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	<title>Comments on: Conversations with Satoru Iwata</title>
	<atom:link href="https://mm.soldat.pl/inspirado/conversations-with-satoru-iwata/feed" rel="self" type="application/rss+xml" />
	<link>https://mm.soldat.pl/inspirado/conversations-with-satoru-iwata</link>
	<description>Michał Marcinkowski&#039;s: Gamedev Log &#38; Articles</description>
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		<title>By: Kazelaeh</title>
		<link>https://mm.soldat.pl/inspirado/conversations-with-satoru-iwata/comment-page-1#comment-55332</link>
		<dc:creator><![CDATA[Kazelaeh]]></dc:creator>
		<pubDate>Fri, 19 Sep 2008 12:58:12 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=79#comment-55332</guid>
		<description><![CDATA[Hi! http://oholuevp.com rzkzf zzphl http://rrxedvee.com ymqlj vekwm]]></description>
		<content:encoded><![CDATA[<p>Hi! <a href="http://oholuevp.com" rel="nofollow">http://oholuevp.com</a> rzkzf zzphl <a href="http://rrxedvee.com" rel="nofollow">http://rrxedvee.com</a> ymqlj vekwm</p>
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		<title>By: Kazelvqu</title>
		<link>https://mm.soldat.pl/inspirado/conversations-with-satoru-iwata/comment-page-1#comment-55328</link>
		<dc:creator><![CDATA[Kazelvqu]]></dc:creator>
		<pubDate>Fri, 19 Sep 2008 12:30:06 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=79#comment-55328</guid>
		<description><![CDATA[Hi!pcjd! http://imcykkcr.com jfbkr aupiy http://bofexmnz.com omcll senoh]]></description>
		<content:encoded><![CDATA[<p>Hi!pcjd! <a href="http://imcykkcr.com" rel="nofollow">http://imcykkcr.com</a> jfbkr aupiy <a href="http://bofexmnz.com" rel="nofollow">http://bofexmnz.com</a> omcll senoh</p>
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	<item>
		<title>By: MM: What I Do &#187; Blog Archiv &#187; Conversations with Satoru Iwata part 3</title>
		<link>https://mm.soldat.pl/inspirado/conversations-with-satoru-iwata/comment-page-1#comment-41636</link>
		<dc:creator><![CDATA[MM: What I Do &#187; Blog Archiv &#187; Conversations with Satoru Iwata part 3]]></dc:creator>
		<pubDate>Fri, 13 Jun 2008 17:11:46 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=79#comment-41636</guid>
		<description><![CDATA[[...] Part 1 about great ideas - http://mm.soldat.pl/?p=79 [...]]]></description>
		<content:encoded><![CDATA[<p>[&#8230;] Part 1 about great ideas &#8211; <a href="http://mm.soldat.pl/?p=79" rel="nofollow">http://mm.soldat.pl/?p=79</a> [&#8230;]</p>
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	<item>
		<title>By: a man who comments stuff</title>
		<link>https://mm.soldat.pl/inspirado/conversations-with-satoru-iwata/comment-page-1#comment-2631</link>
		<dc:creator><![CDATA[a man who comments stuff]]></dc:creator>
		<pubDate>Fri, 14 Sep 2007 11:58:27 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=79#comment-2631</guid>
		<description><![CDATA[they&#039;re alright, that comment just made me laugh ^^]]></description>
		<content:encoded><![CDATA[<p>they&#8217;re alright, that comment just made me laugh ^^</p>
]]></content:encoded>
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	<item>
		<title>By: Shiester_Miester</title>
		<link>https://mm.soldat.pl/inspirado/conversations-with-satoru-iwata/comment-page-1#comment-2596</link>
		<dc:creator><![CDATA[Shiester_Miester]]></dc:creator>
		<pubDate>Fri, 14 Sep 2007 03:34:27 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=79#comment-2596</guid>
		<description><![CDATA[I agree with teh_ham.  This blog was a great idea, Michal.  Now your legions of fans can get to know you more as a person and not just as the &quot;...by Michal Marcinkowski&quot; that appears when they play Soldat.  As a fellow programmer I am nearly in awe of your achievements in developing Soldat, to make something that is so simple, fun, efficient, and even runs on multiple platforms (I&#039;m a Linux user), unlike so much other Windows software.  I have been playing Soldat for 3-4 years now, and it remains one of my favorite games of all time.  Thank you!]]></description>
		<content:encoded><![CDATA[<p>I agree with teh_ham.  This blog was a great idea, Michal.  Now your legions of fans can get to know you more as a person and not just as the &#8220;&#8230;by Michal Marcinkowski&#8221; that appears when they play Soldat.  As a fellow programmer I am nearly in awe of your achievements in developing Soldat, to make something that is so simple, fun, efficient, and even runs on multiple platforms (I&#8217;m a Linux user), unlike so much other Windows software.  I have been playing Soldat for 3-4 years now, and it remains one of my favorite games of all time.  Thank you!</p>
