I’m really excited! Got an idea how to procedurally generate moss, damage, stains and other detail effects that take into account geometry.
Written by MM. Posted at 5:34 am on November 5th, 2009
4 comments.
Post a comment.
show us. enough said.
Check this out.
http://www.youtube.com/watch?v=BZPs7Ppp170
Kinda reminds me of the earlier verison of link dead.
Pics or GTFO
RAAAAAAAAAAAAAWR!!!
give us a
PICTURZ!!!1
or at least explain what do you mean