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	<title>Comments on: Metablog</title>
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	<link>https://mm.soldat.pl/game-industry/metablog</link>
	<description>Michał Marcinkowski&#039;s: Gamedev Log &#38; Articles</description>
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		<title>By: Michal</title>
		<link>https://mm.soldat.pl/game-industry/metablog/comment-page-1#comment-13300</link>
		<dc:creator><![CDATA[Michal]]></dc:creator>
		<pubDate>Fri, 21 Dec 2007 23:54:13 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=143#comment-13300</guid>
		<description><![CDATA[Awesome thanks. We all have the power to make great games if we believe it. Btw. I think I&#039;m gonna check out those integrators, you did a lot of research on them. I think I&#039;ll have to change my old trusty verlet one for this game.]]></description>
		<content:encoded><![CDATA[<p>Awesome thanks. We all have the power to make great games if we believe it. Btw. I think I&#8217;m gonna check out those integrators, you did a lot of research on them. I think I&#8217;ll have to change my old trusty verlet one for this game.</p>
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		<title>By: raigan</title>
		<link>https://mm.soldat.pl/game-industry/metablog/comment-page-1#comment-13240</link>
		<dc:creator><![CDATA[raigan]]></dc:creator>
		<pubDate>Fri, 21 Dec 2007 15:55:52 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=143#comment-13240</guid>
		<description><![CDATA[I just wanted to say thanks to Michal -- we never would have made N without Soldat, I played it non-stop for several years (and still play it now when i have time) and it made me realize that you don&#039;t need a big team or lots of money or any of that to make a great game, you just need to sit down and make exactly what you want to make. It was very motivational to know that it was possible, which is what Soldat proved.]]></description>
		<content:encoded><![CDATA[<p>I just wanted to say thanks to Michal &#8212; we never would have made N without Soldat, I played it non-stop for several years (and still play it now when i have time) and it made me realize that you don&#8217;t need a big team or lots of money or any of that to make a great game, you just need to sit down and make exactly what you want to make. It was very motivational to know that it was possible, which is what Soldat proved.</p>
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		<title>By: Michal</title>
		<link>https://mm.soldat.pl/game-industry/metablog/comment-page-1#comment-13120</link>
		<dc:creator><![CDATA[Michal]]></dc:creator>
		<pubDate>Thu, 20 Dec 2007 22:20:52 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=143#comment-13120</guid>
		<description><![CDATA[Yeah I get that question a lot. Maybe I should write about it some day. In short, how does anything start? Do you have a hobby, how did you start that and how did you learn it?]]></description>
		<content:encoded><![CDATA[<p>Yeah I get that question a lot. Maybe I should write about it some day. In short, how does anything start? Do you have a hobby, how did you start that and how did you learn it?</p>
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		<title>By: Cosmin</title>
		<link>https://mm.soldat.pl/game-industry/metablog/comment-page-1#comment-13098</link>
		<dc:creator><![CDATA[Cosmin]]></dc:creator>
		<pubDate>Thu, 20 Dec 2007 19:19:11 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=143#comment-13098</guid>
		<description><![CDATA[Michal, talking about gamedev, could you describe (in detail) how your career as a programmer begin? I know a lot of basics, but am far away from beginning a game. Where can I find halt and support? Where to begin?]]></description>
		<content:encoded><![CDATA[<p>Michal, talking about gamedev, could you describe (in detail) how your career as a programmer begin? I know a lot of basics, but am far away from beginning a game. Where can I find halt and support? Where to begin?</p>
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		<title>By: Michal</title>
		<link>https://mm.soldat.pl/game-industry/metablog/comment-page-1#comment-13095</link>
		<dc:creator><![CDATA[Michal]]></dc:creator>
		<pubDate>Thu, 20 Dec 2007 19:01:27 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=143#comment-13095</guid>
		<description><![CDATA[awesty: &lt;em&gt;Do you mind sharing some of the game development blogs you read?

I really like reading game dev blogs, it gets me motivated to continue my own projects.&lt;/em&gt;
As I wrote in this post, I never found gamedev blogs that are that good. So I don&#039;t read any. I read other stuff, totally not related with gamedev and paradoxically that gets me motivated. I never read about programming or anything technical. I need other sources to keep my creativity fresh. If you read too much dev blogs you might fall into the same pattern of thinking that the people who write them do, so you&#039;ll have no new original ideas. That&#039;s also why I write a lot about non-game stuff on my blog, so the developers that read it don&#039;t fall into my patterns and ideas.

