The best is the enemy of possible
Possible: is the alignment of physical reality and mental reality.
The best: is an illusion of the imagination which can be destructive or creative.
There is a VERY big difference here that actually separates the losers from winners. I see this clearly now – it is how you use that vision of what is best that distinguishes the genius from the mad man.
I forgot for a while how important positive feedback is. The comments, forums and e-mails serve a purpose for me and I should use it. For example I got reminded how I made Soldat. It’s easy to forget but Soldat was crap a long time ago. It had potential, but it was non-playable buggy and laggy, extremely unbalanced and without any reasonable community. Soldat was released with just potential.
I had no idea what I was doing and how long it would last. I was very insecure about the game back then, constantly thinking that I’m wasting time.
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