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	<title>Comments on: </title>
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	<link>https://mm.soldat.pl/inspirado/1676</link>
	<description>Michał Marcinkowski&#039;s: Gamedev Log &#38; Articles</description>
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		<title>By: archont</title>
		<link>https://mm.soldat.pl/inspirado/1676/comment-page-1#comment-214616</link>
		<dc:creator><![CDATA[archont]]></dc:creator>
		<pubDate>Wed, 06 Apr 2011 13:44:36 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1676#comment-214616</guid>
		<description><![CDATA[Bullshit, so much, much bullshit that my monitor sprayed diarrhoea over my keyboard. 

I agree with the idea of rapid prototyping. It&#039;s a good thing because translating fun game mechanics to text and the other way around is difficult and a lot is lost in this translation. I completely don&#039;t agree with games having too much text and voice acting. That&#039;s utter bullshit.

The best games I remember, like Deus Ex or Planescape Torment had loads of text.

The issue is not that loads of text is a bad thing, just loads of shitty text. The lobotimized monkeys with typewriters caged in Bethesda&#039;s design departament should be euthanized, that&#039;s a given. But it doesn&#039;t mean that the game industry should abandon the two cornerstones of any civilized society - text and speech. It just needs to line individuals responsible for this tragic state of events, such as Todd Howard, up a wall and pull the trigger.]]></description>
		<content:encoded><![CDATA[<p>Bullshit, so much, much bullshit that my monitor sprayed diarrhoea over my keyboard. </p>
<p>I agree with the idea of rapid prototyping. It&#8217;s a good thing because translating fun game mechanics to text and the other way around is difficult and a lot is lost in this translation. I completely don&#8217;t agree with games having too much text and voice acting. That&#8217;s utter bullshit.</p>
<p>The best games I remember, like Deus Ex or Planescape Torment had loads of text.</p>
<p>The issue is not that loads of text is a bad thing, just loads of shitty text. The lobotimized monkeys with typewriters caged in Bethesda&#8217;s design departament should be euthanized, that&#8217;s a given. But it doesn&#8217;t mean that the game industry should abandon the two cornerstones of any civilized society &#8211; text and speech. It just needs to line individuals responsible for this tragic state of events, such as Todd Howard, up a wall and pull the trigger.</p>
]]></content:encoded>
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	<item>
		<title>By: Blacksheepboy</title>
		<link>https://mm.soldat.pl/inspirado/1676/comment-page-1#comment-214510</link>
		<dc:creator><![CDATA[Blacksheepboy]]></dc:creator>
		<pubDate>Wed, 06 Apr 2011 08:35:20 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1676#comment-214510</guid>
		<description><![CDATA[Well, shucks, that&#039;s where the author wobbles. He explains that the intellect is only a small part. Actually, your intellect is that triggers everything else. It is what triggers your emotions. You intellectually make the connections, and your feelings go &quot;ah-hah... cool; dumb; stupid; ouch...&quot; Like, when you slam your finger in a door and you start yelling before you feel the pain. You intellectually know the pain is coming, and that triggers your &quot;oh fuck&quot; responses. Well, technically, your intellect triggers your will, and your emotions just follow along with the whole process.]]></description>
		<content:encoded><![CDATA[<p>Well, shucks, that&#8217;s where the author wobbles. He explains that the intellect is only a small part. Actually, your intellect is that triggers everything else. It is what triggers your emotions. You intellectually make the connections, and your feelings go &#8220;ah-hah&#8230; cool; dumb; stupid; ouch&#8230;&#8221; Like, when you slam your finger in a door and you start yelling before you feel the pain. You intellectually know the pain is coming, and that triggers your &#8220;oh fuck&#8221; responses. Well, technically, your intellect triggers your will, and your emotions just follow along with the whole process.</p>
]]></content:encoded>
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	<item>
		<title>By: Blacksheepboy</title>
		<link>https://mm.soldat.pl/inspirado/1676/comment-page-1#comment-214507</link>
		<dc:creator><![CDATA[Blacksheepboy]]></dc:creator>
		<pubDate>Wed, 06 Apr 2011 08:23:15 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1676#comment-214507</guid>
		<description><![CDATA[Fuckin&#039; like me now fools cause I&#039;m cussin&#039;, and using correct punctuation. This shit is effective.]]></description>
		<content:encoded><![CDATA[<p>Fuckin&#8217; like me now fools cause I&#8217;m cussin&#8217;, and using correct punctuation. This shit is effective.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Blacksheepboy</title>
		<link>https://mm.soldat.pl/inspirado/1676/comment-page-1#comment-214506</link>
		<dc:creator><![CDATA[Blacksheepboy]]></dc:creator>
		<pubDate>Wed, 06 Apr 2011 08:21:43 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1676#comment-214506</guid>
		<description><![CDATA[Damn it.]]></description>
		<content:encoded><![CDATA[<p>Damn it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Blacksheepboy</title>
		<link>https://mm.soldat.pl/inspirado/1676/comment-page-1#comment-214505</link>
		<dc:creator><![CDATA[Blacksheepboy]]></dc:creator>
		<pubDate>Wed, 06 Apr 2011 08:21:27 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1676#comment-214505</guid>
		<description><![CDATA[Less talk! More do!]]></description>
		<content:encoded><![CDATA[<p>Less talk! More do!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Blacksheepboy</title>
		<link>https://mm.soldat.pl/inspirado/1676/comment-page-1#comment-214504</link>
		<dc:creator><![CDATA[Blacksheepboy]]></dc:creator>
		<pubDate>Wed, 06 Apr 2011 08:21:01 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1676#comment-214504</guid>
		<description><![CDATA[Yes. Fuck yes.]]></description>
		<content:encoded><![CDATA[<p>Yes. Fuck yes.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MM</title>
		<link>https://mm.soldat.pl/inspirado/1676/comment-page-1#comment-214503</link>
		<dc:creator><![CDATA[MM]]></dc:creator>
		<pubDate>Wed, 06 Apr 2011 08:19:18 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1676#comment-214503</guid>
		<description><![CDATA[Matt: really what&#039;s that? Maybe he learned from his mistakes.

