 01 May 2011 07:19:56 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=219#comment-224137</guid>
		<description><![CDATA[Whilst prescription drugs may be appealing because you may consider them stronger and more potent than over the counter supplements, prescription supplements are for short term use only and require medical supervision. They are easy to use and produce much faster effects.]]></description>
		<content:encoded><![CDATA[<p>Whilst prescription drugs may be appealing because you may consider them stronger and more potent than over the counter supplements, prescription supplements are for short term use only and require medical supervision. They are easy to use and produce much faster effects.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>https://mm.soldat.pl/development-log/update-report-6/comment-page-1#comment-88708</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Mon, 06 Apr 2009 10:07:11 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=219#comment-88708</guid>
		<description><![CDATA[%20AND%201=1]]></description>
		<content:encoded><![CDATA[<p>%20AND%201=1</p>
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		<title>By: niko šveikovsky</title>
		<link>https://mm.soldat.pl/development-log/update-report-6/comment-page-1#comment-82030</link>
		<dc:creator><![CDATA[niko šveikovsky]]></dc:creator>
		<pubDate>Wed, 11 Feb 2009 23:56:17 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=219#comment-82030</guid>
		<description><![CDATA[Michal, how does the lighting engine work, compared to the email i sent you a ways back (that dealt with vector bump mapping)?]]></description>
		<content:encoded><![CDATA[<p>Michal, how does the lighting engine work, compared to the email i sent you a ways back (that dealt with vector bump mapping)?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: danyukhin</title>
		<link>https://mm.soldat.pl/development-log/update-report-6/comment-page-1#comment-81519</link>
		<dc:creator><![CDATA[danyukhin]]></dc:creator>
		<pubDate>Sat, 07 Feb 2009 19:08:58 +0000</pubDate>
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		<description><![CDATA[The screens don&#039;t really matter &#039;cause it&#039;s even more interesting to wait for The Game without any info. I believe in you guys and hope you will be polishing your masterpiece until it reaches power equal to gods.]]></description>
		<content:encoded><![CDATA[<p>The screens don&#8217;t really matter &#8217;cause it&#8217;s even more interesting to wait for The Game without any info. I believe in you guys and hope you will be polishing your masterpiece until it reaches power equal to gods.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sigvatr</title>
		<link>https://mm.soldat.pl/development-log/update-report-6/comment-page-1#comment-81468</link>
		<dc:creator><![CDATA[Sigvatr]]></dc:creator>
		<pubDate>Sat, 07 Feb 2009 11:29:16 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=219#comment-81468</guid>
		<description><![CDATA[In game shots are still probably a few months coming.]]></description>
		<content:encoded><![CDATA[<p>In game shots are still probably a few months coming.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Underline</title>
		<link>https://mm.soldat.pl/development-log/update-report-6/comment-page-1#comment-81418</link>
		<dc:creator><![CDATA[Underline]]></dc:creator>
		<pubDate>Sat, 07 Feb 2009 02:46:18 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=219#comment-81418</guid>
		<description><![CDATA[&#039;P.S. Please keep up the daily update reports, they are a good way of us knowing where you are up to.&#039;
indeed!

Hopefully we gonna see some ingame screeshot soon :D]]></description>
		<content:encoded><![CDATA[<p>&#8216;P.S. Please keep up the daily update reports, they are a good way of us knowing where you are up to.&#8217;<br />
indeed!</p>
<p>Hopefully we gonna see some ingame screeshot soon 😀</p>
]]></content:encoded>
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	<item>
		<title>By: Chutem</title>
		<link>https://mm.soldat.pl/development-log/update-report-6/comment-page-1#comment-81401</link>
		<dc:creator><![CDATA[Chutem]]></dc:creator>
		<pubDate>Sat, 07 Feb 2009 00:40:50 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=219#comment-81401</guid>
		<description><![CDATA[&quot;Finally after months of work we have realtime lighting with shadows while shooting with muzzle flash effects. It looks brilliant. Never seen a 2D game look this good.&quot;

Dude that sounds awesome.

P.S. Please keep up the daily update reports, they are a good way of us knowing where you are up to.]]></description>
		<content:encoded><![CDATA[<p>&#8220;Finally after months of work we have realtime lighting with shadows while shooting with muzzle flash effects. It looks brilliant. Never seen a 2D game look this good.&#8221;</p>
<p>Dude that sounds awesome.</p>
<p>P.S. Please keep up the daily update reports, they are a good way of us knowing where you are up to.</p>
]]></content:encoded>
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