<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>Comments on: Creating a classic</title>
	<atom:link href="https://mm.soldat.pl/inspirado/an-instant-classic/feed" rel="self" type="application/rss+xml" />
	<link>https://mm.soldat.pl/inspirado/an-instant-classic</link>
	<description>Michał Marcinkowski&#039;s: Gamedev Log &#38; Articles</description>
	<lastBuildDate>Tue, 24 Mar 2026 04:51:11 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>https://wordpress.org/?v=4.2.39</generator>
	<item>
		<title>By: rfreak</title>
		<link>https://mm.soldat.pl/inspirado/an-instant-classic/comment-page-1#comment-19385</link>
		<dc:creator><![CDATA[rfreak]]></dc:creator>
		<pubDate>Fri, 01 Feb 2008 17:03:05 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=104#comment-19385</guid>
		<description><![CDATA[There&#039;s all sort of creative subject. I find math a art you can be creative with it. Hard to understand but wen you see people who find awsome math problems and solved them I find it cool. I&#039;m doing a lot of electronic stuff in life and I can be creative with it (in an other kind of way). I code things to. I study science. The idea is to be open minded  and try to learn and discover new stuff.]]></description>
		<content:encoded><![CDATA[<p>There&#8217;s all sort of creative subject. I find math a art you can be creative with it. Hard to understand but wen you see people who find awsome math problems and solved them I find it cool. I&#8217;m doing a lot of electronic stuff in life and I can be creative with it (in an other kind of way). I code things to. I study science. The idea is to be open minded  and try to learn and discover new stuff.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Michal</title>
		<link>https://mm.soldat.pl/inspirado/an-instant-classic/comment-page-1#comment-8752</link>
		<dc:creator><![CDATA[Michal]]></dc:creator>
		<pubDate>Wed, 14 Nov 2007 20:05:54 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=104#comment-8752</guid>
		<description><![CDATA[Magic Odd Effect: do you think I always knew how to program and had artists? Look, this feeling you have, the creative force you want to unleash should be used to push you into either developing skills to create them or find people that can do it for you. Just remember what you want and know there is no one way to do things.
People often e-mail me for programming advice because they want to do games. You don&#039;t have to program to make games! I drew games on a piece of paper at school. It&#039;s the same thing, but if you want it to be bigger like a computer game you need to spend time developing skills, not necessarily programming skills, maybe people skills so you can just gather talented people around you in the future and make them do the game for you.
Everybody starts with nothing, but this force (or fun) pushes us to make something.]]></description>
		<content:encoded><![CDATA[<p>Magic Odd Effect: do you think I always knew how to program and had artists? Look, this feeling you have, the creative force you want to unleash should be used to push you into either developing skills to create them or find people that can do it for you. Just remember what you want and know there is no one way to do things.<br />
People often e-mail me for programming advice because they want to do games. You don&#8217;t have to program to make games! I drew games on a piece of paper at school. It&#8217;s the same thing, but if you want it to be bigger like a computer game you need to spend time developing skills, not necessarily programming skills, maybe people skills so you can just gather talented people around you in the future and make them do the game for you.<br />
Everybody starts with nothing, but this force (or fun) pushes us to make something.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Magic Odd Effect</title>
		<link>https://mm.soldat.pl/inspirado/an-instant-classic/comment-page-1#comment-7741</link>
		<dc:creator><![CDATA[Magic Odd Effect]]></dc:creator>
		<pubDate>Tue, 06 Nov 2007 04:27:07 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=104#comment-7741</guid>
		<description><![CDATA[Michal, 

A piece of writing like this is pure eloquence. It&#039;s true, it&#039;s well worded, and it fits together into the scheme of your game-making. 
The same thing that happened to Bach happens to me and my friend quite often. We are both creative geniuses, but lack sources for our creativity. Therefore, we appear to be a pair of normal guys just trying to survive in the modern world. Underneath the coverings, however, we have the potential to supplant the world&#039;s structure and implant anew a fresh, living one, simply through our own creativity. I feel that you have the potential to do the same, and have an outlet for it: Games. Game making. 
You can program, and I can&#039;t. I can&#039;t draw for shit, you have artists to help you. You have the ability to create a universe full of living characters, a universe of war, and I can&#039;t. You can write a page of eloquence, and there is
the only way I can match your creativity. Therefore,

