Right now the lack of variation in content is more issue. Right now having full armour makes most weapons useless so you can choose two gameplay styles. Melee/Shotgun or Railgun. Anything else is useless against armoured players. Also everyone is carrying same items…
This quote by whitebear on the LD forums got me really thinking. It is true. I want Link-Dead to have tons of stuff to play with. Yet, it doesn’t matter that there is a lot of inventory to use. Everybody is using the same stuff. For example IED’s are a big part of Wasteminer weapons but nobody uses them because it is quicker to just kill with a pickaxe or shotgun. There is no reason for you in a competitive game to use something that is worse, so the best gun will always be used. The same goes for best load-out, best armor/class setup etc. Finally after a couple weeks of playing everybody will be using the same winning set. Even though there will be lots of content, variety will be killed. It’s like survival of the fittest. It doesn’t matter that a remote IED is cool, it is simply weaker (or harder to use) so it becomes extinct as a weapon of choice. For variety to exist, as well as for competitiveness and FUN to exist: the game must be balanced. read more »
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Ideas.