Number 1 rule if you want to ship your game. DO NOT WRITE CODE THAT ISN’T USEFUL RIGHT HERE RIGHT NOW. I’ve made this sin and now I regret.
Written by MM. Posted at 2:02 pm on June 27th, 2009
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What do you mean?
Just throwing this in there. Michal Jackson…
Wrote too much code that was not useful…
Maybe Michal had some ideas but wrote his code in an incomprehendable manner…
MM have u seen Cortex Command ? I think guys just done what u trying to do. but I belive in your orginality and in hacker warz !!! 😀
I have played Cortex Command a lot ,and I must say it’s very nice however , it is so un-optimized that their particle engine just totally fucks up your CPU and even if you have strong hardware the explosions slow up the gameplay so bad that its unbearable.
But other than that great game , yeah Michal , take a look at Cortex Command and tell us what you think
Oh that’s right. Why bother writing extra code? It’s not like Half-Life, 1 or 2, Unreal (pick one) or Quake (pick one) were written with a lot of redundant and seemingly useless code.
http://en.wikipedia.org/wiki/YAGNI
There you go. 😉
Get some people to do it for you. It’s not like you ever want to do boring things like porting to linux.