Posts from April 2010
Link-Dead game element sketches
A couple days ago there was no power for a few hours and I did this. It is as close as I can get to a design document. These documents show most of the stuff I plan for the alpha release in terms of team base-attack gamemode.
Classes are based on the inventory you pick.
Things may of course change.
I’m not explaining the hacker game at this point, consider it a teaser.