Defining Awesome
  • Status Updates

  • Written by . Posted at 5:34 am on November 5th, 2009

    I’m really excited! Got an idea how to procedurally generate moss, damage, stains and other detail effects that take into account geometry.

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    4 comments.

    1. show us. enough said. :)


    2. Check this out.

      http://www.youtube.com/watch?v=BZPs7Ppp170

      Kinda reminds me of the earlier verison of link dead.


    3. Makron666

      Pics or GTFO


    4. RAAAAAAAAAAAAAWR!!!
      give us a
      PICTURZ!!!1

      or at least explain what do you mean


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