Defining Awesome — 2010 — November
  • Status Updates

  • Posts from November 2010

    November 14th 2010

    If LD is all black instead of looking like this please set Minimalist Preset in Video options and restart. Some ATi cards seem to have a problem so that’s a temporary fix. Stay tuned. Also please post issues on the forums it will be so much easier…

    November 12th 2010

    It’s a 4 day weekend here in Poland but I’ve got stuff to do. The reaction to Link-Dead has been overwhelmingly positive and I’ve had a terrific time playing. There are some bugs however, 1 issue of server crashing and performance & compatibility issues which I’ll be working on in the next days.

    November 10th 2010

    LINK-DEAD PUBLIC TEST RELEASED!

    Link-Dead public alpha testing version is out! Finally after what is now years the anticipation is over. You can get a glimpse of what Michal Marcinkowski’s new game is becoming. Some have already been playing LD in our private testing sessions for a few weeks now and they haven’t still left, which is a sign they might like the game. This is the first reason I am releasing an early public testing version. The game is at a point were it is so enjoyable that I have to share it with a larger audience.

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