I seem to fail at making realistic looking rubble in maps. I can make concrete but something easier like a pile of garbage is hard. This is the first reason I decided to change the initial map scenery from destroyed skyscrapers to an industrial/factory setting. The second reason is that no matter how realistic an urban tower looks like it is ultimately boring and repetitive (although the concept of fighting in demolished cities is cool for me). I hope to have some new screenshots soon.
Written by MM. Posted at 2:56 pm on May 20th, 2010
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