Reactorcore: sure.]]></description>
		<content:encoded><![CDATA[<p>Matt: really what&#8217;s that? Maybe he learned from his mistakes.</p>
<p>Reactorcore: sure.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tenshi</title>
		<link>https://mm.soldat.pl/inspirado/1676/comment-page-1#comment-214274</link>
		<dc:creator><![CDATA[Tenshi]]></dc:creator>
		<pubDate>Tue, 05 Apr 2011 20:17:50 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1676#comment-214274</guid>
		<description><![CDATA[Good stuff.]]></description>
		<content:encoded><![CDATA[<p>Good stuff.</p>
]]></content:encoded>
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	<item>
		<title>By: Reactorcore</title>
		<link>https://mm.soldat.pl/inspirado/1676/comment-page-1#comment-213553</link>
		<dc:creator><![CDATA[Reactorcore]]></dc:creator>
		<pubDate>Sun, 03 Apr 2011 19:37:13 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1676#comment-213553</guid>
		<description><![CDATA[Thanks MM, please post more of this kind of stuff you stumble on it, I got a pretty good kick out of it.]]></description>
		<content:encoded><![CDATA[<p>Thanks MM, please post more of this kind of stuff you stumble on it, I got a pretty good kick out of it.</p>
]]></content:encoded>
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	<item>
		<title>By: fgg02</title>
		<link>https://mm.soldat.pl/inspirado/1676/comment-page-1#comment-213547</link>
		<dc:creator><![CDATA[fgg02]]></dc:creator>
		<pubDate>Sun, 03 Apr 2011 19:21:17 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/development-log/1676#comment-213547</guid>
		<description><![CDATA[Great read indeed !

Talks just dont convey the vision. 
We have plenty of example in theses forums. 
We all talk about the features we would like to see in the game because it fits in OUR vision of link-dead.]]></description>
		<content:encoded><![CDATA[<p>Great read indeed !</p>
<p>Talks just dont convey the vision.<br />
We have plenty of example in theses forums.<br />
We all talk about the features we would like to see in the game because it fits in OUR vision of link-dead.</p>
]]></content:encoded>
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