Defining Awesome — BUILD 1880 RELEASED
  • Status Updates

  • BUILD 1880 RELEASED

    Written by . Posted at 3:33 am on December 3rd, 2010

    Bug fixes release.

    Changes 1878-1880


    [optimization]
    – fixed minimalist render performance & improved overall lighting performance
    – edge shadows don't render on low preset

    [other]
    – fixed grenade.png not found on server

    [interface]
    – increased menu scrolling speed
    – fixed kill msgs colors
    – your kills now appear brighter in console
    – kill msgs are stamped with ! for kill and – for suicide
    – changed channel button help is rendered at the bottom

    [visual]
    – disabled post-processing saturation filter (it's not so dark now)

    [rats]
    – fixed laggy rat behaviour
    – fixed some rat behaviours
    – rats appear on dead bodies during match

    [network]
    – fixed not destroying certain objects (this may have caused slow downs)
    – fixed ragdolls appearing at top left corner on join server

    [editor
    – fixed editor collision delete crash

    [balance]
    – 5% less recoil on Hoor
    – Nidhogg is 15% more accurate
    – Scram cannon is lighter by 2.0 and 0.5s faster

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    6 comments.

    1. Again, awesome job with the lightning.


    2. Please, make some map rotation.

      like…
      Arena
      Arena2
      Arena

      And simple deathmatch. ty for you work


    3. Again Minimalist: The game works great at the beginning, this time with dark-areas and everything, so great job on that, but in time the fps drops. Perhaps again artifacts that aren’t deleted?

      This was my last minimalistic test, starting tomorrow I’m back on my good PC.


    4. Underline

      Tenshi! We need to talk! Can you read your PMs?? =)


    5. MM, You of all people will enjoy this: http://www.wired.com/underwire/2010/12/iron-sky/


    6. Waco: that seems like something Sigvatr made


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