I’m having weird desynchronizations on the client. I checked everything and finally stumbled upon the timing routine. At first I thought it had an error which would be bad since Soldat uses the same one. But it occured I just didn’t use a precise computer time measure. I should use QueryPerformanceCounter. Is there a linux alternative?
Posts from August 2010
Link-Dead master server more or less works. Player authentication, game server registering and server list downloading. The master server is part of a bigger system originally designed by me and FliesLikeABrick years ago. It uses LDAP for holding player accounts and authentication. This means that there will be one account for everything related to MM & Transhuman Design. You can use your soldatforums.com or devlog account and once it’s done, Soldat Portal account to play Link-Dead. Servers list use mySQL/PostgreSQL and can be easily integrated with the current Soldat server web browser. JRGP is currently working on making the browser work for both games. That’s finally a little info about the backend of LD, more to come.
Here is the current list of gun attachments. I am implementing them right now. Each attachment will have an advantage but also a disadvantage. The careful pick of these attachments will determine your playing style and effectivness.
Attachments: Silencer, Flashlight, Telescope, ACOG scope, Laser, Reflex sight, Bipod, Barrel extender, Folding stock, Cheek pad, Duckbill, Foregrip, Bayonet, Forcefield, Talon, Shotgun
Everywhere I see or hear that you should state your plans publicly for a better succes rate. I found evidence quite contrary http://sivers.org/zipit Looking back at my accomplishments they were always a secret.