Kudos.]]></description>
		<content:encoded><![CDATA[<p>Michal, </p>
<p>A piece of writing like this is pure eloquence. It&#8217;s true, it&#8217;s well worded, and it fits together into the scheme of your game-making.<br />
The same thing that happened to Bach happens to me and my friend quite often. We are both creative geniuses, but lack sources for our creativity. Therefore, we appear to be a pair of normal guys just trying to survive in the modern world. Underneath the coverings, however, we have the potential to supplant the world&#8217;s structure and implant anew a fresh, living one, simply through our own creativity. I feel that you have the potential to do the same, and have an outlet for it: Games. Game making.<br />
You can program, and I can&#8217;t. I can&#8217;t draw for shit, you have artists to help you. You have the ability to create a universe full of living characters, a universe of war, and I can&#8217;t. You can write a page of eloquence, and there is<br />
the only way I can match your creativity. Therefore,</p>
<p>Kudos.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MM: What I Do &#187; Blog Archiv &#187; A little of the Ludwig Van</title>
		<link>https://mm.soldat.pl/inspirado/an-instant-classic/comment-page-1#comment-7376</link>
		<dc:creator><![CDATA[MM: What I Do &#187; Blog Archiv &#187; A little of the Ludwig Van]]></dc:creator>
		<pubDate>Fri, 02 Nov 2007 18:35:18 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=104#comment-7376</guid>
		<description><![CDATA[[...] my post Creating a classic a little discussion broke through, mainly probably because my message did not get through correctly [...]]]></description>
		<content:encoded><![CDATA[<p>[&#8230;] my post Creating a classic a little discussion broke through, mainly probably because my message did not get through correctly [&#8230;]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Michal</title>
		<link>https://mm.soldat.pl/inspirado/an-instant-classic/comment-page-1#comment-7283</link>
		<dc:creator><![CDATA[Michal]]></dc:creator>
		<pubDate>Fri, 02 Nov 2007 01:10:33 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=104#comment-7283</guid>
		<description><![CDATA[harry666t: Just one example?
Soldat :DDD]]></description>
		<content:encoded><![CDATA[<p>harry666t: Just one example?<br />
Soldat :DDD</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: harry666t</title>
		<link>https://mm.soldat.pl/inspirado/an-instant-classic/comment-page-1#comment-7109</link>
		<dc:creator><![CDATA[harry666t]]></dc:creator>
		<pubDate>Wed, 31 Oct 2007 19:33:33 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=104#comment-7109</guid>
		<description><![CDATA[apropos the whole programming games vs performing and composing music, code vs notes, etc. discussion.

One word. Improvisation.

I wouldn&#039;t want to run an improvised text editor, improvised OS kernel, improvised game. Yet virtually all I compose (I&#039;m a guitarist) comes to life through improvisation. I do not take a notebook and start writing down ideas when I compose music. I just grab the guitar, turn the volume up, and rock. Give me an example of one *good* game (or more generally, one *good* program) that was written this way.

Programming IS an art, but a program is a product of mind and logic, while all the good music I know about came (mostly) from one&#039;s emotions.]]></description>
		<content:encoded><![CDATA[<p>apropos the whole programming games vs performing and composing music, code vs notes, etc. discussion.</p>
<p>One word. Improvisation.</p>
<p>I wouldn&#8217;t want to run an improvised text editor, improvised OS kernel, improvised game. Yet virtually all I compose (I&#8217;m a guitarist) comes to life through improvisation. I do not take a notebook and start writing down ideas when I compose music. I just grab the guitar, turn the volume up, and rock. Give me an example of one *good* game (or more generally, one *good* program) that was written this way.</p>
<p>Programming IS an art, but a program is a product of mind and logic, while all the good music I know about came (mostly) from one&#8217;s emotions.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Cranky</title>
		<link>https://mm.soldat.pl/inspirado/an-instant-classic/comment-page-1#comment-7013</link>
		<dc:creator><![CDATA[Cranky]]></dc:creator>
		<pubDate>Tue, 30 Oct 2007 21:11:11 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=104#comment-7013</guid>
		<description><![CDATA[&quot;All you need is to listen to your divine inspiration&quot; o0
Are you guys sure you aren&#039;t idealizing too much?]]></description>
		<content:encoded><![CDATA[<p>&#8220;All you need is to listen to your divine inspiration&#8221; o0<br />
Are you guys sure you aren&#8217;t idealizing too much?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Michal</title>
		<link>https://mm.soldat.pl/inspirado/an-instant-classic/comment-page-1#comment-6973</link>
		<dc:creator><![CDATA[Michal]]></dc:creator>
		<pubDate>Tue, 30 Oct 2007 15:36:02 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=104#comment-6973</guid>
		<description><![CDATA[Haha, I guess I&#039;ll write another post about this, I&#039;ll be more clear this time.]]></description>
		<content:encoded><![CDATA[<p>Haha, I guess I&#8217;ll write another post about this, I&#8217;ll be more clear this time.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: teh_ham</title>
		<link>https://mm.soldat.pl/inspirado/an-instant-classic/comment-page-1#comment-6957</link>
		<dc:creator><![CDATA[teh_ham]]></dc:creator>
		<pubDate>Tue, 30 Oct 2007 14:03:06 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=104#comment-6957</guid>
		<description><![CDATA[Should of just said what Hamish said, MM then I would of agreed with you :p]]></description>
		<content:encoded><![CDATA[<p>Should of just said what Hamish said, MM then I would of agreed with you :p</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Michal</title>
		<link>https://mm.soldat.pl/inspirado/an-instant-classic/comment-page-1#comment-6937</link>
		<dc:creator><![CDATA[Michal]]></dc:creator>
		<pubDate>Tue, 30 Oct 2007 09:20:53 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=104#comment-6937</guid>
		<description><![CDATA[That&#039;s exactly my point, thanks Hamish.]]></description>
		<content:encoded><![CDATA[<p>That&#8217;s exactly my point, thanks Hamish.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
