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	<title>Comments on: Berserker reset</title>
	<atom:link href="https://mm.soldat.pl/news/berserker-reset/feed" rel="self" type="application/rss+xml" />
	<link>https://mm.soldat.pl/news/berserker-reset</link>
	<description>Michał Marcinkowski&#039;s: Gamedev Log &#38; Articles</description>
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		<title>By: Anonymous</title>
		<link>https://mm.soldat.pl/news/berserker-reset/comment-page-3#comment-86462</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Wed, 04 Mar 2009 15:59:04 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=192#comment-86462</guid>
		<description><![CDATA[I don&#039;t want realistic gore effects.

I want there to be so much gore, blood, guts, and blood that it isn&#039;t realistic anymore. :)]]></description>
		<content:encoded><![CDATA[<p>I don&#8217;t want realistic gore effects.</p>
<p>I want there to be so much gore, blood, guts, and blood that it isn&#8217;t realistic anymore. <img src="https://mm.soldat.pl/wp-includes/images/smilies/simple-smile.png" alt=":)" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
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	<item>
		<title>By: Sigvatr</title>
		<link>https://mm.soldat.pl/news/berserker-reset/comment-page-3#comment-59332</link>
		<dc:creator><![CDATA[Sigvatr]]></dc:creator>
		<pubDate>Tue, 25 Nov 2008 07:14:48 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=192#comment-59332</guid>
		<description><![CDATA[I love penis]]></description>
		<content:encoded><![CDATA[<p>I love penis</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Evil Homer</title>
		<link>https://mm.soldat.pl/news/berserker-reset/comment-page-3#comment-58808</link>
		<dc:creator><![CDATA[Evil Homer]]></dc:creator>
		<pubDate>Tue, 18 Nov 2008 11:17:32 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=192#comment-58808</guid>
		<description><![CDATA[Sigvatr

any friend of M is a god in my eyes.  The fans do like you and support you both. Keep it up]]></description>
		<content:encoded><![CDATA[<p>Sigvatr</p>
<p>any friend of M is a god in my eyes.  The fans do like you and support you both. Keep it up</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Evil Homer</title>
		<link>https://mm.soldat.pl/news/berserker-reset/comment-page-3#comment-58806</link>
		<dc:creator><![CDATA[Evil Homer]]></dc:creator>
		<pubDate>Tue, 18 Nov 2008 11:08:01 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=192#comment-58806</guid>
		<description><![CDATA[Well M, you know what to do.]]></description>
		<content:encoded><![CDATA[<p>Well M, you know what to do.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: QuaziGNRLnose</title>
		<link>https://mm.soldat.pl/news/berserker-reset/comment-page-3#comment-56025</link>
		<dc:creator><![CDATA[QuaziGNRLnose]]></dc:creator>
		<pubDate>Sun, 05 Oct 2008 22:26:43 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=192#comment-56025</guid>
		<description><![CDATA[you call him a sociopath and yet all you guys wanna do is bring the creator down for your own personal benefit, if theyve made a choice respect it, and stop flaming around.

guys ive only learned about youre game a few days ago,but from what ive deducted its quite an original idea, i mean where else can you bite someones penis off for health (can you here cause thats awesome?!)
i respect your game, and if you do it as best you can, i can assure youre efforts will be recognised by many]]></description>
		<content:encoded><![CDATA[<p>you call him a sociopath and yet all you guys wanna do is bring the creator down for your own personal benefit, if theyve made a choice respect it, and stop flaming around.</p>
<p>guys ive only learned about youre game a few days ago,but from what ive deducted its quite an original idea, i mean where else can you bite someones penis off for health (can you here cause thats awesome?!)<br />
i respect your game, and if you do it as best you can, i can assure youre efforts will be recognised by many</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: QuaziGNRLnose</title>
		<link>https://mm.soldat.pl/news/berserker-reset/comment-page-3#comment-56024</link>
		<dc:creator><![CDATA[QuaziGNRLnose]]></dc:creator>
		<pubDate>Sun, 05 Oct 2008 22:22:49 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=192#comment-56024</guid>
		<description><![CDATA[any one whos never made a game, never thought up some type of philosiphy or theory shouldn&#039;t tell these guys what to do

ive been making games ever since i was 5,
i started out making games on powerpoint, they were beasts, 1000&#039;s of slides with cutscenes and i even developed simple ai with hyper links,
i guarentee you those were the best powerpoint games ever made, ever

