Defining Awesome
  • Status Updates

  • Written by . Posted at 5:06 pm on April 8th, 2010

    Added ragdoll physics to Link-Dead today.

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    1. HOAH!!

    2. finally! i was waiting for that

    3. FUCK YEAH! video:D patch! when?:)

    4. Yay! Can’t wait to check them out!

    5. also i miss some post describing how some stuff works inside the engine, like the particles, those ragdoll etc. would be nice to see some posts on that

    6. Makron666

      When you put that in a patch… I will worship you.

    7. Nothing beats a good ragdoll.
      Ty MM.

    8. Can you add videos for those of us who cannot experience this feat? Perhaps its my graffics card. LD has never worked for me.

    9. Man, I really like the way the stairs turned out! The way the light produces those shadows rocks, and the way you can shoot through a couple of platforms but not through all is really great! Gives a real “should I risk looking out?” feeling in a stairway. Ragdoll rocks as well, of course.

      I also like it that the gun-hits don’t produce those cheap little smoke-turds anymore, instead they produce real smoke now.

      Oh, one thing: Could you allow the player to climb down when standing on the edge? Right now, this is only possible when standing on horizontal platforms. Don’t know if it will bring any advantage gameplay-wise, but who knows…

    10. Tenshi: yes I plan to do separate animations of the player jumping downwards from an edge. It will give an advantage because you might not fall to death if properly climbed down.

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