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	<title>Comments on: Objective and subjective art</title>
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	<link>https://mm.soldat.pl/humanities/objective-and-subjective-art</link>
	<description>Michał Marcinkowski&#039;s: Gamedev Log &#38; Articles</description>
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		<title>By: Eric</title>
		<link>https://mm.soldat.pl/humanities/objective-and-subjective-art/comment-page-1#comment-193671</link>
		<dc:creator><![CDATA[Eric]]></dc:creator>
		<pubDate>Wed, 29 Dec 2010 03:21:57 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=223#comment-193671</guid>
		<description><![CDATA[Love the post and i think what your doing is much more valuable than any multi million dollar game coming down the pipe with no real soul. Just think, In a thousand years do you think people are going to remember a game that caused people to hand lots of pieces of paper to you? or would they remember a game that is a &quot;masterpiece&quot;.]]></description>
		<content:encoded><![CDATA[<p>Love the post and i think what your doing is much more valuable than any multi million dollar game coming down the pipe with no real soul. Just think, In a thousand years do you think people are going to remember a game that caused people to hand lots of pieces of paper to you? or would they remember a game that is a &#8220;masterpiece&#8221;.</p>
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		<title>By: celebrity fuck you</title>
		<link>https://mm.soldat.pl/humanities/objective-and-subjective-art/comment-page-1#comment-170543</link>
		<dc:creator><![CDATA[celebrity fuck you]]></dc:creator>
		<pubDate>Tue, 24 Aug 2010 18:33:55 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=223#comment-170543</guid>
		<description><![CDATA[Sign: zdbrw Hello!!! eycys and 4282rheyrywtst and 3467 : Hi! I was surfing and found your blog post! nice! I just came across your blog and wanted to say that Ive really enjoyed it.]]></description>
		<content:encoded><![CDATA[<p>Sign: zdbrw Hello!!! eycys and 4282rheyrywtst and 3467 : Hi! I was surfing and found your blog post! nice! I just came across your blog and wanted to say that Ive really enjoyed it.</p>
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		<title>By: angelina jolie</title>
		<link>https://mm.soldat.pl/humanities/objective-and-subjective-art/comment-page-1#comment-106677</link>
		<dc:creator><![CDATA[angelina jolie]]></dc:creator>
		<pubDate>Thu, 10 Sep 2009 16:10:07 +0000</pubDate>
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		<description><![CDATA[I love your site.  :) Love design!!! I just came across your blog and wanted to say that I]]></description>
		<content:encoded><![CDATA[<p>I love your site.  <img src="https://mm.soldat.pl/wp-includes/images/smilies/simple-smile.png" alt=":)" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Love design!!! I just came across your blog and wanted to say that I</p>
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		<title>By: sandra407</title>
		<link>https://mm.soldat.pl/humanities/objective-and-subjective-art/comment-page-1#comment-106478</link>
		<dc:creator><![CDATA[sandra407]]></dc:creator>
		<pubDate>Wed, 09 Sep 2009 15:47:35 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=223#comment-106478</guid>
		<description><![CDATA[Hi! I was surfing and found your blog post... nice! I love your blog.  :) Cheers! Sandra. R.]]></description>
		<content:encoded><![CDATA[<p>Hi! I was surfing and found your blog post&#8230; nice! I love your blog.  <img src="https://mm.soldat.pl/wp-includes/images/smilies/simple-smile.png" alt=":)" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Cheers! Sandra. R.</p>
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		<title>By: Anonymous</title>
		<link>https://mm.soldat.pl/humanities/objective-and-subjective-art/comment-page-1#comment-88705</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Mon, 06 Apr 2009 10:06:22 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=223#comment-88705</guid>
		<description><![CDATA[%20AND%201=1]]></description>
		<content:encoded><![CDATA[<p>%20AND%201=1</p>
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		<title>By: Michal</title>
		<link>https://mm.soldat.pl/humanities/objective-and-subjective-art/comment-page-1#comment-84097</link>
		<dc:creator><![CDATA[Michal]]></dc:creator>
		<pubDate>Sat, 21 Feb 2009 18:10:58 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=223#comment-84097</guid>
		<description><![CDATA[Yes very nice SonOfBeer. There is some kind of mathematics as you call it in the creation process. Every creator knows very well whats adds and what subtracts from his work of art.

Just please don&#039;t be mislead by the amount of time or effort given into a piece of art. Just because it is incredibly detailed and built in pain over decades with all the heart and dedication does not mean something is real art in my definition. If an artist takes little balls of shit everyday and in a careful process models a big shit. Truly making every detail, doing this for months, doesn&#039;t make it a piece of art. It is still, a piece of shit.]]></description>
		<content:encoded><![CDATA[<p>Yes very nice SonOfBeer. There is some kind of mathematics as you call it in the creation process. Every creator knows very well whats adds and what subtracts from his work of art.</p>
<p>Just please don&#8217;t be mislead by the amount of time or effort given into a piece of art. Just because it is incredibly detailed and built in pain over decades with all the heart and dedication does not mean something is real art in my definition. If an artist takes little balls of shit everyday and in a careful process models a big shit. Truly making every detail, doing this for months, doesn&#8217;t make it a piece of art. It is still, a piece of shit.</p>
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		<title>By: Cosmin</title>
		<link>https://mm.soldat.pl/humanities/objective-and-subjective-art/comment-page-1#comment-84020</link>
		<dc:creator><![CDATA[Cosmin]]></dc:creator>
		<pubDate>Sat, 21 Feb 2009 09:25:44 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=223#comment-84020</guid>
		<description><![CDATA[Nice said SonOfBeer!]]></description>
		<content:encoded><![CDATA[<p>Nice said SonOfBeer!</p>
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		<title>By: SonOfBeer</title>
		<link>https://mm.soldat.pl/humanities/objective-and-subjective-art/comment-page-1#comment-83742</link>
		<dc:creator><![CDATA[SonOfBeer]]></dc:creator>
		<pubDate>Thu, 19 Feb 2009 22:30:02 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=223#comment-83742</guid>
		<description><![CDATA[To me, a piece can be called &quot;art&quot; depending on the intention of the creator. A man that creates for truly valuable reasons (self-accomplishment, love for an activity, subsistance, ..) will most likely accord to every little detail of his piece, the most attention it can have.