SpiltCoffee: yeah you&#039;re right.]]></description>
		<content:encoded><![CDATA[<p>awesty: <em>Do you mind sharing some of the game development blogs you read?</p>
<p>I really like reading game dev blogs, it gets me motivated to continue my own projects.</em><br />
As I wrote in this post, I never found gamedev blogs that are that good. So I don&#8217;t read any. I read other stuff, totally not related with gamedev and paradoxically that gets me motivated. I never read about programming or anything technical. I need other sources to keep my creativity fresh. If you read too much dev blogs you might fall into the same pattern of thinking that the people who write them do, so you&#8217;ll have no new original ideas. That&#8217;s also why I write a lot about non-game stuff on my blog, so the developers that read it don&#8217;t fall into my patterns and ideas.</p>
<p>SpiltCoffee: yeah you&#8217;re right.</p>
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		<title>By: SpiltCoffee</title>
		<link>https://mm.soldat.pl/game-industry/metablog/comment-page-1#comment-13055</link>
		<dc:creator><![CDATA[SpiltCoffee]]></dc:creator>
		<pubDate>Thu, 20 Dec 2007 14:11:40 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=143#comment-13055</guid>
		<description><![CDATA[Ah, N. Second favourite timewasitng game, after Soldat. 

The guy was actually inspired by Soldat, MM. Look in the credits of N, it has a list of inspirations, and you&#039;re one of them. There&#039;s even an N level called &#039;ctf_death&quot;.]]></description>
		<content:encoded><![CDATA[<p>Ah, N. Second favourite timewasitng game, after Soldat. </p>
<p>The guy was actually inspired by Soldat, MM. Look in the credits of N, it has a list of inspirations, and you&#8217;re one of them. There&#8217;s even an N level called &#8216;ctf_death&#8221;.</p>
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		<title>By: Cosmin</title>
		<link>https://mm.soldat.pl/game-industry/metablog/comment-page-1#comment-13044</link>
		<dc:creator><![CDATA[Cosmin]]></dc:creator>
		<pubDate>Thu, 20 Dec 2007 12:43:33 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=143#comment-13044</guid>
		<description><![CDATA[What projects? :D]]></description>
		<content:encoded><![CDATA[<p>What projects? 😀</p>
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		<title>By: awesty</title>
		<link>https://mm.soldat.pl/game-industry/metablog/comment-page-1#comment-13035</link>
		<dc:creator><![CDATA[awesty]]></dc:creator>
		<pubDate>Thu, 20 Dec 2007 12:11:00 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=143#comment-13035</guid>
		<description><![CDATA[Do you mind sharing some of the game development blogs you read?

I really like reading game dev blogs, it gets me motivated to continue my own projects.]]></description>
		<content:encoded><![CDATA[<p>Do you mind sharing some of the game development blogs you read?</p>
<p>I really like reading game dev blogs, it gets me motivated to continue my own projects.</p>
]]></content:encoded>
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	<item>
		<title>By: Ubik</title>
		<link>https://mm.soldat.pl/game-industry/metablog/comment-page-1#comment-12951</link>
		<dc:creator><![CDATA[Ubik]]></dc:creator>
		<pubDate>Thu, 20 Dec 2007 00:56:21 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=143#comment-12951</guid>
		<description><![CDATA[I like Crysis and FIFA :(]]></description>
		<content:encoded><![CDATA[<p>I like Crysis and FIFA <img src="https://mm.soldat.pl/wp-includes/images/smilies/frownie.png" alt=":(" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
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		<title>By: teh_ham</title>
		<link>https://mm.soldat.pl/game-industry/metablog/comment-page-1#comment-12946</link>
		<dc:creator><![CDATA[teh_ham]]></dc:creator>
		<pubDate>Thu, 20 Dec 2007 00:18:01 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=143#comment-12946</guid>
		<description><![CDATA[&lt;i&gt;They suck by definition :D.&lt;/i&gt;
The &quot;designing&quot; (if you call making 10+ games based on WW2 designing) is bad, but the actual structure of the game and programming is pretty well done IMO.]]></description>
		<content:encoded><![CDATA[<p><i>They suck by definition :D.</i><br />
The &#8220;designing&#8221; (if you call making 10+ games based on WW2 designing) is bad, but the actual structure of the game and programming is pretty well done IMO.</p>
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