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	<item>
		<title>By: `Stryfe.</title>
		<link>https://mm.soldat.pl/inspirado/conversations-with-satoru-iwata/comment-page-1#comment-2588</link>
		<dc:creator><![CDATA[`Stryfe.]]></dc:creator>
		<pubDate>Fri, 14 Sep 2007 02:07:12 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=79#comment-2588</guid>
		<description><![CDATA[Love this thinking. I never knew you were such an intellect, MM.]]></description>
		<content:encoded><![CDATA[<p>Love this thinking. I never knew you were such an intellect, MM.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Michal</title>
		<link>https://mm.soldat.pl/inspirado/conversations-with-satoru-iwata/comment-page-1#comment-2557</link>
		<dc:creator><![CDATA[Michal]]></dc:creator>
		<pubDate>Thu, 13 Sep 2007 17:55:20 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=79#comment-2557</guid>
		<description><![CDATA[&lt;p&gt;“Odin sphere” looks astonishing on videos and probably looks even better when actually played. They use the same techniques for character animation as me. It&#039;s good to see that 2D is not a dying art.&lt;/p&gt;

a man who comments stuff: don&#039;t you like japanese men?
]]></description>
		<content:encoded><![CDATA[<p>“Odin sphere” looks astonishing on videos and probably looks even better when actually played. They use the same techniques for character animation as me. It&#8217;s good to see that 2D is not a dying art.</p>
<p>a man who comments stuff: don&#8217;t you like japanese men?</p>
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	<item>
		<title>By: Shuger</title>
		<link>https://mm.soldat.pl/inspirado/conversations-with-satoru-iwata/comment-page-1#comment-2522</link>
		<dc:creator><![CDATA[Shuger]]></dc:creator>
		<pubDate>Thu, 13 Sep 2007 09:17:48 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=79#comment-2522</guid>
		<description><![CDATA[teh_ham: in fact Japanese desingners still make some 2d games from time to time. &quot;Odin sphere&quot; for example - just check few videos from this game on youtube. This game has the best 2D i&#039;ve ever seen in my life :D. Too bad i don&#039;t have ps and can&#039;t play it  :\.]]></description>
		<content:encoded><![CDATA[<p>teh_ham: in fact Japanese desingners still make some 2d games from time to time. &#8220;Odin sphere&#8221; for example &#8211; just check few videos from this game on youtube. This game has the best 2D i&#8217;ve ever seen in my life :D. Too bad i don&#8217;t have ps and can&#8217;t play it  :\.</p>
]]></content:encoded>
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	<item>
		<title>By: teh_ham</title>
		<link>https://mm.soldat.pl/inspirado/conversations-with-satoru-iwata/comment-page-1#comment-2451</link>
		<dc:creator><![CDATA[teh_ham]]></dc:creator>
		<pubDate>Wed, 12 Sep 2007 15:43:04 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=79#comment-2451</guid>
		<description><![CDATA[Yeah MM is an interesting guy, This blog is his best idea to date.
I love Japanese games though, If any of you have played a fighting Game called Guilty Gear - a 2D Game which is highly popular in Japan - you&#039;ll see what I mean. I really designers will get bored of 3D and go back to good ol&#039; 2D.]]></description>
		<content:encoded><![CDATA[<p>Yeah MM is an interesting guy, This blog is his best idea to date.<br />
I love Japanese games though, If any of you have played a fighting Game called Guilty Gear &#8211; a 2D Game which is highly popular in Japan &#8211; you&#8217;ll see what I mean. I really designers will get bored of 3D and go back to good ol&#8217; 2D.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: a man who comments stuff</title>
		<link>https://mm.soldat.pl/inspirado/conversations-with-satoru-iwata/comment-page-1#comment-2449</link>
		<dc:creator><![CDATA[a man who comments stuff]]></dc:creator>
		<pubDate>Wed, 12 Sep 2007 14:32:54 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=79#comment-2449</guid>
		<description><![CDATA[&quot;MM: This is why I like these japanese men.&quot;]]></description>
		<content:encoded><![CDATA[<p>&#8220;MM: This is why I like these japanese men.&#8221;</p>
]]></content:encoded>
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