Defining Awesome
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  • Written by . Posted at 6:45 pm on October 31st, 2009

    I’m making slopes in maps which is a lot of variations of tiles. It’s not so easy with procedural generation but it’ll payback.

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    1. niko šveikovsky

      exactly how are you going to manage this? Angles seem like they would be nearly impossible.

    2. sounds great!

      what is it lol ? can you show me what you mean xD?

    3. Angles other than 45 degrees require 2 or more tiles. It is possible and with procedural generation fairly easy. But I wont be making them in the first implementation.

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