I decided to move the tile rendering code into a script file. It will work like a pixel shader so you code how each map pixel is rendered.
Written by MM. Posted at 5:53 am on May 11th, 2010
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I didnt understand this =(
Yeah, whatever you say you did, I’m sure you did great. How bout some pics?
good, this means every map won’t look exactly the same.
niko šveikovsky: isnt that the point of doing different maps?.
I shall code every pixel to the extremes
Sounds great! Can we get an example of a psudo-shader script?
I’ll show some examples in a bit as I get it working.
Sounds good. Is VR gonna redo the default tile set?
@MM
I think a bit is too small to hold some examples even one example (HARHARHAR informatician joke okay sorry 😀 )
night vision shader? thermal? sonic?
the possibilities are endless!