at around 7 i started using klik and play, made a few SHIT games and eventually got a hang of what i was doing, then i moved to TGF

i made quite a few good games on that program, DDF being one of them when i was about 12 (on moddb currently not being worked on)

and now at 13 ive moved to scirra construct, and so far ive started remaking DDF because i realised the old one was shit

i can tell you that restarting a project is hard, and when people tell you not to it makes it even harder, but when it boils down to the desicion, you decide to do whats best for you, whats best for the game

they chose to do this, because it makes them happy, its what they want, and if they dont want to show you what they think of as a pile of shit (no offence, but i do realise there was much room for imporvement, and you&#039;ll only get good experience to better the game from what youve already done), thats their choice and you shouldnt pull them down so you can get what you want]]></description>
		<content:encoded><![CDATA[<p>any one whos never made a game, never thought up some type of philosiphy or theory shouldn&#8217;t tell these guys what to do</p>
<p>ive been making games ever since i was 5,<br />
i started out making games on powerpoint, they were beasts, 1000&#8217;s of slides with cutscenes and i even developed simple ai with hyper links,<br />
i guarentee you those were the best powerpoint games ever made, ever</p>
<p>at around 7 i started using klik and play, made a few SHIT games and eventually got a hang of what i was doing, then i moved to TGF</p>
<p>i made quite a few good games on that program, DDF being one of them when i was about 12 (on moddb currently not being worked on)</p>
<p>and now at 13 ive moved to scirra construct, and so far ive started remaking DDF because i realised the old one was shit</p>
<p>i can tell you that restarting a project is hard, and when people tell you not to it makes it even harder, but when it boils down to the desicion, you decide to do whats best for you, whats best for the game</p>
<p>they chose to do this, because it makes them happy, its what they want, and if they dont want to show you what they think of as a pile of shit (no offence, but i do realise there was much room for imporvement, and you&#8217;ll only get good experience to better the game from what youve already done), thats their choice and you shouldnt pull them down so you can get what you want</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: &#187; A Suggestion from Michael&#8217;s Blog</title>
		<link>https://mm.soldat.pl/news/berserker-reset/comment-page-3#comment-55238</link>
		<dc:creator><![CDATA[&#187; A Suggestion from Michael&#8217;s Blog]]></dc:creator>
		<pubDate>Mon, 15 Sep 2008 22:56:46 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=192#comment-55238</guid>
		<description><![CDATA[[...] was reading some of the comments posted about the Berserker Reset over at Michal Marcinkowski&#8217;s blog. The following comment perked my interest enough to share [...]]]></description>
		<content:encoded><![CDATA[<p>[&#8230;] was reading some of the comments posted about the Berserker Reset over at Michal Marcinkowski&#8217;s blog. The following comment perked my interest enough to share [&#8230;]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TJ</title>
		<link>https://mm.soldat.pl/news/berserker-reset/comment-page-3#comment-53958</link>
		<dc:creator><![CDATA[TJ]]></dc:creator>
		<pubDate>Sun, 31 Aug 2008 19:59:17 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=192#comment-53958</guid>
		<description><![CDATA[can you plaese at the very least give us a demo or somethin]]></description>
		<content:encoded><![CDATA[<p>can you plaese at the very least give us a demo or somethin</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: OMG</title>
		<link>https://mm.soldat.pl/news/berserker-reset/comment-page-3#comment-51217</link>
		<dc:creator><![CDATA[OMG]]></dc:creator>
		<pubDate>Wed, 06 Aug 2008 23:46:29 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=192#comment-51217</guid>
		<description><![CDATA[I was the greatest. Now I see... I&#039;m even more great -- I AM THE GREATMOREST.]]></description>
		<content:encoded><![CDATA[<p>I was the greatest. Now I see&#8230; I&#8217;m even more great &#8212; I AM THE GREATMOREST.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dsddsdre</title>
		<link>https://mm.soldat.pl/news/berserker-reset/comment-page-3#comment-50738</link>
		<dc:creator><![CDATA[dsddsdre]]></dc:creator>
		<pubDate>Sun, 03 Aug 2008 00:05:10 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=192#comment-50738</guid>
		<description><![CDATA[Fuck can you put hanging Iraqis in there too?]]></description>
		<content:encoded><![CDATA[<p>Fuck can you put hanging Iraqis in there too?</p>
]]></content:encoded>
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