Of course there&#039;s no such thing as perfection because us humans are limited in time and ressources. A piece made with all of one&#039;s love and attention can still lack technique and (also for various possible reasons) never get to be known. Such a piece won&#039;t generate money but will have been a great experience for the creator. And i do believe such an effort can, by certain people, be percieved in a seemingly not-so-good piece of art. This would, to me, be the most subtle but objective &quot;proof&quot; of art.

I haven&#039;t read the post twice, but I would also tend to think that art is mathematical. The techniques (ex. for creating a game) are limitless, but as you choose your tools and merge ideas together, there&#039;s always an option you feel is better than the others. That&#039;s because it is logically more compatible with preceding*? ideas. Actually, the type of game you chose to work on in the first place was compatible with your own self &quot;personality&quot;. Then, every idea you get to keep instead of throwing away, is kept because you are sure its nature adds up &quot;mathematicly&quot; and strenghtens your game.

A good creator will always take the time needed to compare new ideas with the rest of his piece to feel if it has its place.

So, since it&#039;s possible to create a video game that does not necessarily require that much costly ressources and tools (it&#039;s not like building technology itself), there&#039;s not much risk of being thrown out of the activity for the rest of your life (ex. from lack of money). So if organised you can put all the time you want on a videogame while still generating money on the side. Without imposing a product *expiry date*? to yourself, you could work on the game until it becomes truly ready and make it a video-game piece of art !

Finaly, I believe you don&#039;t need perfection to have art, but dedication and balance will get you through a path of positive creating experience and result in an undeniable artistic realisation.]]></description>
		<content:encoded><![CDATA[<p>To me, a piece can be called &#8220;art&#8221; depending on the intention of the creator. A man that creates for truly valuable reasons (self-accomplishment, love for an activity, subsistance, ..) will most likely accord to every little detail of his piece, the most attention it can have.</p>
<p>Of course there&#8217;s no such thing as perfection because us humans are limited in time and ressources. A piece made with all of one&#8217;s love and attention can still lack technique and (also for various possible reasons) never get to be known. Such a piece won&#8217;t generate money but will have been a great experience for the creator. And i do believe such an effort can, by certain people, be percieved in a seemingly not-so-good piece of art. This would, to me, be the most subtle but objective &#8220;proof&#8221; of art.</p>
<p>I haven&#8217;t read the post twice, but I would also tend to think that art is mathematical. The techniques (ex. for creating a game) are limitless, but as you choose your tools and merge ideas together, there&#8217;s always an option you feel is better than the others. That&#8217;s because it is logically more compatible with preceding*? ideas. Actually, the type of game you chose to work on in the first place was compatible with your own self &#8220;personality&#8221;. Then, every idea you get to keep instead of throwing away, is kept because you are sure its nature adds up &#8220;mathematicly&#8221; and strenghtens your game.</p>
<p>A good creator will always take the time needed to compare new ideas with the rest of his piece to feel if it has its place.</p>
<p>So, since it&#8217;s possible to create a video game that does not necessarily require that much costly ressources and tools (it&#8217;s not like building technology itself), there&#8217;s not much risk of being thrown out of the activity for the rest of your life (ex. from lack of money). So if organised you can put all the time you want on a videogame while still generating money on the side. Without imposing a product *expiry date*? to yourself, you could work on the game until it becomes truly ready and make it a video-game piece of art !</p>
<p>Finaly, I believe you don&#8217;t need perfection to have art, but dedication and balance will get you through a path of positive creating experience and result in an undeniable artistic realisation.</p>
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		<title>By: yv3</title>
		<link>https://mm.soldat.pl/humanities/objective-and-subjective-art/comment-page-1#comment-83726</link>
		<dc:creator><![CDATA[yv3]]></dc:creator>
		<pubDate>Thu, 19 Feb 2009 12:23:56 +0000</pubDate>
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		<description><![CDATA[kurr** :), i forgot my nickname]]></description>
		<content:encoded><![CDATA[<p>kurr** :), i forgot my nickname</p>
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		<title>By: Anonymous</title>
		<link>https://mm.soldat.pl/humanities/objective-and-subjective-art/comment-page-1#comment-83725</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Thu, 19 Feb 2009 12:23:12 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=223#comment-83725</guid>
		<description><![CDATA[i would call it &quot;(primarily) functional art&quot; rather than &quot;objective art&quot;. You know that everything is subjective to the humans :)

Additionally i would assume that even very abstract art has the ability to have some effect of &quot;function&quot; on a specific degree to the people. Is there a barrier between &quot;objective&quot; and &quot;subjective&quot; art?]]></description>
		<content:encoded><![CDATA[<p>i would call it &#8220;(primarily) functional art&#8221; rather than &#8220;objective art&#8221;. You know that everything is subjective to the humans <img src="https://mm.soldat.pl/wp-includes/images/smilies/simple-smile.png" alt=":)" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
<p>Additionally i would assume that even very abstract art has the ability to have some effect of &#8220;function&#8221; on a specific degree to the people. Is there a barrier between &#8220;objective&#8221; and &#8220;subjective&#8221; art?</p>
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