Defining Awesome
  • Status Updates

  • Written by . Posted at 7:31 am on April 14th, 2011

    Multiple light sources done. I’m restructuring the map editor to make it work with the new tile format.
    Does anybody know of a good GLSL pixel shader optimization resource? Like what instruction costs how much GPU ticks?

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    3 comments.

    1. cant wait for the update.


    2. when I try to browse servers, I got ‘authenticating’ message and nothing more. I never get authenticated. What’s wronk, how to cope with it?


    3. http://video.google.de/videoplay?docid=847205086747563852#

      tutaj Eskil Steenberg mówi trochę o tym jak czego należy unikać w openGLu i trochę jeszcze o tym jak optymalizować program


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