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	<title>Comments on: CGI or not? Results</title>
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	<description>Michał Marcinkowski&#039;s: Gamedev Log &#38; Articles</description>
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		<title>By: HexanValaris</title>
		<link>https://mm.soldat.pl/uncategorized/cgi-or-not-results/comment-page-1#comment-117590</link>
		<dc:creator><![CDATA[HexanValaris]]></dc:creator>
		<pubDate>Tue, 17 Nov 2009 14:31:15 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=709#comment-117590</guid>
		<description><![CDATA[Good to know, in our world, we have beautiful places... =)]]></description>
		<content:encoded><![CDATA[<p>Good to know, in our world, we have beautiful places&#8230; =)</p>
]]></content:encoded>
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		<title>By: MM</title>
		<link>https://mm.soldat.pl/uncategorized/cgi-or-not-results/comment-page-1#comment-117588</link>
		<dc:creator><![CDATA[MM]]></dc:creator>
		<pubDate>Tue, 17 Nov 2009 14:01:42 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=709#comment-117588</guid>
		<description><![CDATA[It&#039;s landscape in Scotland as far as I know.]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s landscape in Scotland as far as I know.</p>
]]></content:encoded>
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		<title>By: curious</title>
		<link>https://mm.soldat.pl/uncategorized/cgi-or-not-results/comment-page-1#comment-117574</link>
		<dc:creator><![CDATA[curious]]></dc:creator>
		<pubDate>Tue, 17 Nov 2009 12:13:01 +0000</pubDate>
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		<description><![CDATA[Man that video totally looked like it was on some kind of alien planet.

@archont
But that really isn&#039;t a problem.
I at least would like better reacting worlds rather than completely realistic looking worlds.]]></description>
		<content:encoded><![CDATA[<p>Man that video totally looked like it was on some kind of alien planet.</p>
<p>@archont<br />
But that really isn&#8217;t a problem.<br />
I at least would like better reacting worlds rather than completely realistic looking worlds.</p>
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		<title>By: archont</title>
		<link>https://mm.soldat.pl/uncategorized/cgi-or-not-results/comment-page-1#comment-117534</link>
		<dc:creator><![CDATA[archont]]></dc:creator>
		<pubDate>Mon, 16 Nov 2009 23:56:09 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=709#comment-117534</guid>
		<description><![CDATA[Ad. 2:

It&#039;s dead obvious this wasn&#039;t CGI. If there&#039;s one thing that differentiates CGI from the real world is that CGI is perfect. Even imperfections are perfect. CGI uses patterns, repetition and uniformness. The real world has enthropy, imperfection and wear of all kinds. The real world has imperfections of various kinds, object wear and/or destruction that doesn&#039;t go from 0.0 to 1.0, but can be worn out in many ways, and those are not uniform.

Creating realistic CGI means creating a million tiny imperfections that most people won&#039;t even notice. 

Also, if you want LD to be realistic, the bethesda way, don&#039;t forget bloom. Lots of bloom. And then double that much and then set THAT as a minimum slider value that goes all the way up to over nine thousand.]]></description>
		<content:encoded><![CDATA[<p>Ad. 2:</p>
<p>It&#8217;s dead obvious this wasn&#8217;t CGI. If there&#8217;s one thing that differentiates CGI from the real world is that CGI is perfect. Even imperfections are perfect. CGI uses patterns, repetition and uniformness. The real world has enthropy, imperfection and wear of all kinds. The real world has imperfections of various kinds, object wear and/or destruction that doesn&#8217;t go from 0.0 to 1.0, but can be worn out in many ways, and those are not uniform.</p>
<p>Creating realistic CGI means creating a million tiny imperfections that most people won&#8217;t even notice. </p>
<p>Also, if you want LD to be realistic, the bethesda way, don&#8217;t forget bloom. Lots of bloom. And then double that much and then set THAT as a minimum slider value that goes all the way up to over nine thousand.</p>
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	<item>
		<title>By: illu</title>
		<link>https://mm.soldat.pl/uncategorized/cgi-or-not-results/comment-page-1#comment-117533</link>
		<dc:creator><![CDATA[illu]]></dc:creator>
		<pubDate>Mon, 16 Nov 2009 23:53:05 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=709#comment-117533</guid>
		<description><![CDATA[there&#039;s a 2006 remake with nicolas cage, but it sucks:
http://www.metacritic.com/film/titles/wickerman?q=the%20wicker%20man
that&#039;s all I know about this movie, gonna look for the original one...]]></description>
		<content:encoded><![CDATA[<p>there&#8217;s a 2006 remake with nicolas cage, but it sucks:<br />
<a href="http://www.metacritic.com/film/titles/wickerman?q=the%20wicker%20man" rel="nofollow">http://www.metacritic.com/film/titles/wickerman?q=the%20wicker%20man</a><br />
that&#8217;s all I know about this movie, gonna look for the original one&#8230;</p>
]]></content:encoded>
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		<title>By: SykoLLama</title>
		<link>https://mm.soldat.pl/uncategorized/cgi-or-not-results/comment-page-1#comment-117527</link>
		<dc:creator><![CDATA[SykoLLama]]></dc:creator>
		<pubDate>Mon, 16 Nov 2009 23:14:34 +0000</pubDate>
		<guid isPermaLink="false">http://mm.soldat.pl/?p=709#comment-117527</guid>
		<description><![CDATA[sweet :)]]></description>
		<content:encoded><![CDATA[<p>sweet <img src="https://mm.soldat.pl/wp-includes/images/smilies/simple-smile.png" alt=":)" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
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	<item>
		<title>By: Silverfish</title>
		<link>https://mm.soldat.pl/uncategorized/cgi-or-not-results/comment-page-1#comment-117520</link>
		<dc:creator><![CDATA[Silverfish]]></dc:creator>
		<pubDate>Mon, 16 Nov 2009 22:21:51 +0000</pubDate>
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		<description><![CDATA[Yay I win!

And good points there. I agree.]]></description>
		<content:encoded><![CDATA[<p>Yay I win!</p>
<p>And good points there. I agree.</p>
]]></content:encoded>
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