Defining Awesome
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  • Written by . Posted at 10:05 am on November 2nd, 2009

    Tilemap with rounded edges and slopes:

    tilegen21

    This was a couple hours of writing if-thens but it was worth it.

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    5 comments.

    1. you really should get a new artist for the graphics, i love what you are making, but, i dunno, somewhere im still a graphics maniac


    2. BTW , ive got a nice suggestion ( sorry for double post )

      instead of making it all textured and stuff, why not make some kind of black and white temp graphics? kind of like the patapon style, i think it would fit the first version of the game pretty well, especially if youre going to make it dark and shady, also, it should be a hell lot of easier to implement SFX with an awesome effect ( no more worrying about background or such ).

      you know the FOW or LOS video you made? that kind of graphics would fit L D good i think( for now ).


    3. reminds me of
      http://www.youtube.com/watch?v=vQgqCtIEsjk
      Less detail enables more space for imagination.


    4. Yeah the patapan or whatever you call it style was my first bet. Still I’m experimenting with textures, I want the engine to be at least capable of handling them. Anyway this screenshot is far from the final effect I want to achieve. I’m planning to use high contrast shaders to achieve the patapan effect.


    5. ALLAHAKBAR tididididi BAM!
      Fuck Persian Gulf Inferno is brilliant!! Why havent I heard of this game before??

      LD is gonna be something like that game.


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