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	<title>Comments on: </title>
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	<link>https://mm.soldat.pl/uncategorized/720</link>
	<description>Michał Marcinkowski&#039;s: Gamedev Log &#38; Articles</description>
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	<item>
		<title>By: Lucinda</title>
		<link>https://mm.soldat.pl/uncategorized/720/comment-page-1#comment-2074300</link>
		<dc:creator><![CDATA[Lucinda]]></dc:creator>
		<pubDate>Fri, 13 May 2016 00:56:05 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=720#comment-2074300</guid>
		<description><![CDATA[Stands back from the keyboard in ameazment! Thanks!]]></description>
		<content:encoded><![CDATA[<p>Stands back from the keyboard in ameazment! Thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MM</title>
		<link>https://mm.soldat.pl/uncategorized/720/comment-page-1#comment-118048</link>
		<dc:creator><![CDATA[MM]]></dc:creator>
		<pubDate>Fri, 20 Nov 2009 12:14:07 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=720#comment-118048</guid>
		<description><![CDATA[I&#039;m thinking also about a pie-menu, it&#039;s even faster cause you dont have to aim at the button that much - http://www.youtube.com/watch?v=ArSQELCkVeY]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m thinking also about a pie-menu, it&#8217;s even faster cause you dont have to aim at the button that much &#8211; <a href="http://www.youtube.com/watch?v=ArSQELCkVeY" rel="nofollow">http://www.youtube.com/watch?v=ArSQELCkVeY</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MM</title>
		<link>https://mm.soldat.pl/uncategorized/720/comment-page-1#comment-117891</link>
		<dc:creator><![CDATA[MM]]></dc:creator>
		<pubDate>Thu, 19 Nov 2009 15:23:50 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=720#comment-117891</guid>
		<description><![CDATA[danyukhin: true. I&#039;ll think of changing this for an in-game menu.

yv3: Camtasia 3]]></description>
		<content:encoded><![CDATA[<p>danyukhin: true. I&#8217;ll think of changing this for an in-game menu.</p>
<p>yv3: Camtasia 3</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: danyukhin</title>
		<link>https://mm.soldat.pl/uncategorized/720/comment-page-1#comment-117883</link>
		<dc:creator><![CDATA[danyukhin]]></dc:creator>
		<pubDate>Thu, 19 Nov 2009 13:58:35 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=720#comment-117883</guid>
		<description><![CDATA[I personally enjoyed the taunt system used in L4D where you presshold a key and choose from the options presented around the cursor. Fast, easy, nice. Don&#039;t think that what you have at the moment can be useful when it&#039;s a matter of seconds.]]></description>
		<content:encoded><![CDATA[<p>I personally enjoyed the taunt system used in L4D where you presshold a key and choose from the options presented around the cursor. Fast, easy, nice. Don&#8217;t think that what you have at the moment can be useful when it&#8217;s a matter of seconds.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: yv3</title>
		<link>https://mm.soldat.pl/uncategorized/720/comment-page-1#comment-117877</link>
		<dc:creator><![CDATA[yv3]]></dc:creator>
		<pubDate>Thu, 19 Nov 2009 13:13:53 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=720#comment-117877</guid>
		<description><![CDATA[How do you capture this gif-animations? Is it a freeware tool?]]></description>
		<content:encoded><![CDATA[<p>How do you capture this gif-animations? Is it a freeware tool?</p>
]]></content:encoded>
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	<item>
		<title>By: greg</title>
		<link>https://mm.soldat.pl/uncategorized/720/comment-page-1#comment-117871</link>
		<dc:creator><![CDATA[greg]]></dc:creator>
		<pubDate>Thu, 19 Nov 2009 11:14:46 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=720#comment-117871</guid>
		<description><![CDATA[Your concept looks a little like Cortex Command.]]></description>
		<content:encoded><![CDATA[<p>Your concept looks a little like Cortex Command.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: QWE</title>
		<link>https://mm.soldat.pl/uncategorized/720/comment-page-1#comment-117856</link>
		<dc:creator><![CDATA[QWE]]></dc:creator>
		<pubDate>Thu, 19 Nov 2009 08:17:36 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=720#comment-117856</guid>
		<description><![CDATA[add a text console maybe? for fast input &amp; more old school feeling]]></description>
		<content:encoded><![CDATA[<p>add a text console maybe? for fast input &amp; more old school feeling</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: niko šveikovsky</title>
		<link>https://mm.soldat.pl/uncategorized/720/comment-page-1#comment-117841</link>
		<dc:creator><![CDATA[niko šveikovsky]]></dc:creator>
		<pubDate>Thu, 19 Nov 2009 03:09:17 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=720#comment-117841</guid>
		<description><![CDATA[it&#039;s very simple, fluid, and pretty (though it will be much prettier with a better colour scheme)]]></description>
		<content:encoded><![CDATA[<p>it&#8217;s very simple, fluid, and pretty (though it will be much prettier with a better colour scheme)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Underline</title>
		<link>https://mm.soldat.pl/uncategorized/720/comment-page-1#comment-117837</link>
		<dc:creator><![CDATA[Underline]]></dc:creator>
		<pubDate>Thu, 19 Nov 2009 01:55:17 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=720#comment-117837</guid>
		<description><![CDATA[will this be used in game? 

Btw. can you explain more about the game play concept of link dead?

Success!!]]></description>
		<content:encoded><![CDATA[<p>will this be used in game? </p>
<p>Btw. can you explain more about the game play concept of link dead?</p>
<p>Success!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kosa</title>
		<link>https://mm.soldat.pl/uncategorized/720/comment-page-1#comment-117824</link>
		<dc:creator><![CDATA[Kosa]]></dc:creator>
		<pubDate>Wed, 18 Nov 2009 22:07:13 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=720#comment-117824</guid>
		<description><![CDATA[Nice. How will blood effects look like ?]]></description>
		<content:encoded><![CDATA[<p>Nice. How will blood effects look like ?</p>
]]></content:encoded>
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